Shimmer

Design creation (generation); Level 3

CASTING

Casting Time 1 standard action

EFFECT

Range medium (100 ft. + 10 ft./level)
Target creatures and objects in a 10-ft.-radius spread
Duration 1 round/level
Saving Throw see text; Spell Resistance no

DESCRIPTION

You create a cloud of shimmering particles that covers everyone and everything in the area, visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Any creature covered by the particles takes a -40 penalty on Stealth checks.

Overload: For every runic charge overloaded into this script, you may increase the radius by 5 feet. If you overload at least two charges, creatures affected by shimmer must make a Will save or be blinded. Each round at the end of their turn blinded creatures may attempt a Will save to end the blindness effect, though they are still outlined as normal.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

scroll to top