Design creation (healing); Level 8


Casting Time 1 standard action


Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous
Saving Throw Fortitude half (harmless); Spell Resistance yes (harmless)


Rejuvenation creates a massive amount of vital energy to heal and restore creatures. The target is cured of 10 hit points of damage per level of the caster, to a maximum of 200 points at 20th level. In addition, It immediately ends any and all of the following adverse conditions affecting the target: blinded, confused, dazed, dazzled, deafened, diseases, exhausted, fatigued, nauseated, poisons, sickened, and stunned.

Rejuvenation does not remove negative levels or restore permanently drained ability score points. This script has no effect on constructs or undead.

Overload: If you overload at least one runic charge into this script, it also heals ability damage (but not drain). If you overload at least three runic charges into this script, it also cures feeblemind and insanity effects. For every two runic charges overloaded into this script, you can target an additional creature. No two targets can be further than 30 feet apart.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

scroll to top