Indomitable Creature (CR +1)

Indomitable creatures are unusually tough and resilient compared to others of their kind, able to deflect and ignore harm that others could not.

The indomitable creature template is inherited and can be added to any create (referred to hereafter as the base creature).

An indomitable creature uses the base creature’s statistics and abilities except as noted here.

Challenge Rating: Same as base creature +1.

Type: The creature’s type does not change. If this template is applied to a creature with the animal or vermin type, the creature’s type changes to magical beast. Do not recalculate its Hit Dice, base attack bonus, saves, or skill points.

Armor Class: An indomitable creature increases their natural armor by +1 + 1 for every 4 Hit Dice it possesses. This stacks with the base creature’s natural armor bonus.

Defensive Abilities: An indomitable creature gains the following defensive abilities:

Guardian’s Prowess (Ex)

An indomitable creature uses its Hit Dice in place of its base attack bonus when determining the effects of its Guardian sphere delayed damage pool.

In addition, an indomitable creature’s delayed damage pool does not bypass the indomitable creature’s damage reduction or resistance when it empties at the end of its turn. When damage is emptied from the indomitable creature’s delayed damage pool, apply the indomitable creature’s damage reduction and resistance to the total damage dealt, not to individual instances of damage (such that 35 physical damage being emptied from the delayed damage pool would be treated as a single instance of 35 physical damage, not the 3 separate attacks that contributed to it).

Hardened (Ex)

An indomitable creature gains an amount of DR/– equal to 3 + 1/2 the indomitable creature’s Hit Dice. If the indomitable creature possesses damage reduction from another source, the indomitable creature may add half the damage reduction gained from this ability to that other source of damage reduction, if to do so would be beneficial.

For example, if the indomitable creature possesses DR/silver from another source that would reduce incoming damage, and be more beneficial than the DR/– from this ability, the indomitable creature uses its DR/silver plus half its DR/– against that incoming damage.

Insuppressible (Su)

If the indomitable creature would be subject to a polymorph effect or other effect that would suppress their natural armor bonus, they retain the bonus natural armor granted by the indomitable creature template.

Abilities: Str ++2, Con +4. If the base creature’s Intelligence score is 2 or less (including mindless), the base creature’s Intelligence score becomes 3. A mindless base creature with this template gains skill ranks and feats as appropriate.

Feats: An indomitable creature gains Extra Combat Talent as a bonus feat, selecting the Guardian sphere. An indomitable: creature cannot select a drawback which removes the delayed damage pool ability; if the indomitable creature possesses a drawback which removes the delayed damage pool ability, it must buy back that drawback with the talent gained from the Extra Combat Talent feat.

For every 4 Hit Dice the indomitable creature possesses, the indomitable creature gains Extra Combat Talent as a bonus feat, selecting a bonus talent from the Guardian sphere.

Section 15: Copyright Notice

Spheres Bestiary: Magical Beasts and Climactic Encounters, © 2021, Drop Dead Studios; Author: Steven Alpert.

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