Most Cow-kin are tall and broad shouldered, standing well over six feet and weighing around 2501bs. They have hooved feet, and a long angular face,.

Males tend to have two, sharp horns protruding from their skull. Skin color varies greatly, with the most common variations being white, black, and brown.

Cow-kin are herbivores, preferring a diet of grains and grasses, and will eat up to a dozen meals a day. Despite the fact that the Republic has huge amounts of quality farm and grasslands, the Cow-kin still need to import grains from the Felines in order to meet their nutritional needs.

Some worshippers of The White Death will eat uncooked meat as a sign of their strength, but will generally get very sick from the act.

Cow-kin speak Moola, a deep sounding language in which complete sentences are spoken within one unbroken sound, Moola is the official language of Republic, though all transactions completed at the Crown National Bank are done in common for simplicity.

Cow-kin Traits

  • Ability Score Modifiers: -2 Dexterity, +2 Constitution, +2 Charisma: Cow-kin are sturdy in both body and mind, but lack quick reflexes.
  • Type: Cow-kin are Humanoids with the Ruminant subtype.
  • Size: Cow-kin are Medium creatures and receive no bonuses or penalties due to their size.
  • Speed: Cow-kin have a base speed of 30 feet.
  • Big-Boned: Cow-kin are a very heavy race, and that girth gives them some bonuses while fighting. A Cow-kin is treated as one step larger when performing, or being the target of, a bull rush combat maneuver.
  • Juggernaut: Cow-kin are incredibly hard to stop once they’ve gained momentum. They receive a +l racial bonus to attack and damage when charging. In addition when charging a Cow-kin never provokes an attack of opportunity for movement.
  • Bull-headed: Cow-kin are a stubborn and obstinate group of hybrids, who are naturally skeptical of others. They receive a +2 racial bonus to will saves and a +2 racial bonus to Sense Motive checks.
  • Wealthy Relatives: Cow-kin are the most financially prosperous of the hybrids, due to their dominance of Layna’s banking. As a result evert Cow-kin tends to have a trust fund set up for them upon their birth. Cow-kin receive the trait Rich Parents as a bonus.
  • Weapon Familiarity: Cow-kin are proficient with any weapon with the word “Cow-kin” in its name.
  • Languages: Cow-kin begin the game speaking Common and Moola. A Cow-kin with a high Intelligence score may choose from the following bonus languages: Thumper, Bleat-Speak, Yip-Yap, Meowori

Favored Class Bonuses

Section 15: Copyright Notice

Anthro Adventures Copyright 2017 Happy Gnome Publishing Author T.J. Lantz

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