Serpopard (Spheres)

Serpopard CR 8

XP 4,800
N Medium magical beast
Init +10; Senses darkvision 60 ft., low-light vision, scent; Perception +16


AC 23, touch 16, flat-footed 17 (+6 Dex, +7 natural)
hp 80 (10d10+30)
Fort +10, Ref +13, Will +8
DR 5/slashing; Immune poison


Speed 50 ft., climb 30 ft.
Melee bite +18 (2d6+4 plus hemorrhaging poison), 2 claws +18 (1d6+4)


Martial Tradition None; PAM Wis

Lancer Sphere – Talents Adamant Stalker (x2), Focusing Finale, Opportune Impalement; (impale) Bloody Rip

  • Adamant Stalker; can take a 5-ft. step as immediate action to follow an opponent’s 5-ft. step. Opponent provokes an attack of opportunity.
  • impale (attack action; -2 penalty on attack roll; target is impaled; ending impale deals bleed equal to impaling weapon’s damage)
    • Bloody Rip (impale); after attacking an impaled creature with the impaling weapon, can spend swift action to remove the weapon. Creature retains impale condition until the end of their next turn
    • Focusing Finale; regain martial focus when impaling weapon is removed
    • Opportune Impalement; can expend martial focus to use impale with an attack of opportunity, taking no penalty to impale


Str 19, Dex 23, Con 16, Int 4, Wis 17, Cha 6
Base Atk +10; CMB +14; CMD +30 (+34 vs. trip)
Feats: Combat Reflexes, Improved Initiative, Power Attack, Vital Strike, Weapon Finesse
Skills Acrobatics +19, Climb +12, Perception +16, Stealth +19
SQ predator

Special Abilities

Massive Bite (Ex)

A serpopard’s vice-like jaw can crush through bone. A serpopard’s bite is two sizes larger.

Hemorrhaging Poison (Ex)

Bite – injury; save Fort DC 18; frequency 1/round for 3 rounds; effect bleed effects on the poisoned creature do not end unless they receive at least 10 points of healing or a DC 25 Heal check is made, this otherwise functions as the Duelist sphere Long Cuts talent with an effective base attack bonus equal to the serpopard’s Hit Dice; cure 1 save.

Predator (Ex)

Serpopard possesses above-average intelligence and above average hereditary instinct. The serpopard gains one free rank in Acrobatics and Stealth for each Hit Dice it possesses.


Environment warm desert or plains
Organization solitary, pride (1 male, 2-11 female)
Treasure none

This muscular feline sports a coiled, muscular body with a strange hybrid of scale and fur. With a tired and bored cat’s yawn, imposing snake fangs can be seen in its mouth.

A serpopard is an unusually large serpentine cat which features prominent features between its serpentine and feline heritages – such as anaconda-panthers, boa-leopards, and any number of other combinations. Shared between all these variations are the serpopard’s frightening prowess as a hunter and their tendency to exsanguinate their prey. A serpopard’s rending bite creates bleeding gashes which are difficult to staunch due to the hemorrhaging anticoagulant venom that drips from their snake fangs.

Beyond their prowess as a hunter, a serpopard displays many of the normal tendencies of snakes and cats, laying around, soaking up the warmth of the sun, and observing their surroundings with their keen eyes. A serpopard’s demeanor is often much like a cat’s with the undertones of serpent’s hunger and drive.

Also much like a cat, serpopards are known to release a lisping purr when content.

It is rare for serpopards to be tamed, as they are somewhat cold and emotionless to other species, but famous individuals have been known to keep serpopards in their company as powerful companions.

Rattled Serpopards: Some serpopards have rattle-like tails, resembling rattlesnakes. These variants are more common in deserts, as opposed to savannas and plains. The rattle itself does not confer any advantages, but the serpopard will use it to notify other larger creatures of its presence, hoping to scare them off and drive them away to avoid conflict.

Section 15: Copyright Notice

Spheres Bestiary: Magical Beasts and Climactic Encounters, © 2021, Drop Dead Studios; Author: Steven Alpert.

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