Soulgorger

Soulgorger CR 11

XP 12,800
CE Medium undead
Init +6; Senses darkvision 60 ft., lifesense 30 ft.; Perception +18

Defense

AC 22, touch 12, flat-footed 20 (+2 Dex, +10 natural; soul consumer)
hp 140 (14d8+84); fast healing (see soul consumer)
Fort +9, Ref +6, Will +10
Immune cold, undead traits
Weaknesses soul consumer

Offense

Speed 10 ft., fly 60 ft. (perfect)
Melee bite +20 (1d8+9/19-20 plus energy drain), 4 tentacles +14 (1d8+4 plus energy drain)
Space 10 ft.; Reach 10 ft.
Special Attacks energy drain (1 level, DC 22)

Combat

Martial Tradition n/a; PAM Wis

Guardian Sphere – Talents Greater Delayed Damage, Punishment; Drawbacks (Indifferent Defender)

  • delayed damage pool (40 points)
  • Greater Delayed Damage; pool increases +1/BAB
  • Punishment; immediate action after attack, expend martial focus, inflict damage equal to current delayed damage (Fortitude half)

 

Statistics

Str 28, Dex 14, Con –, Int 10, Wis 12, Cha 20
Base Atk +10; CMB +19; CMD +31 (cannot be tripped)
Feats: Extra Combat Talent (x2), Flyby Attack, Improved Critical (bite), Improved Initiative, Toughness, Weapon Focus (bite)
Skills Fly +27, Perception +18, Sense Motive +18, Stealth +19
Languages Common (cannot speak)
SQ soul consumer

Special Abilities

Soul Consumer (Su)

The soulgorger is empowered by the shredded remnants of soulstuff it shreds away from its foes. Whenever a creature gains a negative level from the soulgorger’s energy drain, the soulgorger gains 1 soul point. The soulgorger can have a number of soul points equal to its Hit Dice (14 for the average soulgorger).

The soulgorger gains a profane bonus to its AC for every 2 soul points it has and fast healing equal to the number of soul points it has. The soulgorger may spend 3 soul points as a free action to regain martial focus. This does not allow the soulgorger to regain martial focus more than once per round.

The soulgorger is vulnerable to effects which provide protection against possession (ex. the Fate sphere Hallow (word)) or heal negative levels (ex. the Life sphere Restore Soul (cure) talent). When targeted by such an effect, the soulgorger must succeed at a Will save against the sphere effect’s DC or take 1d6 points of damage for each soul point it possesses and lose all soul points.

About

Environment any
Organization solitary, pair
Treasure double

This malignant, aberration-like body glows softly with a malicious light, its eyes empty sockets, as its bones and appendages twist and contort, sinuous tentacles writhing within its flesh.

The soulgorger is a foul creation of malice which consumes the souls of the living for its own sadistic desires. Its body, warped by painful necrotic energy, can absorb the lives of those it preys upon, strengthening itself. These wretched abominations of thaumaturgy are often the product of sick and twisted experiments gone awry by necromancers.

A creature whose soul has been partially or entirely consumed can be identified by the sickly striations that will form as rings around the victim’s neck with a DC 25 Knowledge (religion) check.

Rarely created on purpose, the sighting of a soulgorger is often a matter of mortal peril for any ill-equipped towns or nations, warranting the most skilled of exorcists and undead hunters to set out and destroy it before the soulgorger can cause too much harm or grow too strong.

Section 15: Copyright Notice

Spheres Bestiary: Undead and the Immortal Forlorn © 2020, Drop Dead Studios; Author: Steven Alpert.

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