Assault leader, black market connections, camouflage, canny observer, coax information, combat swipe, cunning trigger, deft palm, expert leaper, fast getaway, fast picks, fast stealth, firearm training, grit, hold breath, iron guts, lasting poison, ledge walker, major magic, minor magic, nimble climber, quick disable, quick trapsmith, resiliency, rogue crawl, rope master, stand up, strong stroke, terrain mastery, trap spotter, or wall scramble.
Any talent effects based on rogue level use the investigator’s class level. If the rogue talent has a prerequisite (such as the major magic rogue talent requiring the minor magic talent), the investigator must fulfill the prerequisite before selecting that rogue talent. This talent can be selected multiple times; each time, it grants the investigator a new rogue talent.
Everyman Unchained: Unchained Cunning © 2015 by Everyman Gaming, LLC.; Author: Alexander Augunas.