Sometimes a union between a giant and a human occurs and the result is the giant-blooded. Occasionally these abominations are born to two humans, for it is said that the taint of giant-blood corrupts for a dozen generations. However the unfortunate thing is conceived, it is usually killed at birth, for most will not accept the shame of raising such an abomination. Still, some are allowed to live and find a place in society, though always at the fringes and never with full acceptance.

Outcasts By Some

Despite all this, having a giant-blooded warrior in your household, although seen as shameful, can be a great boon. These warriors are inhumanly strong and hardy, capable of breaking a shield wall on their own. Having someone about who can lift oxen is more than merely useful; it can also serve to intimidate rivals. Some jarls keep giant-blooded in their household as a sort of freak show, bringing them out in order to impress guests, and allowing friends to insult or pester a caged or bound giant.

Accepted By The Compassionate

In more kind and merciful communities, great care is taken to integrate the giant-blooded into society. This often takes the form of assigning a person, usually a close relative, to look after the giant-blooded and keep it out of trouble. Riding herd on a rage-prone and not terribly bright relative, especially one who can break most men like dry wood, is a thankless job whose only real reward is helping another to simply live. In these situations, it is not unusual for the giant-blooded and his uncorrupted relatives to take to the whale road in search of adventure and the possibility to make a name for themselves.


Giant-blooded are huge, often well over eight feet tall, hairy, brutish in body and mind, and prone to tempers and passions beyond that of other men. Their hair is coarse, as are their features, and birth defects such as cleft lips, missing or extra digits, enlarged foreheads, and other unsightly things are common. They are also not terribly bright as the giant blood seems to dim the intelligence of the human, producing individuals who have trouble with even the most mundane of tasks.

Furthermore, the giant-blooded are not patient, giving into impulses and desires, often of a fell nature.

Often Wanderers

Giant-blooded adventurers do so for a variety of reasons. It is in their nature to wander and seek conflict, and the life of an aspiring hero permits just that. Those who have been mistreated often seek the means to escape, and taking to a wandering life with a band of like-minded fellows provides just that. The tempers and poor judgment that marks giant-blooded psychology often lead to accidents, something that forces even the most open-minded communities to point to the road out of town. Finally, the bigotry that all giant-blooded experience on a daily basis tends to keep them on the move, constantly in search of a place they truly belong.

Race Traits

  • Age: Giant-blooded grow fast, reaching adult size by their fifteenth year. However, they also age rapidly, their massive bodies begin giving out at around thirty years and few live past the age of fifty.
  • Alignment: The giant-blooded tend strongly towards chaos and evil, though like any creature with free will they can be of any alignment. Even those who have learned to live in Northlander society are still wild and reckless, and thus chaotic, in their nature. Few godi, save for those dedicated to Loki, will include a giant-blooded in their congregation unless so ordered by their deity or jarl, or driven by feelings of kindness or pity.
  • Ability Score Modifiers +4 Strength, +2 Constitution, –2 Dexterity, –2 Charisma: Giant-blooded are strong and hardy, but ugly and prone to violent mood swings.
  • Type: Giant-blooded are humanoids with the giant subtype.
  • Large: Giant-blooded are Large creatures and suffer a –1 size penalty to AC and attack rolls and a –4 size penalty to Stealth checks but gain a +1 size bonus to CMB and CMD. Large creatures occupy a 10-foot space and have a 5-foot reach.
  • Long Legs: Due to the long strides giant-blooded can take, their base speed is 40 feet.
  • Senses: Giant-blooded can see twice as far as humans in conditions of dim light.
  • Tough Skin: Giant-blooded have skin more akin to the hide of oxen, granting them a +1 natural armor bonus.
  • Long Arms: Giant-blooded have a disproportionate arm-to-body length, and it is not unusual for one to be able to touch its calves while standing fully erect. Giant-blooded have a reach of 10 feet.
  • Languages: Giant-blooded speak Common and Nørsk or Giant. Should a giant-blooded have an exceptional Intelligence score, it can choose any language it wants (except secret languages, such as Druidic).
Section 15: Copyright Notice

The Lost Lands World Setting: Pathfinder Rules Addendum, ©2020, Frog God Games.

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