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Lich (Spheres)

Lich (spheres) CR 9

XP 9,600
Lich thaumaturge 8
NE Medium undead (augmented elf)
Init +10; Senses blindsense 45 ft., darkvision 60 ft.; Perception +24
Aura fear (60-ft. radius, DC 22)

Defense

AC 24, touch 15, flat-footed 19 (+4 armor, +4 Dex, +1 dodge, +5 natural)
hp 128 (8d8+64)
Fort +11, Ref +9, Will +10; +2 vs. enchantments
Defensive Abilities channel resistance +4, foreshadow, rejuvenation; DR 15/bludgeoning and magic; Immune cold, electricity, undead traits

Offense

Speed 30 ft.
Melee touch +10 (1d8+4 plus paralyzing touch)
Special Attacks counterspell (MSB +8), forbidden lore (+3 CL; 15% backlash), invocations (11/day), paralyzing touch (DC 22)

Magic Casting Tradition Inherent Divinity (emotional casting, verbal casting); Boons easy focus; CAM Cha
CL 8 (9 w/ Death); MSB +8; MSD 19; Concentration +16
Spell Points 15 (2 spent on (sense) talents)

Death Sphere – Talents Empowered Reanimate, Permanent Undead, Sustained Necromancy; (ghost strike) Curse

  • ghost strike melee or medium (190 ft.) touch attack +10, DC 21; apply (ghost strike)
    • Curse (ghost strike); 1 sp, inflict permanent curse (ex. -4 on all attack rolls, saving throws, ability checks, and skill checks)
    • Exhausting Strike (ghost strike); fatigue for 9 rounds (Fort negates), +1 sp, exhaust for 9 minutes or fatigue for 1 round (Fort partial)
  • reanimate touch, 1 sp; (raise up to 16 Hit Dice of undead for 9 hours)
    • Empowered Reanimate; reanimated creatures gain +4 Strength and Dexterity
    • Permanent Undead; 2 sp, reanimate becomes instantaneous
    • Sustained Necromancy; reanimate duration increases to hour/caster level, can reduce sp cost by 1 to concentrate on undead instead of duration

Destruction Sphere – Talents (blast shape) Energy Sphere, Explosive Orb; (blast type) Shock Blast; Drawbacks (Energy Focus (electric))

  • destructive blast, close (45 ft.), DC 22; 4d6 damage, +1 sp 8d6; use with (blast shape), inflict a (blast type)
    • (blast shape)
      • Ray (default) (blast shape); melee touch +10 or ranged touch ray (45 ft.) +10
      • Energy Sphere (blast shape); 5-foot orb, damage (Reflex negates), can be moved 45 feet per round as move action, concentration or 8 rounds w/ 1 sp
      • Explosive Orb (blast shape); 5-foot orb, damage (Reflex negates), 1 sp, increase radius to 15 ft. (Reflex half)
    • (blast type)
      • Shock Blast (blast type); 1 sp, electricity damage, d4 instead of d6, creatures struck or fail Reflex save must succeed at Fortitude save or be dazed for 1 round

Divination Sphere – Talents (sense) Blindfolded Oracle, Foreshadow; Drawbacks (Limited Divination (sense), Hidden Magic)

Tactics

Before Combat The lich casts the Blindfolded Oracle and Foreshadow (sense) talents.

During Combat The lich uses (ghost strike) talents with (blast shape) talents or attacks with the Shock Blast (blast type) and boosts his caster level with forbidden lore.

Statistics

Str 12, Dex 18, Con –, Int 18, Wis 16, Cha 26
Base Atk +6; CMB +7; CMD +21
Feats: Advanced Magic Training, Counterspell, Extra Magic Talent (x3), Flexible Ghost Strike, Improved Initiative, Magical Aptitude, Sphere Focus (Death), Quicken Spell
Skills Appraise +12, Knowledge (arcana) +17, Knowledge (history) +17, Knowledge (religion) +17, Perception +24, Sense Motive +22, Spellcraft +19, Stealth +13, Use Magic Device +23; Racial Modifiers +10 Perception, +8 Sense Motive, +8 Stealth
Languages Abyssal, Aklo, Common, Elven, Infernal
SQ elven magic (+2 on MSB vs. spell resistance), invocations (lingering blessing, lingering pain, meditation, empowered attack, empowered defense, channel punishment, defensive invocation), occult knowledge (+2)

About

Environment any
Organization solitary, prepared (1 lich and up to 16 Hit Dice of skeletons or zombies)
Treasure NPC gear (chain coat, cloak of resistance +1, +1 death sphere implement, headband of alluring charisma +2)

Pale blue eyes shine on a shriveled but dignified body, cloaked with runes, magical regents, and components.

Section 15: Copyright Notice

Spheres Bestiary: Undead and the Immortal Forlorn © 2020, Drop Dead Studios; Author: Steven Alpert.