Battle lust courses through the veins of some men and boils over into unbridled rage. The berserker is an individual who uses the biggest weapons he can find with reckless abandon, throwing caution and defense to the side in favor of smashing through the opposition. He takes the capabilities of the two-handed fighter over the edge of control but often pays for his prowess in his own blood.
Weapon and Armor Proficiency
A berserker is not proficient with heavy armor or any shields.
Shattering Strike (Ex)
This ability replaces bravery.
Overhand Chop (Ex)
This ability replaces armor training 1.
This ability replaces weapon training 1, 2, 3, and 4.
Rage Powers (Ex)
This ability replaces armor training 2.
At 11th level, as a standard action, a berserker can make a single melee attack with a two-handed weapon. If the attack hits, he may make a bull rush or trip combat maneuver against the target of his attack as a free action that does not provoke an attack of opportunity.
This ability replaces armor training 3.
Greater Power Attack (Ex)
This ability replaces armor training 4.
Devastating Blow (Ex)
At 19th level, as a standard action, a berserker may make a single melee attack with a two-handed weapon at a –5 penalty. If the attack hits, it is treated as a critical threat. Special weapon abilities that activate only on a critical hit do not activate if this critical hit is confirmed.
This ability replaces armor mastery.
Player’s Advantage: Fighter. Copyright 2017, Samurai Sheepdog, Author: Charles Plemons