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See the Unwritten

Design revelation; Level 6


Casting Time 1 standard action


Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


You confer on the subject the ability to see beyond the mundane. This functions as a true seeing spell, except as noted here.

Overload: For every runic charge overloaded into this script, For every runic charge overloaded into this script, the target gains an additional benefit:

  • Alteration: The target becomes immune to blindness and dazzle effects for the duration of see the unwritten.
  • Creation: The target notices secret doors and traps, as if using detect secret doors and find traps.
  • Destruction: The target knows how close creatures are to death, as if under the effect of a deathwatch spell.
  • Invocation: The target gains the greensight ability, letting it see through thick plant matter as though it were transparent to a range of 60 feet. Leaves, vines, greenery, and undergrowth offer no concealment to the creature’s sight, though solid wood still blocks its line of sight.
  • Manipulation: The target can see alignments, as if using either a detect good, detect evil, detect chaos, or detect law with no need to concentrate on the effect.
  • Revelation: The target gains the constant benefit of seek magic and comprehension, with no need to concentrate on the effect.
Multiple charges of the same type do not stack.
Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore