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Lady Jarah, Mistress of Many Faces

She is the woman of a thousand tales who is fated to outlive all mortal men. Those who please Lady Jarah become living legends themselves, able to reweave reality through storytelling.

Summoning Rules

The following describes the requirements and rituals for binding Lady Jarah.

Spirit Level: 2nd
Constellation: Thief
Binding DC: 19
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions.

  • You flawlessly perform one of Jarah’s tales during her ceremony, which requires 2 ranks in Perform (oratory).
  • You are female or your hair has grown past your shoulders.
  • You are wearing fine, modern artistocratic clothing (must cost 75 gp or more).

Ceremony: You place a small mirror in the center of Jarah’s seal and gaze into it while chanting Jarah’s name.
Manifestation: Jarah’s reflection replaces your own in the mirror. Her reflection flirts with male binders and makes sarcastic comments to female ones.

Granted Abilities

Lady Jarah grants the following abilities.

Major Granted Abilities

Aura of Distracting Beauty: As a standard action, you weave your physical appearance into a different form for all onlookers, causing them to see perfection in you. Creatures within 30 feet that can see you must make a Will save or become fascinated until you take a hostile action of any sort against a fascinated creature or one of its allies. Each round at the start of its turn a fascinated creature may attempt a new Will save to end the effect and creatures with more Hit Dice than you cannot be fascinated by this ability. After using this ability, it is expended for 5 rounds.
Capstone Empowerment: Aura of distracting beauty can fascinate creatures with more Hit Dice than you, but such creatures receive a +4 bonus on their saving throws against this ability.

Minor Granted Abilities

Across All Cultures: Select a number of non-secret languages that you cannot speak equal to your Charisma bonus. You can speak those languages for the duration of the pact.
Beauty without Peer: This ability functions as a sanctuary spell. A creature that succeeds on its saving throw or that you have taken hostile action against within the past 24 hours is immune to this ability.
Rewrite Self: You can alter your physical appearance as a move action. This functions as alter self except you can take the form of any humanoid that is no more than one size category larger or smaller than you. If you rewrite yourself into a larger creature you gain +2 Strength. If you rewrite yourself into a smaller creature you gain +2 Dexterity. You must show Lady Jarah’s sign in order to gain this benefit.
Story Weaving: You gain an insight bonus on Bluff and Perform (oratory) checks equal to 1/2 your binder level and may take 10 on these skill checks.

Signs and Influence

The spirit affects you in the following ways:

Physical Sign: You smell of flowers and a rare, expensive perfume. When you activate one of Jarah’s granted abilities, your skin flashes with light like a mirror.
Personality: Whenever you attempt to make negotiations with others you must try and garner something for yourself.
Favored Ally: Humanoid (dopplegangers and any female creatures)
Favored Enemy: Humanoid (male creatures without ranks in a Perform skill)

Vestigial Companion

You gain the service of a parrot familiar for the duration of the pact. Use the statistics for a raven familiar. Treat your binder level as your wizard level to determine your familiar‘s abilities. This granted ability replaces rewrite self.

Section 15: Copyright Notice

Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi