Invoke Elements

Design invocation (manifestation); Level 0

CASTING

Casting Time 1 standard action

EFFECT

Range 10 ft.
Target, Effect, or Area see text
Duration 1 hour
Saving Throw none; Spell Resistance no

DESCRIPTION

You create minor effects related to the four elements. While the script lasts, you can cause any of the following:
  • Create a small, harmless effect related to the elements, such as a puff of smoke, a light mist of water, or a weak gust of wind.
  • Light a candle, torch, or small campfire.
  • Create a small, floating flame, which gives off light like a candle.
  • Create a single gallon of clean, drinkable water.
  • Mold the shape or color of dirt, stone, or mud in small ways, such as writing words or making tiny shapes.
  • Any other elemental effect, subject to GM discretion
Invoke elements cannot create a harmful effect, nor can it replicate an existing spell or script. Any effects created (aside from lighting a fire) end once invoke elements ends.

Overload: For every runic charge overloaded into this script, the range increases by 10 feet.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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