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Channel Sickness

Minimum Spell Level: 1st.

When you hit a target with your energy blast, you can spend a swift action to cause it to become sickened for one round (Fortitude negates).

A sickened creature takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Section 15: Copyright Notice

The Book of Many Things © 2018, Samurai Sheepdog; Author: Kevin Glusing