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Dusk Druid

Death itself is nothing more than the natural end of the cycle of life, just as birth is the beginning. Dusk druids are the grim wardens of this most unfathomable of nature’s mysteries, giving guidance to the newborn, strength to the living, succor to the dying, and solace to the spirits of the dead.

The dusk druid is an archetype of the druid class.

Associated Race

Reaper

Replaced Abilities

nature bond, nature sense, resist nature’s lore, venom immunity, wild empathy, trackless step

Modified Abilities

skills, spells, wild shape

Class Skills

A dusk druid adds Knowledge (religion) to her list of skills.

Spells

Add the following spells to the dusk druid’s list: 1st—deathwatch, 2nd—ghostbane dirge, see invisibility, spiritual weapon, 3rd—blink, word of expulsion, 4th—call spirit, spiritual ally, 5th—breath of life, greater ghostbane dirge, 6th—undeath to death, 7th—ethereal jaunt, 9th—portal of the beyond.

Spirit Empathy (Sp)

A dusk druid can improve the attitude of a spirit. A dusk druid can cast command undead as a spell-like ability once per day, using her Wisdom modifier to cast the spell-like ability. She can only command incorporeal undead with this spell; against other types of undead, this spell-like ability automatically fails. At 3rd level and every 3 levels thereafter, she can use this spell-like ability one additional time per day. At 10th level, this becomes control undead.

Spirit Sense (Ex)

A dusk druid gains a +2 bonus on Knowledge (religion) and Spellcraft checks.

Twilight Bond (Su)

At 1st level, a dusk druid forms a bond with the natural forces of life and death, granting her access to either the Death, Healing or Repose domains (and all subdomains).

Undead Trackless Step (Su)

Starting at 3rd level, a dusk druid trail cannot be tracked by an undead creature. She may choose to leave a trail for an undead creature to follow if so desired.

Delay Death’s Call (Su)

Starting at 4th level, a dusk druid gains a +4 bonus on saving throws against death effects, negative energy effects, energy drain, and the spell-like and supernatural abilities of undead.

Wild Shape (Su)

A dusk druid gains this ability at 6th level, except that her effective druid level for the ability is equal to her druid level – 2.

Invincible Soul (Su)

Starting at 9th level, a dusk druid has perfected her understanding of magic that seeks to breach the veil between life and death, warding her soul with powerful defensive dweomers. She gains resistance to negative energy damage 10 and is immune to death effect and energy drain.

Section 15: Copyright Notice

Book of Heroic Races Compendium. © 2014, Jon Brazer Enterprises