This living stone statue takes the shape of a horned and winged humanoid, and green acid drips from its mouth.
Mythic Gargoyle CR 5/MR 2
Speed 40 ft., fly 60 ft. (average)
Melee bite +8 (1d4+3), 2 claws +8 (1d6+3), gore +8 (1d4+3)
Special Attacks breath weapon (60-ft. line, 6d6 acid damage, Reflex DC 15 half, usable every 1d4 rounds), mythic power (2/day, surge +1d6)
Str 17, Dex 14, Con 16, Int 6, Wis 11, Cha 7
Base Atk +5; CMB +8; CMD 20
Feats Improved Initiative, Iron Will M, Skill Focus (Fly)
Skills Fly +12, Perception +5, Stealth +11 (+17 +6 in stony environs); Racial Modifiers +2 Stealth (+8 +6 in stony environs)
Languages Common, Terran
SQ freeze, opportunistic movement, possess statue
A mythic gargoyle can rapidly move to take advantage of an opponent’s weakened defenses.
When an opponent within 30 feet takes an action that provokes an attack of opportunity, as an immediate action the mythic gargoyle can expend one use of mythic power to move up to 40 feet, ending its movement next to the creature that provoked the attack of opportunity and making an attack of opportunity against that creature. The gargoyle’s movement from this ability doesn’t provoke attacks of opportunity.
A mythic gargoyle can expend one use of mythic power to possess and animate a Medium stone statue within 100 feet. The possessed statue functions as a non-mythic gargoyle and lasts as long as the statue is in range and the gargoyle concentrates. When using this ability, the gargoyle’s actual body is immobile (as if using its freeze ability) and helpless. It can stop using this ability as a move action. If the statue is destroyed, the gargoyle’s life force returns to its own body.
Organization solitary, pair, or wing (3–12)
A mythic gargoyle is a king or queen among its kind, usually gaining its power from an earth deity, a mythic gem embedded in its chest, or centuries of exposure to powerful magic. It has a distinct appearance, and other members of its wing slowly shift to match its look.
Mythic Kapoacinth An aquatic mythic gargoyle is nearly identical to a mythic gargoyle, but usually has an electricity breath weapon instead of acid. Some have the ability to possess coral or wood statues instead of stone.
Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.