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Rods are scepter-like devices that have unique magical powers and usually do not have charges. Anyone can use a rod.

Physical Description: Rods weigh approximately 5 pounds. They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as light maces or clubs because of their hardy construction.) These sturdy items have AC 9, 10 hit points, hardness 10, and a break DC of 27.

Activation: Details relating to rod use vary from item to item. Unless noted otherwise, you must be holding a rod to use its abilities . See the individual descriptions for specifics.

Special Qualities: Roll d% and consult Table: Special Qualities below.

Table: Special Qualities

01The rod is intelligent1.
02–31Something (a design, inscription, or the like) provides a clue to its function.
32–100No special qualities.

1 Intelligent items have extra abilities and sometimes extraordinary powers and special purposes (see Intelligent Items). Rods with charges can never be intelligent.

Metamagic Rods

Metamagic rods hold the essence of a metamagic feat, allowing the user to apply metamagic effects to spells (but not spell-like abilities ) as they are cast. This does not change the spell slot of the altered spell. All the rods described here are use-activated (but casting spells in a threatened area still draws an attack of opportunity). A caster may only use one metamagic rod on any given spell, but it is permissible to combine a rod with metamagic feats possessed by the rod’s wielder. In this case, only the feats possessed by the wielder adjust the spell slot of the spell being cast.

Possession of a metamagic rod does not confer the associated feat on the owner, only the ability to use the given feat a specified number of times per day. A sorcerer still must take a full-round action when using a metamagic rod, just as if using a metamagic feat he possesses (except for quicken metamagic rods, which can be used as a swift action).

Lesser and Greater Metamagic rods: Normal metamagic rods can be used with spells of 6th level or lower. Lesser rods can be used with spells of 3rd level or lower, while greater rods can be used with spells of 9th level or lower.

style=”width: 100%; margin: 20px 0px;”>Lesser Medium Rods
Greater Medium RodsLesser Major Rods
Greater Major RodsMetamagic Rods (+1 spell level)
Metamagic Rods (+2 spell level)
Metamagic Rods (+3 spell level)

Table: Lesser Medium Rods

d%Lesser Medium RodPrice (gp)Source
1Metamagic, merciful, minor1,500UE
02–34Metamagic (+1 spell level), minor3,000UE
35–49Immovable rod5,000UE
50–59Rod of Thunderous Force5,400UE
60Metamagic, merciful, normal5,500UE
61Rod of ice8,500UE
62–71Metamagic (+2 spell level), minor9,000UE
72–81Rod of metal and mineral detection10,500UE
82–86Metamagic (+1 spell level), normal11,000UE
87–100Rod of cancellation11,000UE

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d%Greater Medium RodPrice (gp)Source
01–03Conduit rod12,000UE
04–06Grounding rod12,000UE
07–10Rod of the wayang12,000UE
11–18Rod of Wonder12,000UE
19Metamagic, merciful, greater12,250UE
20–29Rod of the python13,000UE
30–33Trap-stealer’s rod13,500UE
34–55Metamagic (+3 spell level), minor14,000UE
56–59Rod of balance15,000UE
60–63Rod of escape15,000UE
64–72Rod of flame extinguishing15,000UE
73–76Rod of ruin16,000UE
77–80Sapling rod16,650UE
81–86Rod of beguiling18,000UE
87–90Rod of nettles18,000UE
91–100Rod of the Viper19,000UE

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d%Lesser Major RodPrice (gp)Source
01–04Suzerain scepter20,000UE
05–06Fiery nimbus rod22,305UE
07–13Rod of enemy detection23,500UE
14–27Metamagic (+1 spell level), greater24,500UE
28–36Rod of splendor25,000UE
37–44Rod of withering25,000UE
45–50Earthbind rod26,500UE
51–56Rod of the aboleth29,000UE
57–63Liberator’s rod30,000UE
64–70Metamagic (+2 spell level), normal32,500UE
71–79Rod of thunder and lightning33,000UE
80–83Metamagic, quicken, minor35,000UE
84–94Rod of negation37,000UE
95–100Rod of steadfast resolve38,305UE

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d%Greater Major RodPrice (gp)Source
01–08Rod of absorption50,000UE
09–11Rod of flailing50,000UE
12–26Metamagic (+3 spell level), normal54,000UE
27–28Rod of rulership60,000UE
29–30Rod of security61,000UE
31–32Rod of shadows64,305UE
33–34Rod of mind mastery67,000UE
35–37Rod of lordly might70,000UE
38–57Metamagic (+2 spell level), greater73,000UE
58Scepter of Heaven74,000UE
59–68Metamagic, quicken, normal75,500UE
69–70Rod of dwarven might80,000UE
71–75Rod of alertness85,000UE
76–95Metamagic (+3 spell level), greater121,500UE
96–100Metamagic, quicken, greater170,000UE

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Table: Metamagic Rods (+1 Spell Level)

d%Metamagic Rod TypeSource
01–04Bouncing spellUE
05–09Disruptive spellUE
10–14Ectoplasmic spellUE
15–19Elemental spellUE
20–31Enlarge spellUE
32–43Extend spellUE
44–48Flaring spellUE
49–53Focused spellUE
54–58Intensified spellUE
59–63Lingering spellUE
64–68Piercing spellUE
69–73Reach spellUE
74–78Rime spellUE
79–83Selective spellUE
84–95Silent spellUE
96–100Toppling spellUE

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Table: Metamagic Rods (+2 Spell Level)

d%Metamagic Rod TypeSource
01–11Burning spellUE
12–22Concussive spellUE
23–40Empower spellUE
41–51Persistent spellUE
52–62Sickening spellUE
63–75Thanatopic spellUE
76–88Threnodic spellUE
89–100Thundering spellUE

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Table: Metamagic Rods (+3 Spell Level)

d%Metamagic Rod TypeSource
01–20Dazing spellUE
21–40Echoing spellUE
41–70Maximize spellUE
71–100Widen SpellUE

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All Paizo Rods

Below are all rods we have added from various Paizo sources.

3rd Party Publisher Rods

Rods d20pfsrd.com has added from various 3rd Party Publisher sources can be found at the link below.

3rd Party Rods