Jayna Warlock, Traveler of Worlds

A master of elements and traveler of reality, Jayna provides those who share in her beliefs an array of elemental power.

Summoning Rules

The following describes the requirements and rituals for binding Jayna Warlock.

Spirit Level: 6th
Constellation: Scholar
Binding DC: 26
Totems: You gain a totem bonus on the spirit’s binding check if you meet some or all of these conditions.

  • You are a suli, a geniekind, or are sufficiently studied in their ways, which requires 12 ranks in Knowledge (planes).
  • Your brazier is of exquisite quality (must cost at least 3,000 gp).
  • Jayna’s seal is drawn on an elemental plane or within 10 feet of a portal to an elemental plane.

Ceremony: You light a brazier in the center of the seal and mix a measure of each of the seven ‘true’ elements into it, the final one being fire.
Manifestation: If you succeed, the brazier springs to life, shimmering merrily until Jayna’s voice echoes throughout the seal as smoke pours from the brazier, signaling for you to begin negotiations.

Granted Abilities

Jayna Warlock grants the following abilities.

Major Granted Abilities

Jayna’s Wish: Select 1 elementalist wizard school that corresponds with your elemental aspect (see aspect of seven). You can use this granted ability to cast any spell in that elemental school that is 4th level or lower. Any spell cast with this granted ability that has a duration longer than instantaneous has its duration reduced to 4 rounds. After casting a spell with this granted ability, it is expended for 5 rounds.
Capstone Empowerment: You can cast up to 5th level spells from your elemental aspect’s associated elemental school.

Minor Granted Abilities

Aspect of Seven: When you first bind to Jayna, select one of the seven elements (air, earth, fire, metal, void, water, or wood) to serve as your aspect. Jayna’s granted abilities change based on your choice.
Song of Elemental Fury: As a standard action, you can make a touch attack that deals 5d6 points of damage. The type of damage is based on your elemental aspect. The elements (and their damage type) are: air (electricity), earth (bludgeoning), fire (fire), metal (slashing), void (sonic), water (cold), and wood (piercing).
Song of Rising Barriers: You can create a barrier of elemental energy, based on your elemental aspect. You may only have one barrier active at a time. Creating a new barrier dismisses an existing one. The elements (and their associated spells) are: air (wind wall), earth (wall of stone), fire (wall of fire), metal (wall of iron), void (wall of force), water (wall of ice), and wood (wall of thorns).
Song of Waning Elements: You gain resistance or damage reduction based on your elemental aspect. The elements (and their associated defenses) are: air (resist electricity), earth (resist acid), fire (resist fire), metal (DR/bludgeoning or piercing), void (DR/piercing or slashing), water (resist cold), and wood (DR/bludgeoning or slashing). If you gain resistance, it is equal to your binder level. If you gain damage reduction, it is equal to ½ your binder level.

Signs and Influence

The spirit affects you in the following ways:

Physical Sign: Your body takes on the coloration and tactile stimulation of your chosen element (see aspect of seven). Whenever you activate one of Jayna’s granted abilities, you are surrounded by a nimbus of void.
Personality: Though you act kindly, you perceive other’s goodwill towards you as insults and lash at them in anger.
Favored Ally: Outsider (genies and suli)
Favored Enemy: Elemental (any)

Vestigial Companion

Jayna Warlock cannot grant a vestigial companion.

Section 15: Copyright Notice

Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi

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