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Monster Trainer Spell List (3pp)

Spell Level 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Note: An M or F in the Comp column denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch.

0-Level Monster Trainer Spells (Cantrips)
Spell Name Comp. Description Source
Acid Splash Orb deals 1d3 acid damage. PZO1110
Bleed Cause a stabilized creature to resume dying. PZO1110
Capture Monster Captures a weakened monster. MKoM
Create Water Creates 2 gallons/level of pure water. PZO1110
Detect Magic Detects spells and magic items within 60 ft. PZO1110
Detect Poison Detects poison in one creature or object. PZO1110
Disrupt Undead Deals 1d6 damage to one undead. PZO1110
Flare Dazzles one creature (–1 penalty on attack rolls). PZO1110
Fury Guard Make attacks of opportunity. MKoM
Ghost Sound Figment sounds. PZO1110
Guidance +1 on one attack roll, saving throw, or skill check. PZO1110
Haunted Fey Aspect You surround yourself with disturbing illusions. PZO1118
Light Object shines like a torch. PZO1110
Lullaby Makes subject drowsy (–5 on Perception checks, –2 on Will saves against sleep.) PZO1110
Mage Hand 5-pound telekinesis. PZO1110
Ray of Frost Ray deals 1d3 cold damage. PZO1110
Read Magic Read scrolls and spellbooks. PZO1110
Resistance Touched creature gains +1 on saving throws. PZO1110
Spark Ignites flammable objects. PZO1115
Stabilize Cause a dying creature to stabilize. PZO1110
That Which Was Replicate other spells. MKoM
Touch of Fatigue Touch attack fatigues target. PZO1110
Virtue Touched creature gains 1 temporary hp. PZO1110

1st-Level Monster Trainer Spells
Spell Name Comp. Description Source
Adhesive Spittle Spit a tanglefoot bag at a creature. PZO1129
Ant Haul Triples carrying capacity of a creature. PZO1115
Anticipate Peril Target gains a bonus on one initiative check. PZO1117
Blend Gain a bonus to Stealth and make checks without cover or concealment. PZO1121
Bless Weapon Weapon strikes true against evil foes. PZO1110
Blinding Dust Temporarily blind an enemy. MKoM
Blurred Movement As blur, but only while you are moving. PZO1129
Bristle Trade natural armor bonus for a bonus on attacks with natural weapons. PZO1115
Bungle Target takes a -20 penalty on its next attack roll or check. PZO1117
Cause Fear One creature of 5 HD or less flees for 1d4 rounds. PZO1110
Charm Animal Makes one animal your friend. PZO1110
Charm Person Makes one person your friend. PZO1110
Chill Touch One touch/level deals 1d6 damage and possibly 1 Str damage. PZO1110
Color Spray Knocks unconscious, blinds, and/or stuns weak creatures. PZO1110
Command One subject obeys selected command for 1 round. PZO1110
Cure Light Wounds Cures 1d8 damage + 1/level (max +5). PZO1110
Dancing Lantern Animates a lantern that follows you. PZO1115
Detect Animals or Plants Detects kinds of animals or plants. PZO1110
Detect Chaos/Evil/Good/Law Reveals creatures, spells, or objects of selected alignment. PZO1110
Detect Undead Reveals undead within 60 ft. PZO1110
Disguise Self Changes your appearance. PZO1110
Doom One subject takes –2 on attack rolls, damage rolls, saves, and checks. PZO1110
Ear-Piercing Scream Deal sonic damage and daze target. PZO1117
Enlarge Person Humanoid creature doubles in size. PZO1110
Entangle Plants entangle everyone in 40-ft. radius. PZO1110
Expeditious Retreat Your base speed increases by 30 ft. PZO1110
Faerie Fire Outlines subjects with light, canceling blur, concealment, and the like. PZO1110
Frostbite Target takes cold damage and is fatigued. PZO1117
Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). PZO1110
Heightened Awareness Your recall and ability to process information improve. PZO1129
Hide from Undead Undead can’t perceive one subject/level. PZO1110
Hunter’s Howl Treat enemies as favored for 1 round/level. PZO1115
Hydraulic Push Wave of water bull rushes an enemy. PZO1115
Hypnotism Fascinates 2d4 HD of creatures. PZO1110
Identify Gives +10 bonus to identify magic items. PZO1110
Inflict Light Wounds Touch deals 1d8 damage +1/level (max +5). PZO1110
Ironbeard Target gains a beard of cold iron that increases AC and can be used to attack enemies. PZO1121
Jump Subject gets bonus on Acrobatics checks. PZO1110
Lesser Confusion One creature is confused for 1 round. PZO1110
Mage Armor Gives subject +4 armor bonus. PZO1110
Magic Fang One natural weapon of subject creature gets +1 on attack and damage rolls. PZO1110
Magic Missile 1d4+1 damage; +1 missile per two levels above 1st (max 5). PZO1110
Magic Stone Three stones gain +1 on attack rolls, deal 1d6+1 damage. PZO1110
Magic Weapon Weapon gains +1 bonus. PZO1110
Nauseating Dart Poisonous stinger deals 1d2 damage and sickens target. PZO1129
Obscuring Mist Fog surrounds you. PZO1110
Produce Flame 1d6 damage + 1/level, touch or thrown. PZO1110
Protection from Chaos/Evil/Good/Law +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Ray of Enfeeblement Ray causes 1d6 Str penalty + 1 per 2 levels. PZO1110
Ray of Sickening Ray makes the subject sickened. PZO1117
Remove Fear Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. PZO1110
Repair Undead Heals one undead of 1d8 hp + 1/level (max +5). PZO1129
Sanctuary Opponents can’t attack you, and you can’t attack. PZO1110
Shadow Weapon Create a quasi-real masterwork weapon. PZO1117
Shield Invisible disc gives +4 to AC, blocks magic missiles. PZO1110
Shillelagh Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. PZO1110
Shock Shield A shield of force protects you until you dismiss it in an explosion of electricity. PZO1118
Shocking Grasp Touch delivers 1d6/level electricity damage (max 5d6). PZO1110
Silent Image Creates minor illusion of your design. PZO1110
Sleep Puts 4 HD of creatures into magical slumber. PZO1110
Speak with Animals You can communicate with animals. PZO1110
Stone Fist Your unarmed strikes are lethal. PZO1115
True Strike +20 on your next attack roll. PZO1110
Vanish As invisibility for 1 round/level (5 max). PZO1115
Ventriloquism Throws voice for 1 min./level. PZO1110

2nd-Level Monster Trainer Spells
Spell Name Comp. Description Source
Acid Arrow Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. PZO1110
Adhesive Blood Attackers’ weapons stick to your gluey blood. PZO1129
Aid +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). PZO1110
Alter Self Assume form of a Small or Medium humanoid. PZO1110
Animal Aspect You gain some of the beneficial qualities of an animal. PZO1118
Arcane Lock Magically locks a portal or chest. PZO1110
Augury Learns whether an action will be good or bad. PZO1110
Barkskin Grants +2 (or higher) enhancement to natural armor. PZO1110
Bear’s Endurance Subject gains +4 to Con for 1 min./level. PZO1110
Binding Earth Target creature treats areas of earth and stone as difficult terrain. PZO1121
Blindness/Deafness Makes subject blinded or deafened. PZO1110
Blood Armor Your blood hardens when you are wounded, increasing your AC. PZO1115
Bloodhound Gives caster the scent special ability. PZO1115
Blur Attacks miss subject 20% of the time. PZO1110
Bull’s Strength Subject gains +4 to Str for 1 min./level. PZO1110
Burning Gaze Inflict 1d6 fire damage to creature by looking at it. PZO1115
Calm Emotions Calms creatures, negating emotion effects. PZO1110
Cat’s Grace Subject gains +4 to Dex for 1 min./level. PZO1110
Certain Grip You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD. PZO1118
Chill Metal Cold metal damages those who touch it. PZO1110
Continual Flame Makes a permanent, heatless light. PZO1110
Cure Moderate Wounds Cures 2d8 damage + 1/level (max +10). PZO1110
Darkness 20-ft. radius of supernatural shadow. PZO1110
Daze Monster Living creature of 6 HD or less loses its next action. PZO1110
Delay Poison Stops poison from harming subject for 1 hour/level. PZO1110
Desecrate Fills area with negative energy, making undead stronger. PZO1110
Detect Thoughts Allows “listening” to surface thoughts. PZO1110
Dread Bolt Harm and possibly sicken good creatures. PZO1117
Eagle’s Splendor Subject gains +4 to Cha for 1 min./level. PZO1110
False Life Gain 1d10 temporary hp + 1/level (max +10). PZO1110
Fog Cloud Fog obscures vision. PZO1110
Frigid Touch Target takes cold damage and is staggered. PZO1117
Gallant Inspiration +2d4 bonus on failed attack roll or skill check. PZO1115
Ghostbane Dirge Incorporeal creature takes half damage from nonmagical weapons. PZO1115
Glitterdust Blinds creatures, outlines invisible creatures. PZO1110
Haunting Mists Creatures are shaken and take Wis damage. PZO1117
Heat Metal Makes metal so hot it damages those who touch it. PZO1110
Hideous Laughter Subject loses actions for 1 round/level. PZO1110
Inflict Moderate Wounds Touch attack, 2d8 damage + 1/level (max +10). PZO1110
Instant Armor Summon armor temporarily replacing your current attire. PZO1115
Invisibility Subject is invisible for 1 min./level or until it attacks. PZO1110
Jitterbugs Targets gets –4 penalty on all Dex and Dex-based skill checks, and cannot take the delay, ready, or total defense actions. PZO1121
Knock Opens locked or magically sealed door. PZO1110
Levitate Subject moves up and down at your direction. PZO1110
Lockjaw Gives creature grab ability with a natural attack. PZO1115
Make Whole Repairs an object. PZO1110
Mimic Object Become an object temporarily. MKoM
Minor Image As silent image, plus some sound. PZO1110
Mirror Image Creates decoy duplicates of you. PZO1110
Owl’s Wisdom Subject gains +4 to Wis for 1 min./level. PZO1110
Pernicious Poison Target takes a -4 penalty against poison. PZO1117
Pox Pustules Subject is sickened and has –4 Dex. PZO1115
Protection from Arrows Subject gains DR 10/magic against ranged attacks. PZO1110
Pyrotechnics Turns fire into blinding light or thick smoke. PZO1110
Remove Paralysis Frees creatures from paralysis or slow effect. PZO1110
Resist Energy Ignores 10 or more points of damage per attack from specified energy type. PZO1110
Savage Maw Gain a bite attack. PZO1121
Scare Frightens creatures of less than 6 HD. PZO1110
Scorching Ray Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3). PZO1110
See Invisibility Reveals invisible creatures or objects. PZO1110
Shatter Sonic energy damages objects or crystalline creatures. PZO1110
Sickening Entanglement As entangle, but plants have sickening sap. PZO1129
Silence Negates sound in 20-ft. radius. PZO1110
Soften Earth and Stone Turns stone to clay, or dirt to sand or mud. PZO1110
Spectral Hand Creates disembodied glowing hand to deliver touch attacks. PZO1110
Spider Climb Grants ability to walk on walls and ceilings. PZO1110
Stone Call 2d6 damage to all creatures in area. PZO1115
Stricken Heart Touch attack deals 3d6 damage and staggers target. PZO1129
Tree Shape You look exactly like a tree for 1 hour/level. PZO1110
Wake of Light Magical trail aids good creatures, hinders evil ones. PZO1115
Web Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. PZO1110
Whispering Wind Sends a short message 1 mile/level. PZO1110
Wood Shape Reshapes wooden objects to suit you. PZO1110

3rd-Level Monster Trainer Spells
Spell Name Comp. Description Source
Ablative Barrier Surrounds the target with layers of force. PZO1118
Agonizing Rebuke Cause mental distress and pain to a target if it attacks you. PZO1121
Aqueous Orb Creates rolling sphere of water. PZO1115
Arcane Sight Magical auras become visible to you. PZO1110
Battlefield Adept Use Dodge, Mobility and Spring Attack for up to 5 rounds. MKoM
Blade of Bright Victory Bonded weapon gains ghost touch. PZO1117
Blink You randomly vanish and reappear for 1 round per level. PZO1110
Burrow Target gains a burrow speed of 15. PZO1117
Burst of Nettles Burst deals 3d6 damage and 1d6 acid. PZO1117
Call lightning Calls down lightning bolts (3d6 per bolt) from sky. PZO1110
Cloak of Winds Creates screen of strong wind around you. PZO1115
Countless Eyes Extra eyes give all-around vision. PZO1117
Cure Serious Wounds Cures 3d8 damage + 1/level (max +15). PZO1110
Daylight 60-ft. radius of bright light. PZO1110
Deep Slumber Puts 10 HD of creatures to sleep. PZO1110
Deeper Darkness Object sheds supernatural shadow in 60-ft. radius. PZO1110
Dispel Magic Cancels one magical spell or effect. PZO1110
Displacement Attacks miss subject 50% of the time. PZO1110
Disrupting Roar A mighty roar disrupts magic around you. MKoM
Eruptive Pustules Acid boils burst when you are attacked. PZO1117
Fireball 1d6 damage per level, 20-ft. radius. PZO1110
Fly Subject flies at speed of 60 ft. PZO1110
Gaseous Form Subject becomes insubstantial and can fly slowly. PZO1110
Gentle Repose Preserves one corpse. PZO1110
Gloomblind Bolts Ranged touch attack that deals 4d6 negative energy, 1 bolt +1/four levels (max 3). PZO1121
Halt Undead Immobilizes undead for 1 round/level. PZO1110
Haste One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. PZO1110
Heart of the Metal Enable weapons to overcome DR like adamantine, cold iron, or silver. PZO1129
Heroism Gives +2 bonus on attack rolls, saves, skill checks. PZO1110
Hold Person Paralyzes one humanoid for 1 round/level. PZO1110
Hostile Levitation Levitates the targeted creature up off the ground. PZO1118
Howling Agony Screaming pain limits the target’s actions. PZO1117
Hydraulic Torrent Creates torrent of water that bull rushes any creature in its path. PZO1115
Inflict Serious Wounds Touch attack, 3d8 damage + 1/level (max +15). PZO1110
Invisibility Purge Dispels invisibility within 5 ft./level. PZO1110
Lightning Bolt Electricity deals 1d6/level damage. PZO1110
Magic Circle against Chaos/Evil/Good/Law As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Magic Fang, Greater One natural weapon gets + 1/four levels (max +5). PZO1110
Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). PZO1110
Major Image As silent image, plus sound, smell and thermal effects. PZO1110
Monstrous Physique I Take the form and some of the powers of a Small or Medium monstrous humanoid. PZO1117
Nauseating Trail Creature leaves a trail of stinking cloud squares. PZO1129
Neutralize Poison Immunizes subject against poison, detoxifies venom in or on subject. PZO1110
Pain Strike Inflicts 1d6 nonlethal damage 1 round/level. PZO1115
Poison Touch deals 1d3 Con damage 1/round for 6 rounds. PZO1110
Protection from Energy Absorbs 12 points/level of damage from one kind of energy. PZO1110
Quench Extinguishes fires. PZO1110
Rage Gives +2 to Str and Con, +1 on Will saves, –2 to AC. PZO1110
Ray of Exhaustion Ray makes subject exhausted. PZO1110
Remove Disease Cures all diseases affecting subject. PZO1110
Resinous Skin You gain DR 5/piercing and +4 to CMD against disarm attempts. PZO1118
Sands of Time Target temporarily ages. PZO1117
Shifting Sand Creates difficult terrain and erases tracks; can carry creatures or objects along. PZO1115
Sleet Storm Hampers vision and movement. PZO1110
Slow One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. PZO1110
Speak with Dead Corpse answers one question/two levels. PZO1110
Speak with Plants You can talk to plants and plant creatures. PZO1110
Spike Growth Creatures in area take 1d4 damage, may be slowed. PZO1110
Spit Venom Spit blinding black adder venom. PZO1117
Stinking Cloud Nauseating vapors, 1 round/level. PZO1110
Strangling Hair Your hair animates and grapples. PZO1117
Suggestion Compels a subject to follow stated course of action. PZO1110
Summon Monster III Summons extraplanar creature to fight for you. PZO1110
Thundering Drums 1d8 damage/level and knocked prone. PZO1115
Tongues Speak and understand any language. PZO1110
Twilight Knife Floating knife attacks with you. PZO1115
Undead Anatomy I Take the form and some of the powers of a Small or Medium undead. PZO1117
Unliving Rage As rage, except affecting only undead. PZO1129
Vampiric Touch Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. PZO1110
Venomous Bolt Arrow or bolt poisons target. PZO1115
Versatile Weapon Weapon bypasses some DR. PZO1115
Water Breathing Subjects can breathe underwater. PZO1110
Wind Wall Wall deflects arrows, smaller creatures, and gases. PZO1110

4th-Level Monster Trainer Spells
Spell Name Comp. Description Source
Air Walk Subject treads on air as if solid (climb or descend at 45-degree angle). PZO1110
Animal Aspect, Greater As animal aspect, but you gain two animal qualities. PZO1118
Anti-Incorporeal Shell Incorporeal creatures stay 10 ft. away from you. PZO1129
Arboreal Hammer Tree branches attack opponents. PZO1117
Arcane Eye Invisible floating eye moves 30 ft./round. PZO1110
Atavism Animal gains advanced creature simple template. PZO1117
Aura of Doom Creatures in your aura become shaken. PZO1117
Ball Lightning Flying lightning spheres deal 3d6 electricity damage each. PZO1115
Battle Trance Gain ferocity monster special ability, temporary hit points, and a morale bonus against mind-affecting effects. PZO1121
Bestow Curse –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. PZO1110
Black Tentacles Tentacles grapple all creatures within a 20-ft. spread. PZO1110
Blaze of Glory Last stand cures good creatures, hurts evil. PZO1115
Bloatbomb Kill a weak creature and turn its corpse into an explosive trap. PZO1129
Blood Crow Strike Unarmed strikes create crows that deal fire and negative energy damage. PZO1117
Bloody Claws Causes bleed damage with natural attacks. PZO1115
Chaos Hammer Harms and slows lawful creatures (1d8 damage/2 levels). PZO1110
Charm Monster Makes monster believe it is your ally. PZO1110
Cloud Shape Subject becomes insubstantial and can fly slowly. PZO1121
Command Plants Sways the actions of plant creatures. PZO1110
Confusion Subjects behave oddly for 1 round/level. PZO1110
Cure Critical Wounds Cures 4d8 damage + 1/level (max +20). PZO1110
Daze, Mass As daze, but affecting multiple creatures. PZO1117
Death Ward Grants bonuses against death spells and negative energy. PZO1110
Dimension Door Teleports you a short distance. PZO1110
Dimensional Anchor Bars extradimensional movement. PZO1110
Discordant Blast 3d6 sonic damage in 10-ft. burst or 30-ft. cone can also bull rush creatures. PZO1115
Divination Provides useful advice for specific proposed actions. PZO1110
Dragon’s Breath Gives you a dragon’s breath weapon. PZO1115
Earth Glide Gain the ability to pass through stone, dirt and earth. PZO1121
Elemental Body I Turns you into a Small elemental. PZO1110
Enervation Subject gains 1d4 negative levels. PZO1110
Enlarge Person, Mass 1 humanoid creature/level doubles in size. PZO1110
Fear Subjects within cone flee for 1 round/level. PZO1110
Fire Shield Creatures attacking you take fire damage; you’re protected from heat or cold. PZO1110
Flame Strike Smites foes with divine fire (1d6/level damage). PZO1110
Freedom of Movement Subject moves normally despite impediments to movement. PZO1110
Globe of Invulnerability, Lesser Stops 1st- through 3rd-level spell effects. PZO1110
Greater False Life Gain 2d10 temporary hp + 1/level. PZO1117
Grove of Respite Creates trees and a small spring. PZO1115
Holy Smite Harms and possibly blinds evil creatures (1d8 damage/2 levels). PZO1110
Ice Storm Hail deals 5d6 damage in cylinder 40 ft. across. PZO1110
Inflict Critical Wounds Touch attack, 4d8 damage + 1/level (max +20). PZO1110
Invisibility, Greater As invisibility, but subject can attack and stay invisible. PZO1110
Lesser Simulacrum Creates a double of a weak creature. PZO1117
Locate Creature Indicates direction to familiar creature. PZO1110
Minor Creation Creates one cloth or wood object. PZO1110
Mirror Transport Mirror becomes a multiple-use dimension door. PZO1129
Monstrous Physique II Take the form and some of the powers of a Tiny or Large monstrous humanoid. PZO1117
Moonstruck Subject is enraged and confused. PZO1115
Order’s Wrath Harms and dazes chaotic creatures (1d8 damage/2 levels). PZO1110
Phantasmal Killer Fearsome illusion kills subject or deals 3d6 damage. PZO1110
Rainbow Pattern Lights fascinate 24 HD of creatures. PZO1110
Remove Curse Frees object or person from curse. PZO1110
Resilient Sphere Force globe protects but traps one subject. PZO1110
Ride the Waves Target can breathe water and swim. PZO1117
Rusting Grasp Your touch corrodes iron and alloys. PZO1110
Scorching Ash Form As gaseous form, except you become a swirl of ash. PZO1121
Shadow Conjuration Mimics conjuration spell below 4th level, but only 20% real. PZO1110
Shadow Projection Temporarily become a shadow. PZO1115
Shadow Step Teleport from one shadow to another. PZO1117
Shocking Image As mirror image, but the duplicates emit electrical damage when destroyed. PZO1118
Shout Deafens all within cone and deals 5d6 sonic damage. PZO1110
Solid Fog Blocks vision and slows movement. PZO1110
Spell Immunity Subject is immune to one spell per 4 levels. PZO1110
Spike Stones Creatures in area take 1d8 damage, may also be slowed. PZO1110
Stone Shape Sculpts stone into any shape. PZO1110
Stoneskin Grants DR 10/adamantine. PZO1110
Strong Jaw Natural attacks deal damage as if dealt by creature two sizes larger. PZO1115
Summon Monster IV Summons extraplanar creature to fight for you. PZO1110
Symbol of Slowing Triggered rune slows creatures. PZO1117
Terrible Remorse Creature is compelled to harm itself. PZO1117
Thorn Body Your attackers take 1d6 +1 damage/level. PZO1115
True Form Removes polymorph effects. PZO1115
Unholy Blight Harms and sickens good creatures (1d8 damage/2 levels). PZO1110
Vitriolic Mist As fire shield, except acid damage. PZO1117
Wall of Fire Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. PZO1110
Wall of Ice Ice plane creates wall or hemisphere creates dome. PZO1110
Wandering Star Motes Outlines subject and produces light as a sunrod. PZO1115

5th-Level Monster Trainer Spells
Spell Name Comp. Description Source
Absorb Toxicity You become immune to diseases and toxins, absorb one, and then spread it to others. PZO1118
Acidic Spray 1d6/level acid damage plus 1 round of acid. PZO1117
Aspect of the Wolf +4 Str and Dex, +2 bonus on trip attacks. PZO1115
Blight Withers one plant or deals 1d6/level damage to plant creature. PZO1110
Break Enchantment Frees subjects from enchantments, transmutations, and curses. PZO1110
Breath of Life Cures 5d8 damage + 1/level and restores life to recently slain creatures. PZO1110
Call Lightning Storm As call lightning, but 5d6 damage per bolt. PZO1110
Cloudkill Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. PZO1110
Command, Greater As command, but affects one subject/level. PZO1110
Commune with Nature Learn about terrain for 1 mile/level. PZO1110
Cone of Cold 1d6/level cold damage. PZO1110
Control Winds Changes wind direction and speed. PZO1110
Cure Light Wounds, Mass Cures 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Damnation Stride Teleports you a short distance and produce a burst of fire. PZO1121
Dispel Chaos/Evil/Good/Law +4 bonus against attacks. PZO1110
Elemental Body II Turns you into a Medium elemental. PZO1110
Fabricate Transforms raw materials into finished items. PZO1110
Feast on Fear Targets are panicked, and you gain temporary hit points. PZO1129
Geyser Creates a geyser of boiling water. PZO1115
Ghostbane Dirge, Mass As ghostbane dirge, but affects multiple creatures. PZO1115
Hold Monster As hold person, but any creature. PZO1110
Hostile Juxtaposition You create a dimensional link with a targeted creature, and switch spots with it. PZO1118
Icy Prison Thick ice holds and damages the target. PZO1117
Inflict Light Wounds, Mass Deals 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Interposing Hand Hand provides cover against 1 opponent. PZO1110
Lightning Arc Targets in a line take 1d6 electricity/level. PZO1117
Major Creation As minor creation, plus stone and metal. PZO1110
Mind Fog Subjects in fog get –10 to Wis and Will checks. PZO1110
Mirage Arcana As hallucinatory terrain, plus structures. PZO1110
Nightmare Sends vision dealing 1d10 damage, fatigue. PZO1110
Pain Strike, Mass As pain strike, but affects multiple creatures. PZO1115
Persistent Image As major image, but with no concentration required. PZO1110
Polymorph Gives one willing subject a new form. PZO1110
Prying Eyes 1d4 + 1/level floating eyes scout for you. PZO1110
Repair Undead, Mass Heals undead of 1d8 hp + 1/level; affects 1 undead/level. PZO1129
Shadow Evocation Mimics evocation spell below 5th level, but only 20% real. PZO1110
Snake Staff Transforms wood into snakes to fight for you. PZO1115
Spell Resistance Subject gains SR 12 + level. PZO1110
Suffocation Target quickly suffocates to death. PZO1115
Symbol of Sleep Triggered rune puts nearby creatures into catatonic slumber. PZO1110
Telekinesis Moves object, attacks creature, or hurls object or creature. PZO1110
Telepathic Bond Link lets allies communicate. PZO1110
Transmute Mud to Rock Transforms two 10-ft. cubes per level. PZO1110
Transmute Rock to Mud Transforms two 10-ft. cubes per level. PZO1110
Unbreakable Construct Increase construct hardness or DR. PZO1117
Vampiric Shadow Shield As fire shield, except attackers take negative energy damage and attacks heal you. PZO1129
Wall of Force Wall is immune to damage. PZO1110
Wall of Stone Creates a stone wall that can be shaped. PZO1110
Wall of Thorns Thorns damage anyone who tries to pass. PZO1110
Waves of Fatigue Several targets become fatigued. PZO1110
Whip of Centipedes Create a whip made of poisonous centipedes. PZO1129

6th-Level Monster Trainer Spells
Spell Name Comp. Description Source
Acid Fog Fog deals acid damage. PZO1110
Analyze Dweomer Reveals magical aspects of subject. PZO1110
Animate Objects Objects attack your foes. PZO1110
Antilife Shell 10-ft.-radius field hedges out living creatures. PZO1110
Antimagic Field Negates magic within 10 ft. PZO1110
Banshee Blast Cone deals 1d4 per level and panics creatures. PZO1129
Battlemind Link You and an ally gain attack and AC bonuses. PZO1117
Bear’s Endurance, Mass As bear’s endurance, affects 1 subject/level. PZO1110
Blade Barrier Wall of blades deals 1d6/level damage. PZO1110
Bull’s Strength, Mass As bull’s strength, affects 1 subject/level. PZO1110
Cat’s Grace, Mass As cat’s grace, affects one subject/level. PZO1110
Chain Lightning 1d6/level damage and 1 secondary bolt/level. PZO1110
Chains of Fire 1d6/level damage and 1 secondary bolt/level. PZO1121
Circle of Death Kills 1d4/level HD of creatures. PZO1110
Cloak of Dreams Creatures within 5 ft. fall asleep. PZO1115
Cold Ice Strike Cone of ice slivers deals 1d6 cold/level. PZO1117
Contingency Sets trigger condition for another spell. PZO1110
Control Water Raises or lowers bodies of water. PZO1110
Create Undead Raises ghouls, ghasts, mummies, or mohrgs from physical remains. PZO1110
Cure Moderate Wounds, Mass Cures 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Dispel Magic, Greater As dispel magic, but with multiple targets. PZO1110
Eagle’s Splendor, Mass As eagle’s splendor, 1 subject/level. PZO1110
Elemental Body III Turns you into a Large elemental. PZO1110
Eyebite Target becomes panicked, sickened, and comatose. PZO1110
Find the Path Shows most direct way to a location. PZO1110
Flesh to Stone Turns subject creature into statue. PZO1110
Fluid Form Gain DR 10/slashing, increases reach 10 ft., and breath water PZO1115
Forceful Hand Hand pushes creatures away. PZO1110
Freezing Sphere Freezes water or deals cold damage. PZO1110
Globe of Invulnerability As lesser globe of invulnerability, plus 4th-level spell effects. PZO1110
Heroism, Greater Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. PZO1110
Inflict Moderate Wounds, Mass Deals 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Ironwood Magic wood is as strong as steel. PZO1110
Major Curse As bestow curse, but harder to remove. PZO1117
Mislead Turns you invisible and creates illusory double. PZO1110
Move Earth Digs trenches and builds hills. PZO1110
Owl’s Wisdom, Mass As owl’s wisdom, affects 1 subject/level. PZO1110
Path of the Winds Winds sweep area clear of anything of Small or smaller size, and after act as wind wall. PZO1121
Programmed Image As major image, but triggered by event. PZO1110
Repulsion Creatures can’t approach you. PZO1110
Shadow Walk Step into shadow to travel rapidly. PZO1110
Spellstaff Stores one spell in wooden quarterstaff. PZO1110
Suggestion, Mass As suggestion, affects 1 subject/level. PZO1110
Transformation You gain combat bonuses. PZO1110
Transport via Plants Move instantly from one plant to another of the same kind. PZO1110
True Seeing Lets you see all things as they really are. PZO1110
Undeath to Death Destroys 1d4/level HD of undead (max. 20d4). PZO1110
Unwilling Shield Subject shares wounds you receive. PZO1115
Veil Changes appearance of a group of creatures. PZO1110
Word of Recall Teleports you back to designated place. PZO1110

7th–Level Monster Trainer Spells
Spell Name Comp. Description Source
Animate Plants One or more plants animate and fight for you. PZO1110
Arcane Sight, Greater As arcane sight, but also reveals magic effects on creatures and objects. PZO1110
Blasphemy Kills, paralyzes, weakens, or dazes nonevil subjects. PZO1110
Caustic Eruption Burst deals 1d6 acid/level and lingers. PZO1117
Changestaff Your staff becomes a treant on command. PZO1110
Control Weather Changes weather in local area. PZO1110
Cure Serious Wounds, Mass Cures 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Delayed Blast Fireball 1d6/level fire damage; you can postpone blast for up to 5 rounds. PZO1110
Dictum Kills, paralyzes, staggers, or deafens nonlawful targets. PZO1110
Elemental Body IV Turns you into a Huge elemental. PZO1110
Ethereal Jaunt You become ethereal for 1 round/level. PZO1110
Finger of Death Deals 10 damage/level to one subject. PZO1110
Fire Storm Deals 1d6/level fire damage. PZO1110
Forcecage Cube or cage of force imprisons all inside. PZO1110
Grasping Hand Hand provides cover, pushes, or grapples. PZO1110
Hold Person, Mass As hold person, but all within 30 ft. PZO1110
Holy Word Kills, paralyzes, blinds, or deafens nongood subjects. PZO1110
Hostile Juxtaposition, Greater You may target one creature for every four of your caster levels. PZO1118
Ice body Your body becomes living ice. PZO1117
Inflict Serious Wounds, Mass Deals 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Insanity Subject suffers continuous confusion. PZO1110
Invisibility, Mass As invisibility, but affects all in range. PZO1110
Lunar Veil Dispel light and revert lycanthropes. PZO1117
Power Word Blind Blinds creature with 200 hp or less. PZO1110
Prismatic Spray Rays hit subjects with variety of effects. PZO1110
Project Image Illusory double can talk and cast spells. PZO1110
Rampart Creates 5-ft.-thick earthen barrier. PZO1115
Regenerate Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). PZO1110
Reverse Gravity Objects and creatures fall upward. PZO1110
Scouring Winds Winds block vision and deal 3d6 damage. PZO1117
Shadow Conjuration, Greater As shadow conjuration, but up to 6th level and 60% real. PZO1110
Siege of Trees Transforms Large trees into arboreal catapults of the same size. PZO1118
Simulacrum Creates partially real double of a creature. PZO1110
Spell Turning Reflect 1d4+6 spell levels back at caster. PZO1110
Statue Subject can become a statue at will. PZO1110
Sunbeam Beam blinds and deals 4d6 damage. PZO1110
Symbol of Stunning Triggered rune stuns creatures. PZO1110
Vortex Creates a whirlpool in water. PZO1115
Waves of Exhaustion Several targets become exhausted. PZO1110
Word of Chaos Kills, confuses, stuns, or deafens nonchaotic subjects. PZO1110

8th-Level Monster Trainer Spells
Spell Name Comp. Description Source
Antipathy Object or location affected by spell repels certain creatures. PZO1110
Atavism, Mass One animal/level gains advanced template. PZO1117
Cloak of Chaos Defends against lawful spells. PZO1110
Cure Critical Wounds, Mass Cures 4d8 damage + 1/level for many creatures. PZO1110
Earthquake Intense tremor shakes 80-ft.-radius. PZO1110
Frightful Aspect You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened. PZO1118
Holy Aura +4 deflection bonus to AC, +4 resistance bonus to saves, and SR 25 against evil spells. PZO1110
Horrid Wilting Deals 1d6/level damage within 30 ft. PZO1110
Incendiary Cloud Cloud deals 6d6 fire damage/round. PZO1110
Inflict Critical Wounds, Mass Deals 4d8 damage + 1/level, affects 1 subject/level. PZO1110
Iron Body Your body becomes living iron. PZO1110
Irresistible Dance Forces subject to dance. PZO1110
Moment of Prescience You gain +1/level insight bonus on single attack roll, check, or save. PZO1110
Polar Ray Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. PZO1110
Power Word Stun Stuns creature with 150 hp or less. PZO1110
Prismatic Wall Wall’s colors have array of effects. PZO1110
Protection from Spells Confers +8 resistance bonus. PZO1110
Prying Eyes, Greater As prying eyes, but eyes have true seeing. PZO1110
Scintillating Pattern Twisting colors confuse, stun, or render unconscious. PZO1110
Seamantle Sheathes you in protective water. PZO1115
Shadow Evocation, Greater As shadow evocation, but up to 7th level and 60% real. PZO1110
Shield of Law +4 deflection bonus to AC, +4 resistance bonus to saves, and SR 25 against chaotic spells. PZO1110
Shout, Greater Devastating yell deals 10d6 sonic damage; stuns creatures. PZO1110
Spell Immunity, Greater As spell immunity, but up to 8th-level spells. PZO1110
StormBolts 1d8 damage/level (max 20d8) to targets. PZO1115
Sunburst Blinds all within 10 ft., deals 6d6 damage. PZO1110
Sympathy Object or location attracts certain creatures. PZO1110
Telekinetic Sphere As resilient sphere, but you move the sphere telekinetically. PZO1110
Trap the Soul Imprisons subject within gem. PZO1110
Unholy Aura +4 deflection bonus to AC, +4 resistance bonus to saves, and SR 25 against good spells. PZO1110
Wall of Lava Wall damages foes that try to enter, periodically launches lava at nearby targets. PZO1115
Whirlwind Cyclone deals damage and can pick up creatures. PZO1110

9th-Level Monster Trainer Spells
Spell Name Comp. Description Source
Clashing Rocks 20d6 damage to target creature. PZO1115
Cursed Earth Plants die, living creatures catch diseases, or dead creatures rise as zombies. PZO1117
Elemental Swarm Summons multiple elementals. PZO1110
Etherealness Travel to Ethereal Plane with companions. PZO1110
Fiery Body You gain various fire-related powers. PZO1115
Foresight “Sixth sense” warns of impending danger. PZO1110
Hold Monster, Mass As hold monster, but all within 30 ft. PZO1110
Icy Prison, Mass As icy prison, but it affects 1 creature/level. PZO1117
Mage’s Disjunction Dispels magic, disenchants magic items. PZO1110
Meteor Swarm Four exploding spheres each deal 6d6 fire damage. PZO1110
Polar Midnight Cold darkness paralyzes and deals damage. PZO1117
Power Word Kill Kills one creature with 100 hp or less. PZO1110
Prismatic Sphere As prismatic wall, but surrounds on all sides. PZO1110
Ride the Lightning Transform into electricity. PZO1117
Shades As shadow conjuration, but up to 8th level and 80% real. PZO1110
Siege of Trees, Greater As siege of trees, but can transform Huge and Gargantuan trees into arboreal catapults of the same size. PZO1118
Storm of Vengeance Storm rains acid, lightning, and hail. PZO1110
Suffocation, Mass One creature/level suffocates to death. PZO1115
Summon Monster IX Summons extraplanar creature to fight for you. PZO1110
Symbol of Vulnerability Triggered rune gives penalties. PZO1117
Time Stop You act freely for 1d4+1 rounds. PZO1110
Transmute Blood to Acid Target takes acid damage each round, and its attackers take acid damage. PZO1117
Tsunami Huge wave damages and sweeps up all in its path. PZO1115
Wail of the Banshee Deals 10 damage/level to 1 creature/level. PZO1110
Weird As phantasmal killer, but affects all within 30 ft. PZO1110
Winds of Vengeance You can fly and attack with wind. PZO1115
World Wave Earth or water moves you across distances and damages things not of the natural world. PZO1115