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Shikigami Feats

Shikigami feats are available to Shikigami Ascendants.

Feat Descriptions

Bejeweled Spirit (Shikigami)

You’re one of those spirits who likes gold.

Prerequisite: Must be a shikigami

Benefit: You can wear an item in the neck slot.

Normal: A shikigami cannot wear or wield equipment.

Best Friends in High Places (Shikigami)

The mortals have made a huge story out of that time Ame-no-Uzume-no-Mikoto danced in the nude to get Amaterasu to quit moping and come out of a cave. You were there, and it was hilarious!

Prerequisite: Friends in High Places

Benefit: Choose one petition that you know. The Difficulty Class (DC) of all saving throws called for by that petition increases by +2. In addition, you treat your petitioner level as though it were +2 higher for the purpose of the chosen petition.

Bountiful Influence (Shikigami)

You can maintain a link with your master at a greater range.

Prerequisite: Powerful bond ability

Benefit: Treat your Hit Dice as though it were +2 higher for the purpose of the powerful bond ability.

Deific Rush (Shikigami)

Out of the way! Tiny god coming through!

Prerequisite: Must be a shikigami, master must have the petition spirits class feature

Benefit: Whenever you cast a petition, your hardness increases by +1d4 for 1 round.

Exceptional Spirit (Shikigami)

You are better, faster, or stronger than the average spirit.

Prerequisite: Must be a shikigami

Benefit: Choose an ability score other than Constitution. You gain a +2 insight bonus to the chosen ability score.

Special: You can gain Exceptional Spirit multiple times. Each time, choose a different ability score.

Friends in High Places (Shikigami)

The onmyoji speaks of some kami as though they were gods. For you, that “god” is simply the old guy who lives down the block, and he owes you a favor.

Prerequisite: Spirit pool class feature, must be a shikigami, master must have the petition spirits class feature

Benefit: Choose one petition that your master knows. You may cast this petition as though you were an onmyoji whose class level is equal to your Hit Dice. You do not need to meet the prerequisites of the petition, and you ignore the minimum Wisdom requirements necessary to cast a petition. By extension, you may cast petitions while mentally impaired in a way that typically halts the use of magic, such as the feeblemind spell.

Special: You may take this feat multiple times. Each time, choose a different petition that your master knows.

Powerful Spirit (Shikigami)

As a spirit yourself, your spirit pool is not a measure of how powerful your connection with the spirit world is, but how powerful you are yourself. Luckily for your onmyoji, you’re kind of a big deal. Unluckily for yourself, you’re not a big enough deal to have gotten out of being bound to a piece of paper in the first place.

Prerequisite: Spirit pool class feature, must be a shikigami

Benefit: The size of your spirit pool increases by +2. In addition, your maximum hit points increase by +2.

Special: You can take this feat multiple times. Its effects stack.

Selfish Spirit (Shikigami)

Omamori are used to protect individuals, but the most important individual is yourself!

Prerequisite: Share talismans class feature, must be a shikigami

Benefit: Whenever you place an omamori on yourself, if you are within 20 feet + 5 feet/HD of your master, the duration of that omamori is based on your master’s onmyoji level.

Normal: The duration of talismans you place is based on your Hit Dice.