Warsongs are fierce warriors trained by ursaren mystics to honor the totems of their tribes. They use these totems to strengthen the bonds they form in their travels.
The warsong is an archetype of the skald hybrid class.
A warsong has the following class features:
At 1st level, a warsong chooses one of the following totems and gains the associated rage power:
|Beast||lesser beast totem|
|Spirit||lesser spirit totem|
|World Serpent||world serpent totem|
At 6th level, the warsong gains the next power in line for his chosen totem.
|World Serpent||world serpent spirit|
At 10th level, the warsong gains the next power in line for his chosen totem.
|Beast||greater beast totem|
|Dragon||dragon totem resilience|
|Spirit||greater spirit totem|
|World Serpent||world serpent totem unity*|
|*This increases the warsong’s movement speed by +10 feet.|
This replaces bardic knowledge, the rage power gained at 6th level, and dirge of doom.
At 2nd level, a warsong gains the intimidating glare rage power. He can use that power a number of times per day equal to 3 + his Charisma modifier, whether he is raging or not.
This replaces well-versed and the versatile performance gained at 2nd level.
Starting at 3rd level, a warsong gains a bonus on checks made with the following skills equal to 1/2 his skald level. Climb, Handle Animal, Heal, Knowledge (geography), Knowledge (history), Knowledge (nature), Ride, Survival, and Swim.
This replaces the rage power gained at 3rd level.
The Book of Many Things. © 2018, Samurai Sheepdog; author Kevin Glusing