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Battle Augur Spells (3pp)

Spell Level 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Battle Augur Spells by 3rd Party Publishers

Note: An M or F in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch.

0-level Battle Augur Spells (Cantrips)
Spell Name Comp. Description Source
Arcane Mark Inscribes a rune on an object or creature. CRB
Daze Humanoid creature with 4 HD or less loses next action. CRB
Detect Magic Detects spells and magic items within 60 ft. CRB
Detect Poison Detects poison in one creature or object. CRB
Guidance +1 on one attack roll, saving throw, or skill check. CRB
Know Direction You discern north. CRB
Read Magic Read scrolls and spellbooks. CRB
Resistance Subject gains +1 bonus on saving throws. CRB
Virtue Subject gains 1 temporary hp. CRB

1st-level Battle Augur Spells
Spell Name Comp. Description Source
Abundant Ammunition Replaces nonmagical ammunition every round. UC
Anticipate Peril Target gains a bonus on one initiative check. UM
Blend Gain a bonus to Stealth. Elf only. ARG
Blurred Movement As blur, but only while you are moving. ACG
Borrow Skill Make a skill check using another’s ranks. APG
Comprehend Languages You understand all languages. CRB
Deathwatch Reveals status of dying subjects within 30 ft. CRB
Detect Aberration Reveals presence of aberrations. APG
Detect Animals or Plants Detects kinds of animals or plants. CRB
Detect chaos/evil/good/law Reveals selected alignment. CRB
Detect Secret Doors Reveals hidden doors within 60 ft. CRB
Detect Snares and Pits Reveals natural or primitive traps. CRB
Detect Undead Reveals undead within 60 ft. CRB
Heightened Awareness Process information quickly. ACG
Identify Gives +10 bonus to identify magic items. CRB
Invigorate Temporarily relieves fatigue or exhaustion. APG
Jury-Rig Removes broken condition from targeted object. UC
Karmic Blessing Target treats one skill as a class skill. ARG
Keen Senses Gain +2 Perception and low-light vision. CRB
Know the Enemy Gain +10 on a monster Knowledge check. UM
Line in the Sand Increase your attacks of opportunity ACG
Magic Weapon Weapon gains +1 bonus. CRB
Moment of Greatness Doubles a morale bonus. UC
Rite of Centered Mind You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences. PPC:DA
See Alignment Aligned creatures and objects glow. UC
Technomancy As detect magic, except detects the presence of technological objects instead of magical objects and grants the Technologist feat for attempting Knowledge (engineering) checks to identify the properties of technological items. If you already possess this feat, you gain a +10 bonus on Knowledge (engineering) checks to identify item properties. TG
True Strike +20 on your next attack roll. CRB

2nd-level Battle Augur Spells
Spell Name Comp. Description Source
Acute Senses Subject gains bonus on Perception checks. UM
Align Weapon Weapon gains chosen alignment. CRB
Alter Self Assume form of a Small or Medium humanoid. CRB
Arcane Disruption This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. ACO
Augury Learns whether an action will be good or bad. CRB
Bestow Insight Target gains training in one skill. ARG
Bestow Weapon Proficiency Grant weapon proficiency. UC
Blood Biography Learn about a creature with its blood. APG
Blood Transcription Learn a spell from the target’s blood. UM
Bullet Shield You gain a +4 deflection bonus to AC against firearm attacks. UC
Companion Life Link Sense wounded companion. ACG
Focused Scrutiny Gain skill when interacting with the target. ACG
Investigative Mind Roll mental skills twice. ACG
Perceive Cues +5 Perception and Sense Motive. APG
Share Memory Share one memory with the target. UM
Spell Gauge You learn the spells known or prepared by the target. FoB
Status Monitors condition, position of allies. CRB
Tactical Acumen You gain an additional +1 on attack rolls or to AC due to battlefield positioning. UC
Warding Weapon The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity. UC

3rd-level Battle Augur Spells
Spell Name Comp. Description Source
Arcane Sight Magical auras become visible to you. CRB
Aura Sight Alignment auras become visible to you. ACG
Heart of the Metal Enable weapons to overcome DR like adamantine, cold iron, or silver. ACG
Keen Edge Doubles normal weapon’s threat range. CRB
Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). CRB
Pierce Disguise See through low-level magical disguises. ACG
Seek Thoughts Detects thinking creatures’ thoughts. APG
Versatile Weapon Weapon bypasses some DR. APG

4th-level Battle Augur Spells
Spell Name Comp. Description Source
Detect Scrying Alerts you to magical eavesdropping. CRB
Discern Lies Reveals deliberate falsehoods. CRB
Divination Provides useful advice for proposed actions. CRB
Globe of Invulnerability, Lesser Stops some spell effects. CRB
Imbue with Spell ability Transfer spells to subject. CRB
Legend Lore Learn tales about a person, place, or thing. CRB
Spellcrash, Lesser Target loses a 3rd-level spell or slot. ACG

5th-level Battle Augur Spells
Spell Name Comp. Description Source
Glimpse of Truth Gain true seeing for 1 round. PRG:UI
Permanency Makes certain spells permanent. CRB
Siphon Magic Transfers a magical effect from touched creature to yourself. PCS:ISM
Spell Absorption Counterspell a 3rd-level or lower-level spell to regain some spellcasting power. PCS:ISM
Spell Resistance Subject gains SR 12 + level. CRB
Spellsteal You create a discordant blast of energy that disrupts the target’s available magic and transfers knowledge of that magic to you. PRG:MC

6th-level Battle Augur Spells
Spell Name Comp. Description Source
Analyze Dweomer Reveals magical aspects of subject. CRB
Brilliant Inspiration Take best of two d20 rolls. APG
Find the Path Shows most direct way to a location. CRB
Globe of Invulnerability Ignore 4th-level spell effects. CRB
Legend Lore Learn tales about a person, place, or thing. CRB
Spellcrash Target loses a 5th-level spell or spell slot. ACG
Spellstaff Stores one spell in wooden quarterstaff. CRB
True Seeing Lets you see all things as they really are. CRB

7th-level Battle Augur Spells
Spell Name Comp. Description Source
Arcane Sight, Greater As arcane sight, but more powerful. CRB
Expend Wastes creatures’ limited use magical ability. APG
Spell Turning Reflect 1d4+6 spell levels back at caster. CRB
Vision As legend lore, but quicker. CRB

8th-level Battle Augur Spells
Spell Name Comp. Description Source
Mind Blank Gain protection from divination and enchantment. CRB
Spell Immunity, Greater As spell immunity, but 8th-level. CRB
Spellcrash, Greater Target loses a 7th-level spell or slot. ACG

9th-level Battle Augur Spells
Spell Name Comp. Description Source
Foresight “Sixth sense” warns of impending danger. CRB
Mage’s Magnificent Enclosure You make an impenetrable barrier of force that negates all magic within it. Rival Guide
Spellbane Prevent 1 spell per 5 levels from working in a 10-foot emanation. PCS:ISM