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Third Party Sorcerer/Wizard Spells

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

0-Level Sorcerer/Wizard Spells (Cantrips)
Spell Name Comp. Description Source
Resistance   Subject gains +1 on saving throws. PZO1110
Acid Splash   Orb deals 1d3 acid damage. PZO1110
Drench   A sudden downpour soaks a target creature or object. Blog
Detect Fiendish Presence   This spell functions like detect evil, except that it detects only outsiders with the evil subtype, as well as the lingering effects caused by their gifts, presence, and spells. It can also detect clerics and paladins of fiendish deities, including Asmodeus, archdevils, daemonic harbingers, and demon lords. PPC:AoE
Detect Magic   Detects all spells and magic items within 60 ft. PZO1110
Detect Poison   Detects poison in one creature or small object. PZO1110
Grasp   Retry a Climb check as an immediate action. PZO9479
Read Magic   Read scrolls and spellbooks. PZO1110
Daze   A single humanoid creature with 4 HD or less loses its next action. PZO1110
Breeze   Create a light wind that blows against target from direction of your choice. Blog
Dancing Lights   Creates torches or other lights. PZO1110
Flare   Dazzles one creature (–1 on attack rolls). PZO1110
Light   Object shines like a torch. PZO1110
Penumbra   Protects creature or object touched from bright light. Blog
Ray of Frost   Ray deals 1d3 cold damage. PZO1110
Scoop   Create a scoop of force to pick up or carry liquids. Blog
Spark   Ignites flammable objects. PZO1115
Ghost Sound   Figment sounds. PZO1110
Haunted Fey Aspect   You surround yourself with disturbing illusions. PZO1118
Oath of Anonymity   Cloak yourself in an illusion that hides your true identity. PZO9292
Vacuous Vessel   Make a single container appear empty. PZO9462
Bleed   Cause a stabilized creature to resume dying. PZO1110
Disrupt Undead   Deals 1d6 damage to one undead. PZO1110
Sotto Voce   Use your dry, rasping whisper to fill a creature with dread. PZO9221
Touch of Fatigue   Touch attack fatigues target. PZO1110
Chameleon Scales   Change the color of your skin to something else. PZO9432
Jolt   Deal 1d3 electrical damage with a ranged touch attack. Blog
Mage Hand   5-pound telekinesis. PZO1110
Mending   Makes minor repairs on an object. PZO1110
Message   Whisper conversation at distance. PZO1110
Open/Close   Opens or closes small or light things. PZO1110
Root   Reinforces a subjects defense against being moved or tripped. Blog
Scrivener’s Chant   Animate quill to make a copy of writing on another page. PC:SoS
Arcane Mark   Inscribes a personal rune on an object or creature (visible or invisible). PZO1110
Prestidigitation   Performs minor tricks. PZO1110
1st-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Abjuring Step   You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. PZO1118
Alarm   Wards an area for 2 hours/level. PZO1110
Endure Elements   Exist comfortably in hot or cold regions. PZO1110
Fastidiousness   Keep yourself and your equipment clean and dry. PZO9488
Hold Portal   Holds door shut. PZO1110
Incendiary Runes   As explosive runes, except it creates a small surge of flames rather than an explosion of force. The runes automatically deal 1d6 points of fire damage to any creatures and objects in adjacent squares, and those creatures and objects catch fire unless they succeed at Reflex saves. PPC:BM
Invisibility Alarm   As alarm, but reacting only to invisible creatures. PZO1129
Line in the Sand   Increase your attacks of opportunity per round. PZO1129
Obscure Poison   Make it harder to detect a poison or a venomous creature. PZO1134
Peace Bond   Create a glowing rune of peace to protect targets from your own magic. PZO9460
Peacebond   Locks a weapon in place on the target’s body. PZO1118
Protection from Chaos/Evil/Good/Law   +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Punishing Armor   Coat yourself with a thin layer of energy that turns back nonlethal damage on your attacker. PZO9464
Rite of Centered Mind M You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences. PZO9472
Shield   Invisible disc gives +4 to AC, blocks magic missiles. PZO1110
Shield Companion (AA) F As shield other, but affects the caster’s animal companion or familiar. PZO9429
Shield Speech (3.5)   Speak freely to one creature within 10 feet without being overheard. PZO9405
Shock Shield   A shield of force protects you until you dismiss it in an explosion of electricity. PZO1118
Stunning Barrier   Magical field grants a +1 bonus to AC and on saves, and stuns one creature attacking you. PZO1129
Sunder Breaker   The next weapon that sunders an item belonging to the target takes damage. PZO1129
Theft Ward (Tengu)   Gain a +10 Perception bonus to notice someone trying to take a specific object from you. PZO1121
Waterproof   Target becomes waterproof for the spells duration. PZO9483
Wave Shield   Water blunts one incoming attack or fire effect. PZO1129
Winter Feathers   The target’s feathers thicken and fluff up to ward against winter’s chill. The target suffers no harm from being in a cold environment, and can exist comfortably in conditions as low as –50 degrees Fahrenheit without having to make Fortitude saves. PZO1121
Abundant Ammunition   Replaces nonmagical ammunition every round. PZO1118
Adhesive Spittle   Spit a tanglefoot bag at a creature. PZO1129
Air Bubble   Creates a small pocket of air around your head or an object. PZO1118
Arcane Pocket   Conjure an extradimensional space inside a pouch or pocket. PZO9462
Burning Sands   Create a field of hot sand that creates difficult terrain and minor fire damage. PZO1138
Celestial Healing   You anoint a wounded creature with the blood of a good outsider. PZO9465
Corrosive Touch   Touch attack deals 1d4 acid/level. PZO1117
Desperate Weapon   Create an improvised weapon. PZO1134
Expeditious Construction   You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet thick, 3 feet tall, and 10 feet long per 3 caster levels you possess (minimum 10 feet). PZO9465
Fumblestep   Target takes -1 penalty to Reflex and Acrobatics, discharge to perform a trip combat maneuver. PZO9473
Glue Seal   Makes one 5-ft. square or one object sticky. PZO1129
Grease   Makes 10-ft. square or one object slippery. PZO1110
Guardian Armor   Teleport armor you are wearing off of you and onto an ally within range. PZO9467
Icicle Dagger   Masterwork ice dagger deals +1 cold damage. PZO1117
Infernal Healing   Touch a creature with devils blood, giving it fast healing 1. PZO9226
Instant Portrait   Create a portrait of a creature on the touched surface. PZO1138
Ki Arrow   Arrow deals damage as your unarmed strike. PZO1117
Mage Armor   Gives subject +4 armor bonus. PZO1110
Mount   Summons riding horse for 2 hours/level. PZO1110
Mudball   Range touch attack that cause the target to be blinded. PZO1121
Murderous Crow (Orc)   Conjure a supernaturally vicious and clever crow to watch over you. PZO9280
Obscuring Mist   Fog surrounds you. PZO1110
Secluded Grimoire   Send a spellbook into a random safe location on the Ethereal Plane, where it remains indefinitely. You can retrieve it later by concentrating as a standard action, causing it to reappear in your hands. PZO9468
Snowball   Ranged touch delivers 1d6/level cold damage (max 5d6) and might stagger a foe. PZ09428
Songbird   Conjure music from a good-aligned plane. PRG:PA
Stone Shield   A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. PZO1121
Stumble Gap F Small hole trips creatures. PZO1115
Summon Minor Monster   Summon 1d3 Tiny animals. PZO1117
Summon Monster I   Summons extraplanar creature to fight for you. PZO1110
Unseen Servant   Invisible force obeys your commands. PZO1110
Web Bolt   You launch a ball of webbing at a target, which must make a save or be affected as if by a web spell occupying only the creature’s space. PZO1121
Anticipate Peril   Target gains a bonus on one initiative check. PZO1117
Authenticating Gaze   Gain a bonus on Appraise/Linguistics checks related to books and scrolls, along with some magical detection abilities. PZO9462
Comprehend Languages   You understand all spoken and written languages. PZO1110
Cultural Adaptation   Adapt to fit the local culture. PZO1134
Detect Charm   As detect magic, except you immediately detect the strength and location of each charm, compulsion, and possession aura on all creatures in the area. PC:ASL
Detect Metal   You detect any metal objects or creatures within a 60-foot cone. PZO9448
Detect Radiation   You detect radiation in the surrounding area. You see radioactive auras as a glowing green shimmer in the air that emanates from radioactive objects; the brighter and more intense the green, the more powerful the radioactivity. This glow does not provide illumination or allow you to see in darkness, apart from being able to see the glow itself. The spell can penetrate barriers, but 3 feet of dirt or wood, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead blocks it—although radiation can seep into such barriers, causing them to become radioactive (and thus visible to the spell) in time. PCS:TG
Detect Secret Doors   Reveals hidden doors within 60 ft. PZO1110
Detect Undead   Reveals undead within 60 ft. PZO1110
Discern Next of Kin   Read the target’s mind to learn about its family. PZO1129
Ears of the City   The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events. PZO9460
Heightened Awareness   Your recall and ability to process information improve. PZO1129
Identify   Gives +10 bonus to identify magic items. PZO1110
Linked Legacy   This spell helps build community and ensure a shared vision for the future. PZO9465
Locksight   Determine from a distance the quality of a lock and whether it is open, closed, or jammed. PZO9460
Mage’s Perusal   Gain a brief understanding from a book as if you had read it for 1 hour. PZO9435
Mindlink   Communicate a great deal of information in an instant. PRG:OA
Pierce Facade   Gain a +5 insight bonus to Perception to see through disguises. PZO9476
Planar Orientation   Locate places of power on your current plane. PZO9298
Rune Trace M Learn information about a magical rune without triggering it. PZO1138
See Alignment   Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance. PZO1118
Skim   Read four times faster than normal. PZO9490
Speak Local Language   Target gains the ability to speak and understand a regional human language. PZO9460
Speechreader’s Sight   Read lips from a distance. PZO9476
Starsight   Observe the night sky as if it were a clear and unobstructed night. PZO9449
Sure Casting   Treat your CL as 5 higher for the purposes of bypassing SR with the next spell you cast. PZO9435
Technomancy   As detect magic, except detects the presence of technological objects instead of magical objects and grants the Technologist feat for attempting Knowledge (engineering) checks to identify the properties of technological items. If you already possess this feat, you gain a +10 bonus on Knowledge (engineering) checks to identify item properties. TG
True Skill   Gain an insight bonus equal to half your caster level on one skill check. PZO9292
True Strike   +20 on your next attack roll. PZO1110
Aphasia   Prevent a target from understanding language. PZO1134
Bungle   Target takes a -20 penalty on its next attack roll or check. PZO1117
Charm Fey   As charm person, but targets fey. PZO9298
Charm Person   Makes one person your friend. PZO1110
Coward’s Cowl   Enhance a target’s defensive instincts. PZO9464
Deja Vu   Make a creature repeat its actions. PRG:OA
Delusional Pride   Target is penalized on attacks and checks but gains bonus against charms and compulsions. PZO1117
Hypnotism   Fascinates 2d4 HD of creatures. PZO1110
Implant Urge   Implant a subconscious goal into a creature. PZO9292
Keep Watch   You are treated as having a night’s rest even while staying awake PZO9426
Lock Gaze   You compel the target to only look at you for the duration of the spell. PZO1118
Memorize Page F Target perfectly memorizes one page of information. PZO1129
Memory Lapse   Subject forgets events back to last turn. PZO1115
Moment of Greatness   Doubles a morale bonus. PZO1118
Reveal Secrets   Target reveals if it has secret knowledge of a topic. PZO9296
Sleep   Puts 4 HD of creatures into magical slumber. PZO1110
Sow Thought (Changeling)   Plant an idea in the mind of the subject. PZO1121
Unprepared Combatant   Target takes -4 on initiative and Reflex saves. PZO1117
Bestow Planar Infusion I   Grant a target the effects of a planar infusion. PRG:PA
Burning Hands   1d4/level fire damage (max 5d4). PZO1110
Dancing Darkness   You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. PZO9466
Ear-Piercing Scream   Deal sonic damage and daze target. PZO1117
Flare Burst   As flare, but affects all creatures in 10 ft. PZO1115
Floating Disk   Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. PZO1110
Gentle Breeze   Light wind protects one target from clouds, gases, heat, and vapors. PZO1129
Hydraulic Push   Wave of water bull rushes an enemy. PZO1115
Magic Missile   1d4+1 damage; +1 missile per two levels above 1st (max 5). PZO1110
Shocking Grasp   Touch delivers 1d6/level electricity damage (max 5d6). PZO1110
Snowball   Throw a conjured ball of snow at a target. PZO1140
Thunderstomp   Trip one creature within range. PZO1129
Touch of Combustion   Touched target ignites in flame, suffering 1d6 fire damage and possibly catching on fire PZO1121
Unwelcome Halo   Force a halo around a target, preventing it from hiding in the dark. PZO9267
Alter Musical Instrument F Make one instrument sound like a different kind of instrument. PZO1129
Auditory Hallucination   Create a phantasm with auditory effects. PZO1134
Blend   Gain a bonus to Stealth and make checks without cover or concealment. Elf only. PRG:ARG
Blend with Surroundings   Change the appearance of a creature to better blend in with its surroundings. PZO9459
Blurred Movement   As blur, but only while you are moving. PZO1129
Clarion Call   Your voice can be heard across great distances PZO9426
Cloak of Secrets   Filter speech from a given area to sound like a different conversation. PZO9460
Color Spray   Knocks unconscious, blinds, and/or stuns weak creatures. PZO1110
Darting Duplicate   You create an illusory duplicate of yourself that opponents might waste an attack of opportunity on. PZO9455
Dazzling Blade   Your weapon becomes shiny, gaining bonuses to several combat maneuvers PZO9232
Decrepit Disguise   Make an object seem worthless. PRG:OA
Disguise Self   Changes your appearance. PZO1110
Disguise Weapon   Changes one weapon’s appearance. PZO1129
Fool’s Gold (VC)   Disguise copper pieces or silver pieces as gold pieces. PZO1136
Hide Bruises   Disguise a creature’s injuries, making them more difficult to heal. PZO1136
Illusion of Calm   You appear to be standing still, even when you take some actions. PZO1118
Incessant Buzzing   Summon illusory wasps to distract creatures. PZO9296
Lose the Trail   Obscure a target’s tracks when fleeing from a pursuer. PZO9267
Magic Aura   Alters object’s magic aura. PZO1110
Mirror Mantis   Creature sees an looming assassin whenever they see their reflection in a mirror. PZO1138
Negative Reaction   Targeted creature may not positively influence anyone. PZO1118
Open and Shut   Obfuscate whether a door is open or closed. PZO1134
Quintessence   Mask any flaws of or damage to a creature or object. PRG:OA
Shadow Trap   You pin the target’s shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain. PZO9466
Shadow Weapon   Create a quasi-real masterwork weapon. PZO1117
Shadowfade   Become invisibile to creatures using darkvision. PZO9479
Silent Image   Creates minor Illusion of your design. PZO1110
Vanish   As invisibility for 1 round/level (5 max). PZO1115
Ventriloquism   Throws voice for 1 min./level. PZO1110
Bed of Iron   You can sleep comfortably in armor without suffering fatigue. PZO9426
Cause Fear   One creature of 5 HD or less flees for 1d4 rounds. PZO1110
Chill Touch   One touch/level deals 1d6 damage and possibly 1 Str damage. PZO1110
Decompose Corpse   Turn a corpse into a clean skeleton. PZO1117
Depilate   Creature takes -2 penalty to Diplomacy, Intimidate, and Perform for 1 week. PZO9473
Grasping Corpse M Cause a corpse to grab or trip a foe. PZO1135
Interrogation   Target answers questions or suffers pain. PZO1117
Itching Curse   Curse target with a distracting, unbearable itch. PZO9468
Night Blindness   Impair target’s vision as if it were darker. PZO9462
Phantom Blood   Gain temporary hp if Con loss would knock you out or kill you. PZO1129
Positive Pulse   Energy harms undead or bolsters the living. PRG:PA
Preserve   Prevent objects from rotting and spoiling. PZO9296
Ray of Enfeeblement   Ray causes 1d6 Str penalty + 1 per 2 levels. PZO1110
Ray of Sickening   Ray makes the subject sickened. PZO1117
Repair Undead   Heals one undead of 1d8 hp + 1/level (max +5). PZO1129
Restore Corpse   Skeletal corpse grows flesh. PZO1117
Sculpt Corpse   Makes corpse look like another creature. PZO1115
Skin Tag M Curse food or drink to gain a familar connection to the creature . PZO9471
Touch of Blindness   A touch from your hand, which is engulfed in darkness, disrupts a creature’s vision by coating its eyes in supernatural darkness. PZO9466
Undine’s Curse (Undine)   The target loses it’s body’s natural ability to breathe automatically. PZO1121
Unlock Flesh   Stagger a living creature or deal 1d6 damage/level to a corporeal undead. PZO1021
Alchemical Tinkering   Transform one firearm or alchemical item into another one. PZO1121
Alter Winds   Increase/decrease strength of natural winds. PZO1115
Animate Rope   Makes a rope move at your command. PZO1110
Ant Haul   Triples carrying capacity of a creature. PZO1115
Blood Money   Use your blood to create material components for spells. PZO1002
Body Capacitance   Store electricity attacks used against you and release the energy as a touch attack. PZO1129
Bouncy Body   The target’s flesh becomes flexible and rubbery. PZO1130
Break   Gives an object the broken condition. PZO1115
Brightest Night   Grant improved low-light vision to several creatures. PZO9490
Burning Disarm   A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage. PZO9407
Chastise   +5 bonus to convince a target to do what you want or get in trouble with their superiors. PZO9221
Coin Shot   Turn coins into deadly projectiles. PZO9460
Crafter’s Curse   Subject takes –5 on Craft skill checks. PZO1115
Crafter’s Fortune   Subject gains +5 on next Craft check. PZO1115
Damp Powder   Ruins ammunition loaded in the targeted firearm. PZO1118
Dancing Lantern   Animates a lantern that follows you. PZO1115
Emblazon Crest   Your coat of arms is magically displayed on any suitable item you carry. PZO9426
Endothermic Touch DF/M This spell slows the metabolism and other bodily functions of a creature for a short amount of time. PZO1130
Enlarge Person   Humanoid creature doubles in size. PZO1110
Enlarge Tail   Increase the reach and power of your tail. PZO9432
Erase   Mundane or magical writing vanishes. PZO1110
Expeditious Excavation   Moves 5-ft. cubes of earth. PZO1115
Expeditious Retreat   Your base speed increases by 30 ft. PZO1110
Fabricate Bullets M Converts 1 pound of metal into ammunition. PZO1118
Fabricate Disguise   Create a disguise in an instant. PZO1134
Face of the Devourer   Horribly mutate the target’s face, disfiguring it while granting it a natural attack. PZO9267
False Face   Polymorph into a disguised identity. PZO9476
Feather Fall   Objects or creatures fall slowly. PZO1110
Ferment   Affected liquid becomes alcoholic. PZO9296
Forced Quiet   Target cannot make loud noises. PZO1117
Grappling Scarf   Enchanted scarf functions as grappling hook with 100 ft of rope. PZO9481
Gravity Bow   Arrows do damage as though one size category larger. PZO1115
Handy Grapnel   Transform a ropelike object into a retracting grapple. PZO1134
Hide Weapon   Hide a weapon within your own arm. PZO9459
Hobble   Reduce creature’s speed. PZO1136
Jump   Subject gets bonus on Acrobatics checks. PZO1110
Jury-Rig   Removes the broken condition from the targeted object. PZO1118
Keif Vigor M Increase target’s strength with consumption of pesh. PZO9462
Keyhole   Create a keyhole in any door or enlarge an existing keyhole. PZO90143
Liberating Command   Target makes an Escape Artist check as an immediate action and gains a bonus on it. PZO1118
Lighten Object   One object weighs half as much as normal PZO9418
Long Arm   Your arms lengthen, giving you extra reach. PZO1129
Longshot   Grants a +10-foot bonus to the range increment for any ranged weapon fired. PZO1118
Lucky Number   Tweak tiny variables in a creature’s immediate future. PZO9269
Magic Weapon   Weapon gains +1 bonus. PZO1110
Marid’s Mastery   If target and opponent are touching water +1 bonus on attack and damage rolls, otherwise -4. PZO1121
Mirror Polish   Polish a metal item until it’s usable as a mirror. PZO1129
Mirror Strike   You may strike multiple opponents with a single attack. PZO1118
Monkey Fish   Gain a climb speed and a swim speed of 10 ft. for a time. PZO1129
Pattern Recognition (3.5)   Gain an insight bonus on Search checks and Survival checks to follow tracks. PZO9401
Poisoned Egg   You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save). PZO9267
Polypurpose Panacea   Gain a relaxing or entertaining effect. PZO1117
Recharge Innate Magic   Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. PZO1121
Reduce Person   Humanoid creature halves in size. PZO1110
Refine Improvised Weapon   Transform improvised weapon into a masterwork simple or martial weapon. PZO1129
Reinforce Armaments   Temporarily mitigates the fragile quality in targeted weapon or armor. PZO1118
Sculpted Cape   Enchanted cape stiffens and can bear weight. PZO9481
Snapdragon Fireworks   Create 1 dragon firework/level. PZO1117
Spirit Share   Grant beneficial liquids with a touch. PZO9296
Stone Fist   Your unarmed strikes are lethal. PZO1115
Strong Wings   Touched target’s wings grow more powerful, increasing its fly speed by +10 ft. and maneuverability by one category (to a maximum of good). PZO1121
Sundering Shards   Sundered item explodes, dealing 1d6 damage to adjacent creatures. PZO1129
Swift Girding   Your allies are instantly suited up PZO9426
Touch of Gracelessness   Subject loses 1d6 + 1 Dex/two levels and is prone to falling down. PZO1115
Touch of the Sea   Swim speed becomes 30 ft. PZO1115
Transfer Tattoo   Move a magic tattoo from one creature to another. PZO9237
Tripvine   Animate a rope/vine/etc. to trip nearby creatures. PZO9221
Unerring Weapon   Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit. PZO1118
Unhallowed Blows   One natural weapon or unarmed strike of subject undead gets +1 on attack and damage rolls. PZO9486
Urban Grace (Half-Elf)   Move through crowds and urban settings with ease. PZO1121
Vocal Alteration   Disguise target’s voice. PZO1117
Weaken Powder   Targeted firearm’s ammunition halves the firearm’s range and imposes a –2 penalty on damage rolls. PZO1118
Windy Escape   You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10/magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack. PZO1121
Wizened Appearance   Make a target appear as an older version of itself. PZO1134
Youthful Appearance   Target appears younger. PZO1117
2nd-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Anti-Summoning Shield   Within the area of effect, this spell impedes the use of spells of the summoning subschool and other effects that summon creatures. PZO9437
Arcane Lock M Magically locks a portal or chest. PZO1110
Book Ward   As protection from energy, except lasts much longer and only protects against acid and fire damage. PZO9211
Bullet Shield   You gain a +4 deflection bonus to AC against firearm attacks. PZO1118
Bullet Ward F Adamantine bullets intercept firearm attacks. PZO1129
Crimson Confession   Touching the marked object or area turns one’s skin red. PZO1129
Death from Below   Grant bonus to AC against larger creatures. PZO1121
Diminished Detection   Reduce the areas of divination spells for the purpose of targeting you. PZO9292
Disrupt Link   The target has her link with her bonded creature temporarily severed. PZO9454
Endure Elements, Communal   As endure elements, but you may divide the duration among creatures touched. PZO1118
Escape Alarm   As alarm, but alerts you when a creature leaves the area. PZO1136
Escaping Ward   Move 5 feet away from a larger attacking creature as an immediate action. PZO1121
Gird Ally   You create a magical field around summoned creatures you control that deflects attacks made against them. The targets gain a deflection bonus to their AC equal to 1 + 1 for every 6 caster levels you possess (maximum +4 deflection bonus at 18th level) PZO9458
Influence Wild Magic   Stabilize an area of primal magic. PZO9486
Miserable Pity   Opponents cannot attack a pathetic creature. PZO1117
Nondetection, Lesser   As nondetection, but only protects against spells that target an area. PZO9468
Obscure Object   Masks object against scrying. PZO1110
Painful Revelation   Damage creature who recognizes an illusion for what it is. PZO9296
Protection from Arrows   Subject gains DR 10/magic against ranged attacks. PZO1110
Protection from Chaos, Communal   As protection from chaos, but you may divide the duration among creatures touched. PZO1118
Protection from Evil, Communal   As protection from evil, but you may divide the duration among creatures touched. PZO1118
Protection from Good, Communal   As protection from good, but you may divide the duration among creatures touched. PZO1118
Protection from Law, Communal   As protection from law, but you may divide the duration among creatures touched. PZO1118
Protection from Technology   +2 to AC and saves, plus additional protection against technology. PZO9272
Radiation Ward   Protect a creature against radiation. PZO9479
Resist Energy   Ignores first 10 (or more) points of damage per attack from specified energy type. PZO1110
Suppress Charms and Compulsions   You can grant a bonus to saving throws against charms and compulsions or suppress an existing, in-effect charm or compulsion. PRG:AG
Warding Weapon F The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity. PZO1118
With the Wind   Protect a target from being blown away by wind of less than windstorm force. PZO1140
Acid Arrow   Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. PZO1110
Ally Across Time   Summon a duplicate of yourself from a parallel world to aid another. PZO9480
Alter Summoned Monster   You swap a creature summoned by a Conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature’s ally spell PZO9458
Apport Object   Send or receive a small object via teleportation. PRG:OA
Arrow Eruption   Creates duplicates of killing arrow. PZO1115
Blade Tutor’s Spirit   Attack penalties you choose to suffer are reduced. PZO9455
Callback   If your familiar takes hp damage while within range of this spell, it immediately teleports to your space after the damage is applied. PZO9454
Cloud of Seasickness   As stinking cloud, except as noted and creatures are sickened instead of nauseated. PAP55:WM
Create Pit F Creates an extradimensional pit. PZO1115
Cushioning Bands   Force bands protect against crushing. PZO1117
Dust of Twilight   Black particles extinguish light sources within area. PZO1115
Euphoric Cloud M Fog obscures vision and fascinates living creatures. PZO1129
Fiery Shuriken M Calls forth several fiery projectiles ready to be flung at opponents. PZO1118
Fog Cloud   Fog obscures vision. PZO1110
Garden of Peril   Grow a group of poisonous mushrooms. PZO9459
Glitterdust   Blinds creatures, outlines invisible creatures. PZO1110
Instant Weapon   You create a masterwork melee weapon sized appropriately for you from opaque force. As a force effect, it can strike and damage incorporeal creatures. PZO9455
Lead Plating   Enclose the target in a thin sheath of lead. PZO9432
Mount, Communal   As mount, but you may divide the duration among creatures touched. PZO1118
Mud Buddy   You create a Small minion out of mud, and it obeys your commands. PZO1130
Reloading Hands   Loads a single shot into your weapon every round. PZO1118
Retrieve Item   Call an item instantly to you hand from nearby by speaking a special word and snapping your fingers. The spell fails if the item is in the possession of another creature. PZO9220
Returning Weapon   Grants a weapon the returning special weapon quality. PZO1118
River Whip   Create a whip of water that you wield as a weapon. PZO1129
Rock Whip   Create a whip that passes through unworked stone. PZO9479
Shackle   You summon a set of Small or Medium masterwork restraints into being. PZO9293
Slick Walls   Increase the DC of Climb checks in the area. PZO9478
Slipstream   Wave boosts creature’s speed. PZO1115
Stone Call   2d6 damage to all creatures in area. PZO1115
Stone Discus   Flying discus deals bludgeoning or slashing damage. PZO1129
Storm of Blades   Create swords and propel them towards your target. PZO9441
Summon Cacodaemon   Summon a cacodaemon. PZO9239
Summon Monster II   Summons extraplanar creature to fight for you. PZO1110
Summon Swarm   Summons swarm of bats, rats, or spiders. PZO1110
Vine Strike   Enhance one of your natural or unarmed attacks with thorny vine growth. PZO1140
Web   Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. PZO1110
Web Shelter   Create a comfortable shelter made of webbing. PZO1117
Whip of Spiders   Create a whip made of poisonous spiders. PZO1129
Anticipate Thoughts   Gain increasing bonuses to AC and on attack rolls and damage rolls against one creature. PRG:OA
Blood Transcription   Wizard Only. Learn a spell from the target’s blood. PZO1117
Carrion Compass   You are lead to an undead creature’s most recent controller or the cause of the creature’s undeath. PZO9444
Commune with Birds   You can ask birds a question. PZO1121
Create Treasure Map M Creates treasure map out of a creature’s corpse. PZO1115
Detect Magic, Greater   As detect magic, but learn more information. PZO1134
Detect Thoughts   Allows “listening” to surface thoughts. PZO1110
Determine Depth   With a touch, you determine the exact thickness of a wall, ceiling, or other solid barrier. PZO9430
Elemental Speech   Enables you to speak to elementals and some creatures. PZO1115
Embrace Destiny   Roll d20; before end of spell, use roll to replace another d20 roll before the die is rolled. PZO9246
Enchantment Sight   See enchantment spells active on creatures. PZO9476
Identifier’s Eye   As per detect magic, except affecting a creature you touch. PZO9487
Know Peerage   Target uses your Knowledge (nobility) ranks. PZO1134
Locate Object   Senses direction toward object (specific or type). PZO1110
Locate Portal   Detect portals within range. PZO9298
Page-Bound Epiphany   Fill an empty book with knowledge on a topic from around the world. PZO9435
Psychic Reading   Read surface thoughts to learn information about a subject. PRG:OA
Reveal True Shape (3.5) M Reveal the true form of a magically disguised/transformed creature. PZO9019
Secret Speech   Send secret messages to others within normal speech. PZO9267
See Invisibility   Reveals invisible creatures or objects. PZO1110
Sense Vitals   Gain the ability to sneak attack. PZO9459
Share Language   Subject understands chosen language. PZO1115
Share Memory   Share one memory with the target. PZO1117
Spell Gauge   You learn the spells known or prepared by the target. PZO9418
Storm Sight   Spread your senses through a storm, learning about other creatures affected by the weather. PZO1138
Track Ship   Track a ships location and movement with the aid of a nautical chart and a piece of the ship to be tracked. PZO9422
Trapfinder’s Focus M Grant the trapfinding ability or a +5 Disable Device bonus. PCS:PSFG
Twisted Futures   A creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result. PZO9453
Undeath Sense   As per detect undead, but affecting a creature you touch. PZO9487
Adoration   You gain a bonus on Diplomacy checks and performance combat checks. PZO1118
Arcane Disruption   This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. ACO
Aura of Distraction   Aura of psychic noise makes concentration difficult. PZO9477
Bestow Insight   Target gain insight bonus on skill checks and is considered trained in that skill. PZO1121
Bestow Weapon Proficiency   Grants a creature proficiency in a single weapon for short period of time. PZO1118
Compassionate Ally   Target is compelled to help injured ally. PZO1117
Compel Tongue   As share language, but target can only speak and write in the language imparted. PZO9462
Compulsive Liar   Prevent target from speaking the truth. PZO1134
Covetous Urge   Target is compelled to steal valuable objects. PZO1136
Daze Monster   Living creature of 6 HD or less loses its next action. PZO1110
Delay Pain   Ignore pain for 1 hour/level. PZO1117
Demand Offering   Make a creature give you an object it’s holding. PRG:OA
Haunting Reminder   After Intimidating a creature, make it afraid of your retribution. PZO1138
Heckle   You shift the target’s attitude one category toward hostile regarding you and everyone within 30 feet of it at the time the spell is cast. PZO9465
Hidden Presence   Prevent creatures from noticing your presence. PZO1134
Hideous Laughter   Subject loses actions for 1 round/level. PZO1110
Hoodwink   Distort all of the targets senses. PZO1136
Intensify Psyche   Amplify the targets emotions. PZO9479
Investigative Mind   Roll twice and take the higher roll when using certain mental skills. PZO1129
Mortal Terror   Frighten creature with an existential crisis. PZO9480
Oppressive Boredom   Target loses its next action. PZO1117
Passing Fancy   When you cast this spell, you dictate one specific topic or recent event and instill a magical obsession with that subject within the target. PZO9469
Qualm   Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing. PZO1118
Seducer’s Eyes   You become more attractive to those around you. PZO9418
Sensory Overload   Make concentrating difficult for a creautre, forcing a save to perform standard or full-round actions. PZO9477
Tactical Acumen   You gain an additional +1 on attack rolls or to AC due to battlefield positioning. PZO1118
Touch of Idiocy   Subject takes 1d6 penalty to Int, Wis, and Cha. PZO1110
Touch of Mercy   The target creature deals only nonlethal damage with all of its weapon attacks. PZO9431
Unnatural Lust   Target is compelled to kiss or caress another creature. PZO1117
Admonishing Ray (3.5)   You fire one nonlethal force ray plus one additional ray for every four levels (maximum three rays). Each ray deals 4d6 points of nonlethal damage. PZO9405
Aggressive Thundercloud   Flying storm cloud deals 3d6 electricity damage. PZO1129
Beacon of Guilt   Cursed object highlights creatures that attempt to take it. PZO1136
Burning Arc   Create an arc of flame that burns one target plus one additional target/3 levels for 1d6 fire dmg/CL (maximum 10d6). Reduce the damage by 1/2 (rounded down) for every additional target the discharge arcs to. PZO9417
Burning Gaze   Inflict 1d6 fire damage to creature by looking at it. PZO1115
Burst of Radiance   Fills area with shimmering light, blinding (or dazzling) creatures for 1d4 rounds and damaging evil creatures. PZO9431
Contact Entity I M Ask eldritch entities to find and converse with you. PZO1135
Continual Flame M Makes a permanent, heatless light. PZO1110
Darkness   20-ft. radius of supernatural shadow. PZO1110
Defensive Shock   Electricity damages your attackers. PZO1117
Elemental Touch   Gain energy damage touch attack. PZO1115
Fiery Runes   You charge a weapon with a magic rune of fire. PZO9455
Fire Breath   Exhale a cone of flame at will. PZO1115
Fire Sneeze   Launch flaming, forceful phlegm at your enemies. PZO9419
Flaming Sphere   Rolling ball of fire deals 3d6 fire damage. PZO1110
Flickering Lights   Create an area of inconsistent lighting. PZO1135
Flurry of Snowballs   Cone-shaped blast of snowballs deals 4d6 cold damage. PZO9428
Force Sword   You create a longsword of pure force sized appropriately for you that you can wield or give to another creature. PZO9465
Frigid Touch   Target takes cold damage and is staggered. PZO1117
Frost Fall   The area is covered in a chilling frost. PZO1118
Ghost Whip   Create a ghost touch whip that passes through objects. PRG:OA
Gust of Wind   Blows away or knocks down smaller creatures. PZO1110
Gusting Sphere   Ball of wind can bull rush creatures inflicting 1d6 nonlethal damage. PZO1121
Ice Slick   You create a blast of intense cold, coating all solid surfaces in the area with a thin coating of ice. PZO1130
Imbue with Elemental Might   As imbue with spell ability except it transfers the use of elemental assault ability. PZO1121
Light Prison   Surround a creature with a light prison, damaging and blinding it if it attempts to escape. PZO9267
Molten Orb   Molten metal splash weapon deals 2d6 fire damage plus ongoing damage. PZO1129
Pilfering Hand   You may seize an object or manipulate it from afar. PZO1118
Protective Penumbra   Shadow protects the target from light. PZO1117
Revealing Light   As light, but hampers Stealth checks. PZO9478
Ricochet Shot   Imbues a projectile weapon to give its ammunition the ability to ricochet. PZO1118
Scorching Ray   Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3). PZO1110
Shatter   Sonic energy damages objects or crystalline creatures. PZO1110
Sonic Scream   Create a cone of damaging sound at will. PZO1129
Spontaneous Immolation   Target takes 3d6 points of fire damage and catches on fire. PZO1118
Telekinetic Strikes   Imbue a creature’s limbs with force, adding damage to unarmed strikes. PZO9477
Veil of Ash (3.5)   Conjure a small cloud of burning ash in the target’s face. PZO9024
Assumed Likeness   Cloak yourself in a phantasm that ellicits certain emotions from observing creatures. PZO9292
Blur   Attacks miss subject 20% of the time. PZO1110
Body Double   Change one creature to look and act like another. PZO9459
Dark Whispers   Whisper through the shadows. PZO1134
Disguise Other   As disguise self, but affects you or another. PZO1117
Familiar Figment   Create an illusory duplicate of your familiar to fool enemies. PZO9429
Ghostly Disguise   You look like a ghost of yourself. PZO1117
Haunting Mists   Creatures are shaken and take Wis damage. PZO1117
Hidden Blades   Render a target weapon or up to 50 pieces of ammo invisible, granting the wielder a bonus on Sleight of Hand checks made to conceal the weapon or ammunition and to Bluff checks to feint with the weapon or ammo. PZO9468
Hypnotic Pattern   Fascinates 2d4 + level HD of creatures. PZO1110
Illusory Maze   Create an illusion of an ever-changing maze of glass. PZO9283
Invisibility   Subject is invisible for 1 min./level or until it attacks. PZO1110
Invisibility Bubble   As >invisibility, but altered to work better underwater. PZO92102
Jitterbugs   Targets gets –4 penalty on all Dex and Dex-based skill checks, and cannot take the delay, ready, or total defense actions. PZO1121
Mad Hallucination   Target takes penalties to mental actions. PZO1117
Magic Mouth M Object speaks once when triggered. PZO1110
Minor Image   As silent image, plus some sound. PZO1110
Mirror Image   Creates decoy duplicates of you. PZO1110
Misdirection   Misleads divinations for 1 creature or object. PZO1110
Obscured Script   Make the text on a page more difficult to decipher. PZO1138
Paranoia   Target becomes hostile to all creatures. PRG:OA
Peerless Integrity   Conceal the alignment of creatures from divination magic. PZO9462
Phantom Trap M Makes item seem trapped. PZO1110
Planetarium   Project a current image of the nighty sky in places you would normally be unable to view it. PZO9449
Raiment of Command   Cloak yourself in an illusion of authority. PZO1002
Searching Shadows   Shadows search for a creature or object in range. PZO9292
Secret Sign   Invisibly inscribe a small mark or message on a creature or object. PZO9462
Semblance of Flesh   Disguise a construct as a creature of flesh. PZO9086
Shadow Anchor   Target needs to make a bull rush to move more than 5 feet away from his current square. PZO1121
Shadow Claws   Claws of shadow deal slashing damage and Strength damage. PZO1136
Shifted Steps   Make a target sound as if elsewhere. PZO1134
Silent Table   Give yourself privacy by muffling sound leaving the area. PZO1129
Symbol of Mirroring M Triggered rune creates mirror images. PZO1117
Sympathetic Aura   As magic aura, but affects all similar objects in a 5-foot radius. PZO1138
Twilight Haze   Illusory fog obscures vision. PZO1129
Umbral Weapon   1/rnd wielder of target touched melee weapon can reroll a failed attack roll. If reroll hits, the attacked creature suffers 1d8 cold damage, plus 1 per 2 caster levels (maximum 1d8+10). PZO9455
Blindness/Deafness   Makes subject blinded or deafened. PZO1110
Blood in the Water DF While the spell is in effect, all sharks, feeders in the depths, and creatures with the blood frenzy ability in the area gain a +2 bonus to Strength and Constitution and take a –2 penalty to AC. PZO1130
Bloodbath F Cause yourself and enemies to bleed. PZO1135
Bloody Tears and Jagged Smile   Become more intimidating with black eyes that weep blood and turn your teeth into jagged fangs. PZO9071
Bone Fists   The bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. PZO9468
Boneshaker F Momentarily control a living or undead creature’s skeleton. PZO1135
Brow Gasher   Slashing weapon deals bleed damage to an opponent’s head. PZO1118
Command Undead   Undead creature obeys your commands. PZO1110
Companion Life Link   Sense whenever your companion is wounded and call out to it in a time of need. PZO1129
Corpse Lanterns   Create a sickly version of dancing lights. PZO9235
Crafter’s Nightmare   Create a poltergeist to disrupt crafting and spellcasting. PZO9471
Curse Terrain, Lesser M Curse an area with three mild hazards. PZO1135
Defending Bone   You animate a bone which gives you damage reduction 5/bludgeoning. PZO9202
Defoliate   You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or a 10-foot-radius spread. PZO9412
Drain Construct   Incapacitate a construct by draining its animating force. PZO9486
Dress Corpse   Doctor the evidence on a corpse. PZO1134
False Life   Gain 1d10 temporary hp + 1/level (max +10). PZO1110
Ghoul Hunger   Awaken an unnatural hunger in the target, causing it to seek out humanoid flesh. PZO9267
Ghoul Touch   Paralyzes one subject, which exudes stench that makes those nearby sickened. PZO1110
Languid Venom   Delay a poison’s onset and hide its presence. PZO1134
Life Pact   Affected creatures automatically donate hp to stabilize fallen ally. PZO1129
Limp Lash   Create a magical noose around target’s head, possibly paralyzing them. PZO9419
Lipstitch   Sew the target’s lips together. PZO9235
Mathematical Curse   Use the Path of Numbers to place a mathematical curse on someone. PZO9269
Pernicious Poison   Target takes a -4 penalty against poison. PZO1117
Scare   Frightens creatures of less than 6 HD. PZO1110
Sentry Skull M Turn a severed head into a magical sentry. PZO1121
Shared Suffering F Deal damage to another creature by harming yourself. PZO9269
Skinsend   Animate and possess your own skin as if it were a separate creature. PZO1117
Spectral Hand   Creates disembodied glowing hand to deliver touch attacks. PZO1110
Steal Voice   Target gains the croaking spellblight. PZO1117
Stricken Heart   Touch attack deals 2d6 damage and staggers target. PZO1129
Touch of Bloodletting   This spell causes existing wounds on a target to bleed profusely. PZO9267
Unsettling Presence   Inflict creatures with paranoia and be repulsive to others. PZO9471
Unshakable Chill   Target is afflicted with severe cold. PZO1117
Aboleth’s Lung   Targets gain the ability to breathe water but can no longer breathe air. PZO1121
Accelerate Poison   Hastens targeted poison’s onset. PZO1115
Adhesive Blood   Attackers’ weapons stick to your gluey blood. PZO1129
Air Step   Tread unsteadily on air, with limitations. PZO1129
Alter Self   Assume form of a Small or Medium humanoid. PZO1110
Amplify Stench   You amplify your natural stench special ability—its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. PZO1130
Angelic Aspect, Lesser   You gain low-light vision, acid and cold resistance 5, and the benefits of protection from evil. PZO9431
Animal Aspect   You gain some of the beneficial qualities of an animal. PZO1118
Ant Haul, Communal   As ant haul, but you may divide the duration among creatures touched. PZO1118
Ashen Path   Allow one or more creatures to ignore airborne effects and see through magical smoke and fog. PZO9490
Badger’s Ferocity   Weapons are keen while you concentrate. PZO1117
Bear’s Endurance   Subject gains +4 to Con for 1 min./level. PZO1110
Billowing Skirt   Enchanted skirt slows your fall and allows you to hover. PZO9481
Blood Armor   Your blood hardens when you are wounded, increasing your AC. PZO1129
Blood Blaze   Aura that makes injured creatures spray burning blood. PZO1121
Boiling Blood   Targets take fire damage; orcs get +2 Strength. PZO1117
Brittle Portal   Reduce the hardness of objects within the area. PZO9267
Bull’s Strength   Subject gains +4 to Str for 1 min./level. PZO1110
Buoyancy   Several creatures or objects become very buoyant, floating automatically and must struggle to submerge. PZO9422
Carry Companion   Your companion creature is transformed into a miniature statue which you can carry. PZO9426
Cat’s Grace   Subject gains +4 to Dex for 1 min./level. PZO1110
Celestial Companion   Give your companion protections against evil creatures. PZO9492
Certain Grip   You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD. PZO1118
Codespeak   Speak, read, and write a new code language. PZO1134
Darkvision   See 60 ft. in total darkness. PZO1110
Destabilize Powder   Ammunition in the targeted firearm is prone to misfire. PZO1118
Diminish Resistance   Weaken a creature’s resistance to one type of energy. PRG:PA
Disfiguring Touch   Target becomes disfigured. PZO1117
Dragonvoice   Emulate the vocal inflections of dragons. PZO9434
Eagle’s Splendor   Subject gains +4 to Cha for 1 min./level. PZO1110
Eldritch Conduit   Use an enemy as a point of origin for a cone, cylinder, line, or sphere spell. PZO9237
Eroding Ray   Ranged touch attack deals 2d6 to construct or object, +1 ray/four levels (max 3). PZO9492
Extreme Flexibility   Gain a bonus to AC, on Escape Artist checks, and when grappling. PZO1129
False Age   Change to become one age category younger or older. PZO9491
Fear the Sun   Targets that fail the saving throw gain light blindness. If you cast this spell in the presence of bright light, any target that fails its save is blinded immediately, and dazzled starting at the beginning of its first turn. PZO9466
Fleeting Defect   Cause a single object to become broken. Can also disrupt a construct’s animating force. PZO9462
Fleshcurdle   Cause target’s limbs to mutate to hamper attacks, defense, or movement. PZO9237
Fleshy Facade   Alter your appearance to appear living. PZO1130
Fool’s Gold   Those who possess gold pieces you have cast this spell on are more vulnerable to your magics. PZO9465
Fox’s Cunning   Subject gains +4 to Int for 1 min./level. PZO1110
Full Pouch   You cast this spell as you draw out a consumable alchemical item to use. The item divides itself into two nearly identical copies and the newly separated one is delivered into your hand. The new item functions as the original in all ways except the copied item suffers a slight reduction in quality. PZO9465
Fungal Blisters   Develop a small number of fungal growths which burst as you take damage, choking your enemies with harmful spores. PZO90119
Glide   You take no falling damage, move 60 ft./round while falling. PZO1115
Grasping Vine (Vine Leshy)   Sprout a 20-ft long vine that can assist with numerous tasks. PZO1140
Greensight   Grant a target the ability to see through plant matter as if it were transparent. PZO1140
Harmless Form   Transform the target into a “harmless” animal. PZO9460
Hidden Knowledge   You purposely forget some information which is transcribed upon you in the form of a tattoo. PC:SDPG
Human Potential   The target chooses one ability score and gains a +2 enhancement bonus to that ability score. The bonus confers the usual benefit to skills and abilities based on the ability enhanced, but does not affect bonus spells or skill ranks. PZO9465
Kinetic Reverberation   Channels the force of an enemy’s attack back into its weapon. PZO1118
Knock   Opens locked or magically sealed door. PZO1110
Levitate   Subject moves up and down at your direction. PZO1110
Mage’s Crawl Space   Create a personal hideaway in a surface. PZO9479
Magic Siege Engine   Siege gains +1 on targeting and damage rolls. PZO1118
Make Whole   Repairs an object. PZO1110
Mark of Blood   Imbue some of your life force into a creature, being able to permanently detect its location. PZO1138
Masterwork Transformation M Make a normal item into a masterwork one. PZO1117
Merge with Familiar   Merge the body of your familiar or spirit animal into your own. PZO1140
Mirror Hideaway   As many as eight creatures hide in an extradimensional space. PZO1129
Owl’s Wisdom   Subject gains +4 to Wis for 1 min./level. PZO1110
Pouncing Fury   Make a full attack with your claws after a charge. PZO1140
Pyrotechnics   Turns fire into blinding light or thick smoke. PZO1110
Quick Change   Use change shape as a swift action and surprise foes. PZO1135
Raven’s Flight   You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. PZO9456
Recoil Fire   Ammunition in the targeted firearm generates excessive recoil. PZO1118
Reinforce Armaments, Communal   As reinforce armaments, but you may divide the duration among objects touched. PZO1118
Remarkable Legerdemain   Conceal items with uncanny skill. PZO9462
Rope Trick   As many as eight creatures hide in extradimensional space. PZO1110
Rune of Rule M Bestow upon a creature one of the seven runes of rule. PZO1138
Scale Spikes DF/M When the target is affected by this spell, its scales grow jagged spikes. These spikes act like +1 armor spikes. The subject is automatically considered proficient with these scale spikes. PZO1130
Sculpt Simulacrum   Alter a simulacrum’s appearance. PZO1117
Silk To Steel   Use a scarf as a shield or whip. PZO1117
Snow Shape   As stone shape except with snow. You can create simple weapons composed of ice that last for 24 hours before melting. PZO9417
Solidify Earth   Harden earth and stone, impeding burrowing creatures. PZO9478
Spider Climb   Grants ability to walk on walls and ceilings. PZO1110
Splinter Spell Resistance   You create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack. PZO9465
Squeeze (Vishkanya)   Increase the target’s flexibility, allowing it to move through tight spaces and squeeze with ease. PZO1121
Stabilize Powder   Ammunition in the targeted firearm is less likely to misfire. PZO1118
Staggering Fall   Cause additional damage to a falling creature. PZO9232
Steal Breath   You pull the breath from a creature’s lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components. PZO1121
Steal Size   Reduce one humanoid’s size by one size category (if it is larger than you) and you grow one size category. PZO9453
Stone Throwing   The subject gains the rock throwing and rock catching abilities usable with solid, inflexible objects with hardness of at least 5. PZO9453
Sun’s Disdain   Curse a creature, giving it light blindness and making it susceptible to light spells. PZO1138
Tattoo Potion M Cause a potion to turn into a spell tattoo when it is drunk. PZO9237
Tears to Wine   This spell turns nonmagic liquids into mead or wine of average quality. PZO9465
Telekinetic Assembly F Assembles a siege engine using 1 fewer worker for every two caster levels. PZO1118
Telekinetic Volley   Up to one touched object per level weighing up to 5 lbs. each levitates in your space and you can attack with them. PZO9452
Thunder Fire   Ammunition in the targeted firearm deafens opponents. PZO1118
Time Shudder   Nearby creatures are affected by haste or slow each round. PZO1129
Transmute Wine to Blood   Transform a bottle of fine wine into a pint of animal blood. PZO9427
Tremor Blast   You create a minor earthquake that can trip creatures. PZO9267
Twisted Space   Targeted creature’s attacks target a random square instead of the intended target. PZO1118
Visualization of the Body M You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element. PZO9472
Visualization of the Mind M You enhance a single aspect of your mind, nurturing and empowering it. PZO9472
Whispering Wind   Sends a short message 1 mile/level. PZO1110
Winged Sword   Target weapon grows small feathered wings and acts as if it had the throwing weapon special ability. PZO9465
3rd-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Ablative Sphere M An immobile, crystalline, globe provides you with improved cover but does not block line of sight or line of effect. PZO9417
Allied Cloak   Enchanted cloak grants shield bonus to AC and can use aid another on you once per round. PZO9481
Blade Snare   This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted. PZO9267
Clay Skin   Grants DR 5/Adamantine. PZO9487
Cloak of Winds   Creates a screen of wind around you. PZO1115
Discharge   Dissipate the charges from a technical object or hamper a creature with the robot subtype. PZO9272
Dispel Magic   Cancels one magical spell or effect. PZO1110
Dragon Turtle Shell   Treat the natural attack damage of a creature attacking you as five sizes smaller. PZO9434
Dweomer Retaliation   Gain hit points and damage your opponent immediately after counterspelling a spell. PZO9407
Explosive Runes   Deals 6d6 damage when read. PZO1110
Guardian Monument, Lesser   An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PZO9465
Guarding Knowledge   Gain a +4 insight bonus on saving throws vs a creature’s abilitiy you have identified with a Knowledge check. PZO9478
Magic Circle against Chaos/Evil/Good/Law   As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Nondetection M Hides subject from Divination, scrying. PZO1110
Numerological Resistance   Use the Path of Numbers to grant your allies resilience in the face of elemental dangers. PZO9269
Protection from Arrows, Communal   As protection from arrows, but you may divide the duration among creatures touched. PZO1118
Protection from Energy   Absorbs 12 points/level of damage from one kind of energy. PZO1110
Quell Energy   You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. PZO9461
Resist Energy, Communal   As resist energy, but you may divide the duration among creatures touched. PZO1118
Rune of Warding M Place a visible glyph of warding to protect a door or other entryway. PZO9408
Scales of Deflection   Brilliant draconic iconography matching your draconic heritage. PZO9470
Selective Alarm   As alarm, but only against selected creatures. PZO1134
Shield Companion   As shield other, but affecting your companion creature. PZO1129
Stunning Barrier, Greater   Magical field grants a +2 bonus to AC and on saves, and stuns multiple creatures attacking you. PZO1129
Ablative Barrier F Surrounds the target with layers of force. PZO1118
Apport Animal   Send or receive a Tiny or smaller animal via teleportation. PRG:OA
Aqueous Orb   Creates rolling sphere of water. PZO1115
Ash Storm   Hamper vision and movement. PZO1117
Conjure Carriage   Create a fine carriage. PZO1134
Draconic Ally M Creates a semi-living intelligent draconic servant that loyally obeys and serves you. PZO9470
Evaluator’s Lens   Summon a lens of force to help protect yourself from figments/patterns or identify items. PZO9462
Fleshwarping Swarm (Drow) R As summon swarm, but the swarm makes creatures more susceptible to transmutation spells along with penalizing Dexterity. PZO9280
Force Anchor   Ranged touch attack deals a target 1d4 points of force damage per 2 caster levels (max 5d4) and becomes lodged in the target limiting it’s movement. PZO9444
Gloomblind Bolts   Ranged touch attack that deals 4d6 negative energy, 1 bolt +1/four levels (max 3). PZO1121
Grasping Tentacles   Use a mass of tentacles to perform dirty tricks. PZO9459
Guardian Wasps   Summon a swarm of wasps to ward and area. PZO9292
Ice Spears   Cause icy spears to strike foes for 2d6 piercing and 2d6 cold damage; can knock foes down. PZO9237
Infernal Challenger   This spell summons a bearded devil, causing it to appear where you designate. PZO9293
Iron Stake   Hurl a spike of cold iron at a foe. PZO1140
Irradiate   Flood an area with dangerous radiation. PZO9272
Knell of the Depths   Imbue someone with a curse that causes them to sink quickly in water and suffer a -10 penalty to Swim checks. PZO9485
Leshy Swarm R Call for a leshy swarm to aid you. PZO1140
Mad Monkeys   Summon a swarm of mischievous monkeys. PZO1117
Minor Reversion   Store a replica of yourself in the Akashic Record, end the spell when injured to be healed 1d8+1/level . PZO9492
Nauseating Trail   Creature leaves a trail of stinking cloud squares. PZO1129
Pellet Blast M Creates an explosion of conjured metal pellets. PZO1118
Penumbral Disguise   You mask your features with shadowy illumination. PZO9466
Phantom Driver   Conjures a phantom to drive vehicles. PZO1118
Phantom Steed   Magic horse appears for 1 hour/level. PZO1110
Phase Step   As per dimension door, but with more restrictions and affecting a creature you touch. PZO9487
Planar Inquiry   This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PZO9465
Rain of Frogs   Summon a swarm of poisonous frogs. PZO1117
Returning Weapon, Communal   As returning weapon, but you may divide the duration among weapons touched. PZO1118
Secret Coffer   As secret chest, except the coffer is smaller and can only remain on the Ethereal Plane for a short time. PZO9462
Sepia Snake Sigil M Creates text symbol that immobilizes reader. PZO1110
Silver Darts   Cone of silver darts deals 1d6 piercing damage/level, less against armored targets. PZO1129
Sleet Storm   Hampers vision and movement. PZO1110
Spectral Scout   Summon a spectral animal to scout for you. PZO90116
Spiked Pit   As create pit, but filled with spikes. PZO1115
Stinking Cloud   Nauseating vapors, 1 round/level. PZO1110
Storm Step   You are able to transport yourself a short distance by taking the form of a furious, sizzling bolt of elemental electricity. PZO9447
Summon Monster III   Summons extraplanar creature to fight for you. PZO1110
Summon Totem Creature   As summon nature’s ally III except for different creatures as options. PZO9417
Sundered Serpent Coil   As black tentacles, except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach. As a standard action, you can command the snake to release its grappled target and direct it to attack a different creature. PZO1130
Swarm of Fangs   You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. PZO1130
Swipe   Attempt to magically wrest an item from the target. PZO1002
Unseen Engineers   Conjure a small team of tiny engineers to construct a trap for you. PZO9432
Urban Step   Step into one doorway and out another. PZO1134
Wall of Mist   Create a wall of mist that creates concealment. PZO9483
Waves of Blood   A cone of blood pushes creatures, sickens them, and makes the ground slick. PZO1135
Arcane Sight   Magical auras become visible to you. PZO1110
Aura Sight   Alignment auras become visible to you. PZO1129
Blood Biography   Learn about a creature with its blood. PZO1115
Clairaudience/Clairvoyance   Hear or see at a distance for 1 min./level. PZO1110
Cleromancy   Use rolled dice to grant luck bonuses to future spells. PZO9269
Detect Anxieties   Learn what makes creatures anxious. PZO1134
Detect Desires   Learn what creatures desire. PZO1134
Detect Mindscape   Sense the presence and attributes of mindscapes. PRG:OA
Discern Value F You can quickly analyze the monetary value of objects and identify which are most valuable to an average trader. PZO9430
Domination Link   Read thought echoes of a creature mentally controlling another. PZO9427
Find Fault   You instantly learn many of the target’s weaknesses. PZO9465
Fortune’s Path MF Gain a glimpse of the future. PZO9488
Gilded Whispers M Use a single coin as a conduit for eavesdropping. PZO9235
Glimpse the Hidden   As per see invisibility, except affecting a creature you touch. PZO9487
Harrowing F You use a Harrow deck to tell a fortune for yourself or someone else. PZO9226
Insect Scouts   This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PZO9469
Locate Weakness   You roll damage twice when you roll damage for a critical hit and take the best damage. PZO1118
Mirror Sight   Look through a mirror and see out of another mirror. PZO9214
Open Book   Make it permanently easier to learn more about a target. PZO1134
Pack Empathy   Create an empathic bond with allies. PZO1134
Perfect Placement   Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle. PZO9465
Pierce Disguise   See through low-level magical disguises. PZO1129
Reveal Mirage   Discern illusory terrain from range. PZO9265
Revelation   Gain great insight into the inner workings of a puzzle, device, or trap. PZO9211
See Beyond M You attune your mind and your sight to the hidden world of spirits. PZO9472
Seed Spies R Create a group of wafting seeds with magical intellect that can spy for you. PZO1140
Seek Thoughts   Detects thinking creatures’ thoughts. PZO1115
Shared Training   Share your teamwork feats with allies. PZO9490
Share Language, Communal   As share language, but you may divide the duration among creatures touched. PZO1118
Skyshroud   Unobstructed view of the sky from underground. PZO9479
Threefold Sight   When rolling a d20, roll 3d20 and choose the middle result. PZO9480
Spherescry F Remotely view through spheres that have consumed some portion of the caster’s body. PZO9220
Spirit Bonds M You know the direction, relative distance to, and condition of target creatures or objects. PZO9472
Unspoken Name   Learn when a nearby creature refers to you with a particular name or title. Pathfinder Adventure Path #140: Eulogy for Roslar’s Coffer
Tongues   Speak and understand any language. PZO1110
Unravel Destiny   A target suffers penalties to checks depending on how many hero points it has, and takes damage if it uses them. PZO1115
Voluminous Vocabulary   Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134
Aversion   Cause the target to avoid an object or location. PRG:OA
Babble   Target becomes nauseated and nearby creatures become fascinated. PRG:OA
Bleed for Your Master   Compel a companion to take damage for you. PZO1140
Blood Rage   Inspire a number of creatures into a rage, increaing their strength but lowering their AC. Pathfinder Companion: Orcs of Golarion
Burdened Thoughts   Target creature gains heavy encumbrance and is cannot fly. PZO9453
Business Booms M (Downtime Spell) Promote your business with magic and increase the amount of activity it receives. Pathfinder Player Companion: Quests & Campaigns
Charitable Impulse   Affected creature practices nonviolent combat behaviors according to a list of priorities. PZO9255
Contagious Zeal   Grant bonuses and temporary hit points that spread from creature to creature. PRG:OA
Deep Slumber   Puts 10 HD of creatures to sleep. PZO1110
Deflect Blame   Blame someone else for your action. PZO1134
Draconic Malice   You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Gullibility   Target takes a -10 penalty to Sense Motive and creatures using Bluff against them gain a +10 bonus on such checks. Pathfinder Player Companion: Blood of the Beast
Heroism   Gives +2 bonus on attack rolls, saves, skill checks. PZO1110
Hold Fey   As hold person, but targets fey. Pathfinder Campaign Setting: The First World, Realm of the Fey
Hold Person   Paralyzes one humanoid for 1 round/level. PZO1110
Inflict Pain   Target takes a –4 penalty on attack rolls, skill checks, and ability checks. PRG:OA
Lover’s Vengeance M You inspire yourself or a lover to a vengeful rage against a chosen enemy. PZO9226
Matchmaker   Cause two creatures to fall in love. PZO1134
Mindlocked Messenger   Target gains a message that can be given only to its intended recipient. PZO1129
Pillow Talk   Sleeping creature answers your questions. Pathfinder Campaign Setting: Inner Sea Temples
Prosperous Room   (Downtime Spell) Increase the appeal a targeted room has. Pathfinder Player Companion: Quests & Campaigns
Psychic Leech   The target experiences feelings of ennui and lethargy, becoming fatigued for the spell’s duration. While the target is fatigued and is within the spell’s range, you gain a +2 enhancement bonus to Strength and Dexterity. PZO9461
Pugwampi’s Grace   One creature rolls 2d20 whenever it needs to roll a d20, and must take the lower result. PZO9237
Puzzle Box   Target forgets how to use commonly used objects. Pathfinder Campaign Setting: Inner Sea Monster Codex
Rage   Gives +2 to Str and Con, +1 on Will saves, –2 to AC. PZO1110
Reckless Infatuation   Target is compelled to stay near another. PZO1117
Slave to Sin   Draw out a creatures inner sin. Pathfinder Roleplaying Game Adventurer’s Guide
Stage Fright   You fill your targets with the sudden fear of failure. A creature that fails its saving throw takes a –4 penalty on ability checks, skill checks, and any checks that require concentration (such as casting a spell in difficult circumstances or operating a complex device). PZO9465
Suggestion   Compels a subject to follow stated course of action. PZO1110
Unadulterated Loathing   Target is compelled to avoid another creature. PZO1117
Air Geyser   Blast of air deals 2d6 bludgeoning damage and knocks opponent upward. PZO1129
Battering Blast   You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature or object. PZO9234
Blacklight (3.5)   You create an area of darkness impenetrable even to darkvision, but you can see normally within it. PZO1111
Call the Void   An aura of nothingness damages and suffocates creatures adjacent to you. PZO9421
Campfire Wall   Creates a shelter around a campfire. PZO1115
Chain of Perdition   Creates a floating chain of force. PZO1118
Channel the Gift   Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell. PZO9202
Contact Entity II M Ask more powerful eldritch entities to find and converse with you. PZO1135
Contingent Action   Set the condition for triggering a target’s readied standard, move, or swift action. PZO1129
Dark-Light   Create a dazzling light that only affects those without light sensitivity. PZO9432
Daylight   60-ft. radius of bright light. PZO1110
Diamond Spray (3.5)   A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your outstretched fingers at tremendous speed. PZO9019
Distracting Cacophony   Noise makes it difficult to cast. PZO1117
Draconic Reservoir   Subject can absorb energy damage and enhance melee attacks with it. PZO1115
Ectoplasmic Snare   Tendril of ectoplasm grapples a creature and tethers you to it. PRG:OA
Elemental Aura   Creates an aura of energy around you. PZO1115
Final Sacrifice   You disrupt the conjuring energies within a summoned creature, causing it to violently explode. If the target fails its Fortitude save, it is immediately slain and all creatures within 20 feet of the target take 1d4 points of damage per spell level of the summoning spell that conjured the target PZO9458
Fireball   1d6 damage per level, 20-ft. radius. PZO1110
Firestream   2d6 points of fire damage in a 20-ft. line, that can change each round. PZO1121
Force Punch   Target takes force damage and is pushed away. PZO1117
Heatstroke   As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. PZO9412
Hydraulic Torrent   Creates torrent of water that bull rushes any creature in its path. PZO1115
Lightning Bolt   Electricity deals 1d6/level damage. PZO1110
Motes of Dusk and Dawn   When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You decide whether each individual mote sheds light or darkness when the spell is cast. PZO9466
Night of Blades R Create an immobile wall of tiny black blades. Pathfinder Campaign Setting: Inner Sea Gods
Numerological Evocation   Use the Path of Numbers to fire rays of elemental energy. PZO9269
Pain Strike   Inflicts 1d6 nonlethal damage 1 round/level. PZO1115
Recharge M Restore charges to a technological item. PZO9272
Sheet Lightning   Deal electricity damage and daze creatures in a 20-foot spread. PZO9232
Shifting Shadows   Obscure the appearance of all creatures within the shifting shadows. PZO9459
Shining Scales   Gain +5 armor bonus to your AC, natural attacks are good and silver, and infuse your breath weapon with holy power. PZO9470
Silverlight   Create a bright silver light that is harmful to those vulnerable to silver. Pathfinder Chronicles: Guide to the River Kingdoms
Spotlight   You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Thunderstomp, Greater   Trip multiple creatures within range. PZO1129
Tiny Hut   Creates shelter for 10 creatures. PZO1110
Trial of Fire and Acid   The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. PZO1130
Twilight Knife   Floating knife attacks with you. PZO1115
Unflappable Mien F Protective barrier of force knocks creatures and deals force damage. PZO9488
Vengeful Comets   Creates 1 comet/4 levels; provides fire protection and shoots comets at spellcasting foes. PZO9237
Violent Misfire   Cause a firearm to misfire and explode. Pathfinder Player Companion: People of the Wastes
Wall of Split Illumination   An immobile curtain of illumination springs into existence. PZO9466
Wind Wall   Deflects arrows, smaller creatures, and gases. PZO1110
Adjustable Disguise   As disguise self, but you can change the disguise as a swift action. PZO1129
Appearance of Life M Undead appear to be alive. PZO1135
Audiovisual Hallucination   Create a phantasm with auditory and visual effects. PZO1134
Dazzling Blade, Mass   Multiple weapons become shiny, granting bonuses to combat maneuvers. PZO9232
Displacement   Attacks miss subject 50% of the time. PZO1110
Display Aversion   Create an illusion to repulse a vampire. PZO9427
Fearsome Duplicate   Make a monstrously distorted duplicate of you and control it. PZO1121
Hallucinatory Decor   Change the appearance of a structure to suit your tastes. PZO9488
Illusory Poison   Coat a weapon with phantasmal poison. PC:Gnomes
Illusory Script M Only select creatures can read text. PZO1110
Invisibility Bubble, Giant   As invisibility bubble, but capable of affecting larger creatures. Pathfinder Campaign Setting: Aquatic Adventures
Invisibility Sphere   Makes everyone within 10 ft. invisible. PZO1110
Isolate   You cause the target to become invisible and silent, but only to his allies. PZO1130
Loathsome Veil   Nauseate and/or sicken weak creatures. PZO1117
Major Image   As silent image, plus sound, smell and thermal effects. PZO1110
Minor Dream   As dream but messenger is you or a gnome, and the message cannot be longer than 20 words. PZO1121
Oneiric Horror   Distract and fatigue the target with a creature from its nightmares. PRG:OA
Phantasmal Affliction   Convince a target that it contracted an affliction. PZO1134
Phantasmal Reminder   Create a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the recollection. PZO9468
Selective Invisibility   Allow one creature to see you while invisible. PZO9459
Shadow Enchantment   You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard Enchantment spell of 2nd level or lower. PZO9286
Shadowmind   You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466
Shroud of Innocuity   Disguise creatures as ordinary. Pathfinder Player Companion: Heroes of the High Court
Silt Sphere   Illusory silt hides creatures while underwater. Pathfinder Player Companion: Blood of the Sea
Stolen Light F Store images within a gem. PZO9235
Sunstalker   Creature becomes invisible in sunlight. Pathfinder Roleplaying Game Adventurer’s Guide
Twine Double   Create a simulacrum of yourself out of cloth and twine. Pathfinder Chronicles – Cheliax: Empire of Devils
Vision of Hell   Illusory hellscape makes creatures shaken. PZO1117
Wall of Nausea   Creatures that pass through the wall are nauseated and might fall prone. PZO1129
Accursed Glare   Cause one creature to reroll attacks and saving throws, taking the worse result PZO9439
Animate Dead, Lesser   Create one skeleton or zombie. PZO1117
Aura of Cannibalism   You emanate an aura that saps the strength of others of your kind and channels their energy into you. PZO1130
Barrow Haze   Fog obscures the vision of others and extends the range of your hexes. PZO1129
Black Sword of War R Enchant a weapon to deal extra bleed damage. Pathfinder Adventure Path #71: Rasputin Must Die!
Catatonia   Make a willing target appear to be dead. PRG:OA
Create Soul Gem F Draw a recently dead creature’s soul into a gem. Pathfinder Roleplaying Game Book of the Damned
Deathwine   Turn a healing potion into a pool of necromantic energy that does not heal but instead increases the caster level of the next Necromancy spell you cast in the next minute. PZO1002
Eldritch Fever   Target gains the eldritch ague spellblight. PZO1117
Gentle Repose   Preserves one corpse. PZO1110
Halt Undead   Immobilizes undead for 1 round/level. PZO1110
Healing Leak   Touched target only gains and grants half the benefits from magical healing. Pathfinder Player Companion: Plane-Hopper’s Handbook
Healing Thief   You siphon half of all magical healing that the targeted creature receives. PZO1118
Horrifying Visage   Cause creatures to gain a phobia. Pathfinder Player Companion: Haunted Heroes Handbook
Howling Agony   Screaming pain limits the target’s actions. PZO1117
Hydrophobia   Targets in the area must succeed at a Will save or become deathly afraid of drowning. PZO9440
Impede Speech   Interfere with the target’s ability to speak. Pathfinder Companion: Second Darkness Player’s Guide
Ki Leech   Add to your ki pool when you critically hit. PZO1117
Malediction F Touch to kill an unconscious creature and gain a number of temporary hero points depending on how powerful it was. PZO1115
Marionette Possession   As magic jar, but limited to line of sight. PZO1117
Mark of Spite   Deal damage to yourself to damage the marked target. Pathfinder Player Companion: Heroes from the Fringe
Necromantic Burden   Make undead more difficult to control. Pathfinder Player Companion: Undead Slayer’s Handbook
Necrostasis   Stagger an undead creature. Pathfinder Campaign Setting: Inner Sea Temples
Outbreak   Diseased creatures in the area become extremely contagious. Pathfinder Roleplaying Game Villain Codex
Ray of Exhaustion   Ray makes subject exhausted. PZO1110
Sands of Time   Target temporarily ages. PZO1117
Siphon Might   Drain strength from a creature and transfer it to another. Pathfinder Player Companion: Giant Hunter’s Handbook
Symbol of Exsanguination M Triggered rune causes nearby creatures to bleed. PZO1135
Toxic Gift   Target suffers the effect of the poison in you. PZO1117
Toxic Rupture   Force a target to save against its own poison. PZO9459
Unliving Rage   As rage, except affecting only undead. PZO1129
Vampiric Hunger   Grant a target the fangs and hunger of a vampire. Pathfinder Player Companion: Faiths of Corruption
Vampiric Touch   Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. PZO1110
Virulent Miasma   As fog cloud, but vapor is diseased. Pathfinder Roleplaying Game Villain Codex
Adroit Retrieval   Instill the target with the ability to withdraw items quickly. PZO9462
Air Breathing   The transmuted creatures can breathe air freely. PZO1130
Ancestral Regression   Transform a drow into a surface elf. PZO1121
Anchored Step   Vines beneath your feet stabilize you but slow you down. PZO1129
Anthropomorphic Animal   Animal becomes bipedal. PZO1117
Ape Walk   Target gains climb 30 and +8 racial bonus on Climb skill checks. PZO9412
Aristocrat’s Nightmare   Temporarily curse a creature so its touch lessens the value of coins it touches. PZO9468
Armor Lock   You lock up an opponent in their own armor, entangling or staggering them. PZO9426
Arcane Reinforcement   Add your Spellcraft to Craft when creating a magic item. Pathfinder Chronicles: Faction Guide
Assume Appearance F Use a creature’s corpse to adopt its form. PZO1135
Beast Shape I   You take the form and some of the powers of a Small or Medium animal. PZO1110
Blast Barrier   Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels. PZO9237
Blink   You randomly vanish and reappear for 1 round per level. PZO1110
Blood Scent   Gain scent ability against injured creatures. PZO1121
Blood Sentinel M Animate an animal sculpture to be your temporary familiar. PZO1129
Blot   Ruins writing. PZO9419
Bone Flense   Cause a target’s bones to erupt in sharp, jagged spurs, inflicting bleed and sickened. Pathfinder Roleplaying Game Adventurer’s Guide
Burrow   Target gains a burrow speed of 15. PZO1117
Cauterizing Weapon   Infuse a weapon with just enough energy to negate regeneration. Pathfinder Player Companion: Pathfinder Society Primer © 2013, Paizo Publishing, LLC; Authors: John Compton and Mark Moreland
Control Vermin DF/M You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence. PZO1130
Countless Eyes   Extra eyes give all-around vision. PZO1117
Darkvision, Communal   As darkvision, but you may divide the duration among creatures touched. PZO1118
Deft Digits   You animate a glove with your own hand from a distance moving as you direct it with a fly speed of 30 feet and average maneuverability. PZO9465
Devolution   Target eidolon temporarily loses 1 evolution +1/five levels. PZO1115
Disable Construct   Touch attack makes a construct helpless for 1 round/level. PZO1129
Earth Tremor   Unleash a tremor that creates difficult terrain and can knock foes down and damage them. PZO1140
Enter Image   Transfers your consciousness to an object bearing your likeness. PZO1115
Erode Defenses   Eat away at the damage reduction and natural armor of your opponent. PZO9434
Eruptive Pustules   Acid boils burst when you are attacked. PZO1117
Excruciating Deformation   Target takes Dex and Con damage. PZO1117
Fins to Feet   Transform the target’s fins, flippers, or tail into legs and feet. PZO1121
Fire Trail   Trail of flame that follows your movements and deal 1d6+1 per CL (max +10). PZO1121
First World Revisions   As ancestral regression, except as noted. PZO9466
Flame Arrow   Arrows deal +1d6 fire damage. PZO1110
Flash Fire   Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon’s bearer and those around him. PZO1118
Fly   Subject flies at speed of 60 ft. PZO1110
Forced Mutation   Warp a creature’s flesh, inflicting deformaties and penalties to Constitution and Charisma. Pathfinder Player Companion: People of the Wastes
Fractions of Heal and Harm   Heal yourself when you cast your next damaging spell. PAP:SS
Gaseous Form   Subject becomes insubstantial and can fly slowly. PZO1110
Golden Guise   Cause an object to briefly transform into gold. Pathfinder Player Companion: Agents of Evil
Haste   One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. PZO1110
Heart of the Metal M Enable weapons to overcome DR like adamantine, cold iron, or silver. PZO1129
Hollow Blades   Target creature’s melee and natural attacks deal damage as if it were one size category smaller. PZO9453
Hostile Levitation   Levitates the targeted creature up off the ground. PZO1118
Imbue With Addiction   Target becomes addicted to drug used in casting; if target was addicted to the drug in the past, it takes a –4 penalty on its saving throw. PZO9440
Improve Trap   Improve one specific element of a trap. PZO1121
Infuse Self M Assume the form of a native outsider. PRG:PA
Iron Spine   Turn creatures skeleton into sharp iron, increased effect against creatures vulnerable to cold iron. PZO9480
Ja Noi Aspect   Take on the appearance and some qualities of a ja noi oni. Pathfinder Adventure Path #115: Trail of the Hunted
Keen Edge   Doubles normal weapon’s threat range. PZO1110
Lightning Conductor   Absorb electricity damage and discharge it with a touch, weapon, or ray. PZO9483
Magic Weapon, Greater   Weapon gains +1 bonus/four levels (max +5). PZO1110
Mark of Buoyancy   Make a touched object weightless. PZO9490
Monstrous Extremities   You change one of the extremities of the creature touched—arms or legs only—into another shape of approximately the same size and mass. You can choose a tentacle, a hoof, or a wing. PZO9267
Monstrous Physique I   Take the form and some of the powers of a Small or Medium monstrous humanoid. PZO1117
Paragon Surge   Gain +2 enhancement bonus to Dex and Int and gain one feat for which you meet the prerequisites. PZO1121
Poisoner’s Exchange   Transmute one poison into another of equal or lesser value. PZO9292
Polymorph Familiar   Give your familiar the shape of another animal. PZO1129
Prehensile Pilfer   Use tail to make a dirty trick or steal combat maneuver as a swift action when making full-attack action. PZO1121
Pup Shape   Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time. PZO1118
Raging Rubble DF Swarm of stones damaging (1d6) and distracting anything within it. PZO1121
Resinous Skin   You gain DR 5/piercing and +4 to CMD against disarm attempts. PZO1118
Resize Item M Resize a magical weapon or suit of armor to become larger or smaller. Pathfinder Player Companion: Giant Hunter’s Handbook
Rune of Durability   Inscribe a rune upon a weapon to double its hit points. Section 15 Copyright Notice
Scale Spikes, Greater DF/M As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic. PZO1130
Sebaceous Twin R Extract a half-formed parasitic clone from the target, causing it to siphon blood and distract its host. Pathfinder Adventure Path #119: Prisoner of the Blight
Secret Page   Changes one page to hide its real content. PZO1110
Shaper’s Touch   Temporarily reshape non-magical materials. PZO9292
Shifting Sand   Creates difficult terrain and erases tracks, can carry along some creatures and objects. PZO1115
Shrink Item   Object shrinks to one-sixteenth size. PZO1110
Slow   One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. PZO1110
Spellsword   You can hide a rod or staff in an extradimensional space within a target weapon. PZO9465
Spider Climb, Communal   As spider climb, but you may divide the duration among creatures touched. PZO1118
Steal Years   Temporarily steal youth and vitality from the target. PZO9427
Strangling Hair   Your hair animates and grapples. PZO1117
Tail Strike   You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. PZO9470
Threefold Face   Gain two more faces, which grant you bonuses to sight. PZO9480
Thunderous Footfalls   Knock down smaller creatures by moving close to them. PZO9091
Touch Injection   You can deliver an infusion, elixir, poison, or potion as a touch attack. PZO1118
Toxic Blood   Turn your blood into venom, poisoning creatures that wound you. PZO9487
Twisted Innards   Avoid critical hits and sneak attacks by making your vital organs writhe around. PZO9235
Undead Anatomy I   Take the form and some of the powers of a Small or Medium undead. PZO1117
Unhallowed Blows, Greater   As per unhallowed blows, but a +1 bonus per 4 caster levels. PZO9428
Versatile Weapon   Weapon bypasses some DR. PZO1115
Water Breathing   Subjects can breathe underwater. PZO1110
Collaborative Thaumaturgy   Apply a metamagic property to an ally’s spell. PZO9435
4th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Conjuration Foil   Interfere with nearby teleportation effects. PZO1134
Curse of Magic Negation M Target gains the negated spellblight. PZO1117
Dimensional Anchor   Bars extradimensional movement. PZO1110
Dream Shield   You ward the target’s mind against intrusion and influence while she is unconscious. PZO9461
Enchantment Foil   Trick opponents who try to cast enchantments on you. PZO1129
Fire Trap M Opened object deals 1d4 damage + 1/level. PZO1110
Firewalker’s Meditation M You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable. PZO9472
Globe of Invulnerability, Lesser   Stops 1st- through 3rd-level spell effects. PZO1110
Homeward Bound   Return a creature to its home plane. PRG:PA
Medusa’s Bane   This spell causes your eyes to take on a silvery mirror-like quality, transforming your eyes into metallic-looking orbs that reflect the world you see. PZO9472
Nondetection, Communal M As nondetection, but you may divide the duration among creatures touched. PZO1118
Protection from Energy, Communal   As protection from energy, but you may divide the duration among creatures touched. PZO1118
Remove Curse   Frees object or person from curse. PZO1110
Spellcrash, Lesser   Target loses a 3rd-level prepared spell or spell slot. PZO1129
Stoneskin M Grants DR 10/adamantine. PZO1110
Suppress Primal Magic   Prevent primal magic events from occurring in a 10-ft. radius around you. PZO9237
Thaumaturgic Circle   As magic circle, but affecting a non-alignment subtype or outsider race. PRG:OA
Tough Crowd   You fortify your allies against attempts to control or mislead them. PZO9465
True Form   Removes polymorph effects. PZO1115
Ward Shield   Your shield is effective at resisting some types of spells. PZO9426
Acid Pit F Creates a pit with a layer of acid on the bottom. PZO1115
Anywhere But Here   Transport yourself and willing creatures to a random planar destination. PRG:PA
Bind Sage   Similar to planar binding but used to call a single caulborn only. PZO9468
Black Tentacles   Tentacles grapple all creatures within a 20-ft. spread. PZO1110
Celestial Healing, Greater   As celestial healing, except the target gains fast healing 4 and the target radiates the aura of a good cleric. PZO9465
Conjure Deadfall   You conjure a large metal cube covered in sharp spikes. PZO9430
Create Armaments   You create one non-magical weapon, shield, or set of armor but it might be broken. PZO9465
Dimension Door   Teleports you a short distance. PZO1110
Fleshworm Infestation   Worms deal hp and Dex damage. PZO1117
Ghost Wolf F Conjure a Large, quasi-real, wolf-like creature made of black smoke that radiates fear and functions as phantom steed, and which can make attacks. PC:Orcs
Infernal Healing, Greater   Touch a creature with devils blood, giving it fast healing 4. PZO9226
Master’s Escape   Create a link between you and a summoned creature, allowing you to switch places. PZO9458
Minor Creation   Creates one cloth or wood object. PZO1110
Phantom Chariot   Conjures a quasi-real heavy chariot pulled by four horses. PZO1118
Phantom Steed, Communal   As phantom steed, but you may divide the duration among creatures touched. PZO1118
Secure Shelter   Creates sturdy cottage. PZO1110
Shadow Invasion F Create an area of darkness that strengthens shadow spells and attracts kytons. PRG:PA
Solid Fog   Blocks vision and slows movement. PZO1110
Summon Accuser   Summons a single accuser devil from Hell to do your bidding. PZO9232
Summon Monster IV   Summons extraplanar creature to fight for you. PZO1110
Touch of Slime   Touch infests a target with green slime. PZO1117
Trade Items   Swap a focus object with a target object. PZO1134
Akashic Communion M/DF Attempt to gain a glimpse of some specific event from the Akashic Record. PZO9468
Arcane Eye   Invisible floating eye moves 30 ft./round. PZO1110
Detect Scrying   Alerts you to magical eavesdropping. PZO1110
Hypercognition   Rapidly recall everything you know about a subject. PRG:OA
Insect Spies   Use magic beetles as spies. PZO1134
Locate Creature   Indicates direction to familiar creature. PZO1110
Meticulous Match   Determine if two things are identical. PZO1134
Mnemonic Siphon   Steal the spells of a creature carrying the affected object PPC:BotA
Named Bullet   Imbues ammunition with accuracy against a specific creature type. PZO1118
Scrying F Spies on subject from a distance. PZO1110
Share Senses   See/hear/smell what your familiar is. PZO1115
Symbol of Revelation M Triggered symbol reveals illusions. PZO1117
Tongues, Communal   As tongues, but you may divide the duration among creatures touched. PZO1118
Vicarious View   Plant a scrying sensor that you can use to spy on a creature, object, or location. PZO1134
Watchful Animal   You place a scrying sensor on your animal companion or familiar. PZO9469
Antithetical Constraint   The target automatically misses with attacks against creatures that are not of the opposite alignment of it. CoB
Aura of the Unremarkable   Make actions seem mundane to nearby creatures. PZO1134
Charm Monster   Makes monster believe it is your ally. PZO1110
Confusion   Subjects behave oddly for 1 round/level. PZO1110
Control Summoned Creature   Direct a summoned monster as if you had summoned it. PZO1117
Crushing Despair   Subjects take –2 on attack rolls, damage rolls, saves, and checks. PZO1110
Daze, Mass   As daze, but affecting multiple creatures. PZO1117
Demanding Message   Send messages as per message with a suggestion for one creature. PZO1134
Forgetful Slumber M As deeper slumber and make target forgets the last 5 minutes. PZO1121
Geas, Lesser   Commands subject of 7 HD or less. PZO1110
Hollow Heroism   Provide a heroism effect that you can reverse at any time. PZO1134
Mad Sultan’s Melody F Bizarre cacophony fascinates eldritch creatures. PZO1135
Malicious Spite M Target is compelled to plot against another. PZO1117
Mindwipe   Erase a portion of the target’s mind and experiences, inflicting negative levels. PRG:OA
Moonstruck   Subject is enraged and confused. PZO1115
Nixie’s Lure (Undine)   Unearthly and infectious song that seductively summons up to 24 HD of creatures and fascinate them. PZO1121
Overwhelming Grief   Grieving target can take no actions and is denied its Dex bonus. PZO1117
Symbol of Laughter M Triggered rune makes nearby creatures lose actions for 1 round/level. PZO1129
Terrible Remorse   Creature is compelled to harm itself. PZO1117
Triggered Suggestion   As suggestion, but triggered only and target doesn’t remember the suggestion. PZO1129
Aggressive Thundercloud, Greater   Flying storm cloud deals 6d6 electricity damage. PZO1129
Agonize   Pain encourages an outsider to obey you. PZO1117
Ball Lightning   Flying balls of lightning deal 3d6 electricity damage each. PZO1115
Bestow Planar Infusion II   Grant a target the effects of an improved planar infusion. PRG:PA
Contingent Scroll F, M Transfer a scroll’s power to the target; the scroll is then triggered as contingency. PZO1129
Controlled Fireball   As fireball, but secretly deals less damage to your allies. PZO1134
Creeping Ice   Sheet of ice slowly spreads outward on a horizontal surface. PZO1129
Deadman’s Contingency   Set one of a list of contingencies for your demise. PZO1134
Detonate M Inflicts 1d8/level energy damage to all creatures within 15 ft. PZO1115
Dragon’s Breath   Gives you a dragon’s breath weapon. PZO1115
Fire Shield   Creatures attacking you take fire damage; you’re protected from heat or cold. PZO1110
Flaming Sphere, Greater   Rolling ball of fire deals 6d6 fire damage and ignites targets. PZO1129
Hurricane Blast (3.5)   Creates a severe blast of wind. PZO9019
Ice Storm   Hail deals 5d6 damage in cylinder 40 ft. across. PZO1110
Mydriatic Spontaneity   You overstimulate the target with alternating flashes of light and shadow within its eyes, causing its pupils to rapidly dilate and contract. PZO9466
Pyrotechnic Eruption   Erupting flames burn a target several times. PZO1135
Resilient Sphere   Force globe protects but traps one subject. PZO1110
River of Wind   A stream of wind causes nonlethal damage and can knock down or push creatures. PZO1115
Shout   Deafens all within cone and deals 5d6 sonic damage. PZO1110
Telekinetic Charge   Launches an ally through the air. PZO1118
Unbearable Brightness   Your glowing body dazzles or blinds others. PZO1129
Vitriolic Mist   As fire shield, except acid damage. PZO1117
Volcanic Storm   Hot rocks deal 5d6 damage. PZO1117
Wall of Fire   Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage + 1/level. PZO1110
Wall of Ice   Ice plane creates wall or hemisphere creates dome. PZO1110
Complex Hallucination   Create a phantasm with effects for all senses. PZO1134
Dreadscape   Surroundings and unfamiliar creatures seem like something out of a nightmare. PZO1135
Fool’s Teleport   This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away. PZO9461
Hallucinatory Terrain   Makes one type of terrain appear like another (field as forest, or the like). PZO1110
Horrific Doubles   Call forth disturbing mirror images. PZO1135
Illusion of Treachery   Make it seem like another is also responsible for your attacks. PZO1134
Illusory Wall   Wall, floor, or ceiling looks real, but anything can pass through. PZO1110
Instant Fake   Provide a short-term replica of an object. PZO1134
Invisibility, Greater   As invisibility, but subject can attack and stay invisible. PZO1110
Magic Aura, Greater   As magic aura, but also affects creatures and allows more options. PZO1134
Majestic Image   As enter image, but also gain bonuses on social skills while in the image. PZO1134
Mindscape Door   Create a portal allowing entry to and exit from a mindscape. PRG:OA
Minor Phantom Object   As minor creation spell, except the object created is a semi-real phantasm). PZO1121
Phantasmal Asphyxiation   Trick a creature into thinking it can’t breathe. PZO1135
Phantasmal Killer   Fearsome Illusion kills subject or deals 3d6 damage. PZO1110
Quieting Weapons   Weapons make no sound and quiet their victims. PZO1134
Rainbow Pattern   Lights fascinate 24 HD of creatures. PZO1110
Shadowform   You replace the target’s body with mystic shadow material drawn from the Shadow Plane. PZO9466
Shadow Barbs   Creates a shadowy vicious spiked chain that radiates darkness around you. PZO9237
Shadow Conjuration   Mimics Conjuration spell below 4th level, but only 20% real. PZO1110
Shadow Step   Teleport from one shadow to another. PZO1117
Shocking Image   As mirror image, but the duplicates emit electrical damage when destroyed. PZO1118
Simulacrum, Lesser M Creates a double of a weak creature. PZO1117
Wandering Star Motes   Outlines subject and produces light as a sunrod. PZO1115
Aggravate Affliction   All recurring afflictions possessed by the targeted creature immediately trigger, requiring an immediate saving throw to avoid suffering their effects. AP82
Animate Dead M Creates undead skeletons and zombies out of corpses. PZO1110
Bestow Curse   –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. PZO1110
Bloatbomb   Kill a weak creature and turn its corpse into an explosive trap. PZO1129
Bloody Arrows   When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage. PZO9452
Boneshatter   The target’s bones (or exoskeleton) splinter. AP84
Contagion   Infects subject with chosen disease. PZO1110
Contingent Venom   As languid venom, but with a triggering condition. PZO1134
Curse Terrain M Curse an area with four hazards. PZO1135
Earsend   Cause one of your ears to tear itself free of your body and transform into a fly-like magical creature you control. PZO9468
Enervation   Subject gains 1d4 negative levels. PZO1110
False Life, Greater   Gain 2d10 temporary hp + 1/level. PZO1117
Familiar Melding   Possess your familiar. PZO1117
Fear   Subjects within cone flee for 1 round/level. PZO1110
Flesh Puppet M Control a zombie in human guise. PZO1135
Hunger for Flesh   Give a creature a bite attack and a hunger for its own kind’s flesh. PZO1135
Masochistic Shadow   You animate the target’s shadow with semi-living energies drawn from the Shadow Plane. PZO9466
Object Possession, Lesser   Project your soul into an object, animating it. PRG:OA
Positive Pulse, Greater   A large pulse of positive energy damages undead and bolsters living creatures. PRG:PA
Purge Spirit   Deal 1d6 points of damage per level to one haunt or spirit creature and stagger it. PRG:OA
Riding Possession   As possession, but you observe instead of control the subject. PRG:OA
Sadomasochism   When you are dealt damage, your attacker must roll damage for the attack twice and take the higher roll, but the attacker must also succeed at a Will saving throw or become demoralized for 1 round. PZO9267
Shadow Projection   Temporarily become a shadow. PZO1115
Skeleton Crew   Turn corpses into skeletons that act as a ships crew and obey your commands. PZO9422
Umbral Infusion   You infuse the target mindless undead creature with power drawn from the Shadow Plane. PZO9466
Wall of Blindness/Deafness   Translucent wall blinds or deafens creatures that pass through it. PZO1129
Wall of Bone M Create a vertical wall of skeletal arms that attaches itself to any solid surface. PZO9468
Absorbing Inhalation   Inhale a gas removing it from the area without harm and use it as a breath weapon. PZO1121
Abyssal Vermin   Grant one vermin or vermin swarm the fiendish creature simple template. PZO9078
Adjustable Polymorph   As alter self, but you can change the shape as a swift action. PZO1129
Age Resistance, Lesser   Ignore penalties from middle age. PZO1117
Animal Aspect, Greater   As animal aspect, but you gain two animal qualities. PZO1118
Assume Appearance, Greater F Use a likeness to adopt a dead creature’s form. PZO1135
Beast Shape II   You take the form and some of the powers of a Tiny or Large animal. PZO1110
Calcific Touch   Touch attack slows target, 1d4 Dex damage. PZO1115
Claim Identity   You steal the target’s face, transforming yourself into a flawless imitation of it. PZO9469
Cloud Shape   Subject becomes insubstantial and can fly slowly. PZO1121
Conversing Wind   As whispering wind, except it can carry responses and doesn’t end after delivering its first message. PZO9452
Create Holds   You create a path of handholds on earthen, plaster, stone, or wooden walls. PZO9430
Curse of Burning Sleep   Creature catches fire the next time it sleeps for an hour. PZO1129
Darkvision, Greater   See 120 ft. in total darkness. PZO1117
Earth Glide   Gain the ability to pass through stone, dirt and earth. PZO1121
Elemental Body I   Turns you into a Small elemental. PZO1110
Enlarge Person, Mass   1 humanoid creature/level doubles in size. PZO1110
Eyes of the Void   See 60 ft. in darkness, including magical darkness. PZO1129
Fey Form I   Assume the form of a Small or Medium fey creature. PZO1140
Firefall   Causes fire to burst up, dealing 2d6 fire damage. PZO1115
Hellmouth Lash   Transform your tongue into an energy whip dealing 1d8 points of damage/2 caster levels (max 5d8). PZO1121
Ignoble Form   Transform the target drow into a half-elf form. PZO9466
Innocuous Shape   Transform a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die. PZO9468
Irregular Size   Curse a creature so one set of its limbs shrivels in size. PZO9468
Liquefy   The object you target becomes a liquid version of itself. PZO9465
Magic Siege Engine, Greater   Siege engine gains +1 on targeting and damage rolls for every four caster levels. PZO1118
Make Whole, Greater   As make whole, but repairs 1d6+1/level damage to a max of 10d6+10. TG
Malfunction   Construct behaves oddly for 1 round/level. PZO1117
Miasmatic Form M As gaseous form except your turn into a stinking or poison cloud. PZO1121
Mirror Transport   Mirror becomes a multiple-use dimension door. PZO1129
Mnemonic Enhancer F Wizard Only. Prepare extra spells or retain one just cast. PZO1110
Monstrous Physique II   Take the form and some of the powers of a Tiny or Large monstrous humanoid. PZO1117
Obsidian Flow   Converts the surface of the ground into molten glass. PZO1118
Rags to Riches   The target object is enhanced to function as a masterwork item. PZO9465
Reduce Person, Mass   As reduce person, but affects 1 humanoid creature/level. PZO1110
Resilient Reservoir   Redirect damage from melee attacks and touch spells into bonus to a skill check, attack roll, damage roll or combat maneuver. PZO1121
Revenant Armor   When the wearer of a suit of armor warded by revenant armor is brought below 0 hp or becomes unconscious in combat, the armor animates allowing the unconscious wearer to move about under the constructs control. PZO9467
Ride the Waves   Target can breathe water and swim. PZO1117
Rigor Mortis   Painfully swell a target’s joints. PZO1135
Scorching Ash Form M As gaseous form, except you become a swirl of ash. PZO1121
Shadowy Haven   As rope trick, except the point of entry is through a 5-foot-square instead of a rope. PZO1121
Stone Shape   Sculpts stone into any shape. PZO1110
Symbol of Slowing M Triggered rune slows creatures. PZO1117
Tail Current   Create a current in water to enhance or impede swimming. PZO1140
Tailwind   Create a current of wind to enhance or impede flight. PZO1140
Telekinetic Maneuver   Perform a telekinetic combat maneuver. PRG:OA
Temporary Graft F Graft a body part onto yourself to gain one of several benefits. PZO1135
Vermin Shape I   Take the form and some of the powers of a Small or Medium vermin. PZO1117
Warp Metal   Cause metal to bend and warp, permanently destroying its straightness, form, and strength. PZO9468
5th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Banishing Blade   You imbue a weapon with the ability to bull rush a creature. PZO9465
Break Enchantment   Frees subjects from enchantments, transmutations, and curses. PZO1110
Calm Air   You calm the air and disperse fog, dust, and other particles. PZO9452
Covetous Aura   Anytime a harmless spell of 3rd level or lower is cast within the area of effect, you may choose to gain the benefit of that spell as if it had also targeted you. PZO9226
Darkvault   You ward an area’s shadows such that light cannot penetrate them. PZO9466
Dismissal   Forces a creature to return to its native plane. PZO1110
Globe of Tranquil Water   Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. PZO9456
Guardian Monument, Greater   As lesser guardian monument, except it grants DR 4/magic. PZO9465
Life Bubble   Protects creature from sustained environmental effects. PZO1115
Mage’s Private Sanctum   Prevents anyone from viewing or scrying an area for 24 hours. PZO1110
Peacebond, Greater   As peacebond, but on multiple weapons, even if they aren’t sheathed. PZO1134
Siphon Magic   Transfers a magical effect from touched creature to yourself. PZO9237
Soothe Construct   Reduce the berserk chance of a construct. PZO1117
Spell Absorption   Counterspell a 3rd-level or lower-level spell to regain some spellcasting power. PZO9237
Spellsteal   You create a discordant blast of energy that disrupts the target’s available magic and transfers knowledge of that magic to you. PZO1130
Stoneskin, Communal M As stoneskin, but you may divide the duration among creatures touched. PZO1118
Unbreakable Construct M Increase construct hardness or DR. PZO1117
Wreath of Blades F Four mithral daggers speed around you, attacking nearby creatures and protecting your spellcasting from attacks of opportunity. PZO1118
Acidic Spray M 1d6/level acid damage plus 1 round of acid. PZO1117
Callback, Greater   Teleport a familiar or spirit animal from miles away to your side when it is injured. PZO1140
Cloudkill   Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. PZO1110
Companion Transposition   Swap places with your animal companion, familiar, or spirit animal via teleportation. PZO1140
Corrosive Consumption   Acidic patch damages an opponent. PZO1117
Damnation Stride   Teleports you a short distance and produce a burst of fire. PZO1121
Duplicate Familiar   You create a duplicate of a familiar. PZO9454
Flash Forward   At end of charge, alter time and return to your original position before you charged. PZO9468
Geyser   Creates a geyser of boiling water. PZO1115
Hostile Juxtaposition   You create a dimensional link with a targeted creature, and switch spots with it. PZO1118
Hungry Pit   As create pit, but dealing 4d6 damage to those in it as it closes. PZO1115
Mage’s Faithful Hound   Phantom dog can guard a location and attack intruders. PZO1110
Major Creation   As minor creation, plus stone and metal. PZO1110
Planar Binding, Lesser   Traps extraplanar creature of 6 HD or less until it performs a task. PZO1110
Release The Hounds M Summon a pack of canines that respond to your commands and act in perfect unison, causing them to function like a swarm. PZO9468
Roaming Pit M As create pit, except the pit is capable of movement. PZO9468
Secret Chest F Hides expensive chest on Ethereal Plane; you retrieve it at will. PZO1110
Straitjacket   Restrain a creature’s arms and grant it a second saving throw against certain magic. PZO1135
Summon Infernal Host   Summon host devils. PZO9232
Summon Lesser Psychopomp   As summon monster, except summons 1d3 esobok psychopomps or 1d4+1 nosoi psychopomps. AP80
Summon Monster V   Summons extraplanar creature to fight for you. PZO1110
Teleport   Instantly transports you as far as 100 miles per level. PZO1110
Unseen Crew   Create 1 unseen crewmember per caster level to attend to ships riggings and other affairs. PZO9422
Wall of Stone   Creates a stone wall that can be shaped. PZO1110
Whip of Centipedes   Create a whip made of poisonous centipedes. PZO1129
Contact Other Plane   Lets you ask question of extraplanar entity. PZO1110
Foretell Failure   You cast this spell immediately before taking an action that requires a d20 roll, granting you an ability to change your action if it would fail on a roll of 9 or less on the roll. PZO9465
Glimpse of Truth   Gain true seeing for 1 round. PZO1134
Locate Gate   Find a nearby magical portal. PZO1135
Mask From Divination   You lock a mask on the target’s face, after which it adheres tightly to the target for the spell’s duration and cannot be removed by physical force. PZO9465
Mind Probe   Learn answers from a subject’s memories. PRG:OA
Prying Eyes   1d4 + 1/level floating eyes scout for you. PZO1110
Symbol of Scrying M Triggered rune activates scrying sensor. PZO1117
Telepathic Bond   Link lets allies communicate. PZO1110
Thoughtsense   Automatically detect nearby conscious creatures. PRG:OA
Trace Teleport   Determine where and when teleportation occurred, and glimpse the origin or destination. PZO1134
Apparent Master (3.5)   Charm makes a construct regard you as its master. PM:GoD
Charm Person, Mass   As charm person, but affects multiple creatures within 30 ft. PZO1134
Compelling Rant   People believe your ridiculous speech as long as you keep talking. PZO1135
Constricting Coils   As hold monster, but does 1d6+6 bludgeoning damage/round. PAP:SS
Curse of Disgust   Target is sickened when viewing a trigger. PZO1117
Dominate Person   Controls humanoid telepathically. PZO1110
Feeblemind   Subject’s Int and Cha drop to 1. PZO1110
Grand Destiny   The target gains a +4 competence bonus that it can choose to apply before rolling any attack roll, caster level check, saving throw, or skill check. PZO9465
Hold Monster   As hold person, but any creature. PZO1110
Mind Fog   Subjects in fog get –10 to Wis and Will checks. PZO1110
Passing Fancy, Mass   This spell functions as per passing fancy except target is one living creature/level, no two of which can be more than 30 ft. apart. PZO9469
Pessimism   Force a creature to see the negative side of things. PZO1135
Sleepwalking Suggestion M Cause a creature to perform a suggested action while asleep. PZO1135
Smug Narcissism   Target is distracted by its sense of self. PZO1117
Symbol of Sleep M Triggered rune puts nearby creatures into catatonic slumber. PZO1110
Touch of Slumber   A touched creature with an attitude toward you of indifferent or better (and not hostile toward your visible allies) must succeed a Will save or fall asleep. PZO9468
Augmenting Wall   You create a wall of faintly shimmering elemental energy. PZO9452
Cone of Cold   1d6/level cold damage. PZO1110
Contact Entity III M Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Fire Snake   Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. PZO1115
Icy Prison   Thick ice holds and damages the target. PZO1117
Interposing Hand   Hand provides cover against 1 opponent. PZO1110
Lightning Arc   Targets in a line take 1d6 electricity/level. PZO1117
Pain Strike, Mass   As pain strike, but affects multiple creatures. PZO1115
Runic Overload   Cause magical runes to explode. PZO9453
Sending   Delivers short message anywhere, instantly. PZO1110
Sonic Thrust   Sound moves targets away from you. PZO1117
Wall of Ectoplasm   Wall of spirits blocks movement on the Material Plane and Ethereal Plane and causes fear. PRG:OA
Wall of Force   Wall is immune to damage. PZO1110
Wall of Light   An immobile curtain of blinding light blocks line of sight and sheds light to a range of 60 ft. in all directions. Creatures from the Plane of Shadow gain negative levels while within 5 ft, of the wall. PM:TDD
Wall of Sound   Sonic wall deflects and damages creatures. PZO1117
Charnel House M Create an area of semi-real gore. PZO1135
Create Mindscape   Form an immersive mindscape. PRG:OA
Dream   Sends message to anyone sleeping. PZO1110
False Future   Cause divinations of the future to reveal the result you choose. PZO1134
False Vision M Fools scrying with an Illusion. PZO1110
Impossible Angles   Distort geometry in an area. PZO1135
Major Phantom Object   As major creation but the creation is semi-real phantasm. PZO1121
Mirage Arcana   As hallucinatory terrain, plus structures. PZO1110
Nightmare   Sends vision dealing 1d10 damage, fatigue. PZO1110
Oneiric Horror, Greater   As oneiric horror, plus Str damage. PRG:OA
Persistent Image   As major image, but with no concentration required. PZO1110
Phantasmal Web   Catches subjects in illusory web. PZO1115
Scripted Hallucination   As complex hallucination, but without concentration. PZO1134
Seeming   Changes appearance of 1 person per 2 levels. PZO1110
Shadow Evocation   Mimics Evocation spell below 5th level, but only 20% real. PZO1110
Symbol of Striking M As symbol of death, but fills a 5-foot square. PZO1118
Absorb Toxicity   You become immune to diseases and toxins, absorb one, and then spread it to others. PZO1118
Astral Projection, Lesser   Limited astral travel. PZO1117
Black Spot   Curse a creature so that it is easier for others to attack it and it takes Constitution damage every day until removed. PZO9422
Blight   Withers one plant or deals 1d6/level damage to plant creature. PZO1110
Blood Boil   Raise temperature of target creature’s blood (or other similar body fluid) over 3 rounds causing first fatigue, then Constitution damage, then hp damage. PZO9440
Conditional Curse   Bestow a curse that is difficult to remove without fulfilling a condition. PZO1134
Daywalker   You reshape the substance of a willing undead creature to resemble a living, breathing creature of the same size. PZO9457
Decollate   A target can safely remove its head. PZO1135
Empathy Conduit   You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other. PZO9454
Feast on Fear   Targets are panicked, and you gain temporary hit points. PZO1129
Flesh Puppet Horde M Control multiple zombies in human guise. PZO1135
Ghoul Army   1d4+1 ghouls and 1 ghast fight for you and explode when killed to deal damage. PZO9237
Magic Jar F Enables possession of another creature. PZO1110
Object Possession   As lesser object possession, but with a larger object. PRG:OA
Plague Carrier   target’s attacks carry filth fever. PZO1117
Possess Object M Possess and animate one object. PZO1117
Possession   Project your soul into a creature’s body. PRG:OA
Red Hand of the Killer   Stain the hand of a creature’s killer red. PZO1134
Repair Undead, Mass   Heals undead of 1d8 hp + 1/level; affects 1 undead/level. PZO1129
Soulswitch   You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. PZO9454
Suffocation   Target quickly suffocates to death. PZO1115
Summoner Conduit   The target eidolon’s summoner takes damage whenever the eidolon does. PZO1118
Symbol of Pain M Triggered rune wracks creatures with pain. PZO1110
Torpid Reanimation M Animate dead when a specific trigger condition occurs. PZO1135
Vampiric Shadow Shield   As fire shield, except attackers take negative energy damage and attacks heal you. PZO1129
Waves of Fatigue   Several targets become fatigued. PZO1110
Angelic Aspect   As lesser angelic aspect with improved angelic qualities. PZO9431
Animal Growth   One animal doubles in size. PZO1110
Baleful Polymorph   Turns subject into harmless animal. PZO1110
Beast Shape III   You take the form of a Diminutive or Huge animal, or Small or Medium magical beast. PZO1110
Caustic Blood   Acidic blood spurts from your body when you take piercing or slashing damage. PZO9267
Condensed Ether   Create a planar conjunction that slows movement, penalizes AC and Reflex saves, and imposes a miss chance on ranged attacks. PRG:OA
Dissolution   You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The item ceases to be visible to or interact with the world in any way, as if it no longer existed. PZO9465
Echolocation   Sonic sense gives you blindsight 40 ft. PZO1117
Elemental Body II   Turns you into a Medium elemental. PZO1110
Energy Siege Shot   A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose. PZO1118
Fabricate M Transforms raw materials into finished items. PZO1110
Fickle Winds   Wind walls selectively block attacks. PZO1117
Flexile Curse   Curse your target with a withering aura that degrades its armor and shield (if any). PZO9468
Geniekind   Gain your choice of genie-themed powers. PZO9237
Gift of the Deep DF You give the one non-mutated sahuagin/level the appearance and many of the abilities of sahuagin mutants. PZO1130
Half-blood Extraction M/DF Transform an half-orc into a full-blooded orc. PZO1121
Hungry Earth   The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals. PZO1130
Lighten Object, Mass   Multiple objects are half as heavy as normal. PZO9418
Master’s Mutation   You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that you control to better suit your needs PZO9458
Monstrous Physique III   Take the form and some of the powers of a Diminutive or Huge monstrous humanoid. PZO1117
Ooze Form I   Assume the form of a Small or Medium ooze creature. PZO1140
Open Arms   Ward off the challenge/smite and similar attempts of an enemy creature. PZO9465
Overland Flight   You fly at a speed of 40 ft. and can hustle over long distances. PZO1110
Parchment Swarm M Shredded parchment deals 1d6 points of damage per level, and has a spell effect if you shred a scroll. PRG:OA
Passwall   Creates passage through wood or stone wall. PZO1110
Planar Adaptation   Resist harmful effects of other plane. PZO1115
Plant Shape I   Turns you into a Small or Medium plant. PZO1110
Polymorph   Gives one willing subject a new form. PZO1110
Rapid Repair   Construct gains fast healing 5. PZO1117
Rubberskin   Bludgeoning and falling damage you take is converted into nonlethal damage. PZO9455
Rune of Ruin   You curse a magic item, reducing it to 1/4 its normal hit point total, granting it the broken condition. PZO9465
Shapechanger’s Gift   Temporarily change a target into an animal, humanoid, or monstrous humanoid. PZO1140
Slough   Slough off a target’s skin. PZO1135
Telekinesis   Moves object, attacks creature, or hurls object or creature. PZO1110
Transmute Mud to Rock   Transforms two 10-ft. cubes per level. PZO1110
Transmute Rock to Mud   Transforms two 10-ft. cubes per level. PZO1110
Transplant Visage   You add or remove a creature’s face to or from your own. PZO9267
Treasure Stitching M Objects on cloth become embroidered. PZO1115
Undead Anatomy II   Take the form and some of the powers of a Tiny or Large undead. PZO1117
Vermin Shape II   As vermin shape, but Tiny or Large. PZO1117
Vile Dog Transformation   Transform ordinary dogs into fiendish minions. PZO1135
Permanency M Makes certain spells permanent. PZO1110
6th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Antimagic Field   Negates magic within 10 ft. PZO1110
Dispel Magic, Greater   As dispel magic, but with multiple targets. PZO1110
Dust Ward   You ward a magic item against other creatures who try to learn to use or copy it. PZO1130
Globe of Invulnerability   As lesser globe of invulnerability, plus 4th-level spell effects. PZO1110
Guards and Wards   Array of magic effects protect area. PZO1110
Repulsion F Creatures can’t approach you. PZO1110
Spellcrash   Target loses a 5th-level prepared spell or spell slot. PZO1129
Symbol of Sealing M Create triggered wall of force. PZO1117
Undeath Ward   You create a pale silver barrier that repels undead. PZO9234
Acid Fog   Fog deals acid damage. PZO1110
Chains of Light   Target is held immobile by glowing golden chains composed of pure light. PZO9431
Conjure Black Pudding M Summon a black pudding. PZO1117
Cruel Jaunt   Sense creatures suffering from fear, then teleport close to them. PZO1135
Getaway   Teleports you and select creatures to predetermined location. PZO1115
Ice Crystal Teleport   Target is frozen, then teleported. PZO1117
Planar Binding   As lesser planar binding, but up to 12 HD. PZO1110
Summon Monster VI   Summons extraplanar creature to fight for you. PZO1110
Summon Vanth   As summon monster, except summons a single vanth psychopomp. AP80
Treacherous Teleport   As teleport, except you choose some creatures to suffer a mishap or go elsewhere. PZO1134
Wall of Iron M 30 hp/four levels; can topple onto foes. PZO1110
Whip of Ants   Create a whip made of army ants. PZO1129
Analyze Dweomer F Reveals magical aspects of subject. PZO1110
Battlemind Link   You and an ally gain attack and AC bonuses. PZO1117
Dream Scan   Read a dreaming creature’s thoughts. PRG:OA
Legend Lore MF Lets you learn tales about a person, place, or thing. PZO1110
Named Bullet, Greater   As named bullet, but deals 2 points of damage for every caster level. PZO1118
Telepathy   Communicate mentally with creatures within 100 ft. PZO1132
True Seeing M Lets you see all things as they really are. PZO1110
Cloak of Dreams   Creatures within 5 ft. fall asleep. PZO1115
Envious Urge   Targets steal from or disarm others. PZO1117
Geas/Quest   As lesser geas, but affects any creature. PZO1110
Heroism, Greater   Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. PZO1110
Mind Swap   Switch minds with another creature for 1 hour per level. PRG:OA
Phobia   Induce an irrational fear in a creature to the point of madness. PZO1135
Serenity   Peaceful feelings harm those attempting violence. PZO1117
Suggestion, Mass   As suggestion, affects 1 subject/level. PZO1110
Symbol of Distraction M As symbol of death, except all creatures within the radius become fascinated by the symbol for 10 min./CL (other minor effects, see spell details). PZO9468
Symbol of Persuasion M Triggered rune charms creatures. PZO1110
Unconscious Agenda   Plant subconscious directive in target creature. PZO1002
Utter Contempt   Target’s attitude worsens by two categories. PZO1117
Vengeful Outrage   Target is compelled to destroy one enemy. PZO1117
Chains of Fire F 1d6/level damage and 1 secondary bolt/level. PZO1121
Chain Lightning   1d6/level damage and 1 secondary bolt/level. PZO1110
Cold Ice Strike   Cone of ice slivers deals 1d6 cold/level. PZO1117
Contagious Flame   Scorching rays cause 4d6 fire damage, then move on to new targets. PZO1115
Contingency F Sets trigger condition for another spell. PZO1110
Decapitate F Turn a critical hit into a decapitation. PZO1135
Defending Sword   As mage’s sword except as noted. PZO9465
Elemental Assessor   Elemental ray does 2d6 acid, cold, electricity, and fire damage, with one type persisting for 1d4 rounds. PZO9255
Explode Head   Explode the head of a creature with 20 hp or fewer and deal damage in a 10-ft. radius around it. PRG:OA
Forceful Hand   Hand pushes creatures away. PZO1110
Freezing Sphere   Freezes water or deals cold damage. PZO1110
Hellfire Ray   A blast of hellfire deals 1d6 damage per caster level (maximum 15d6) to the target (half fire damage half unholy damage.) If a creature is killed by this damage it must make a Will save or be damned to Hell. BotD1
Leashed Shackles   Target is restricted to a specific location. PZO1117
Mage’s Decree   Send a message to creatures within miles. PZO1134
Path of the Winds   Winds sweep area clear of anything of Small or smaller size, and after act as wind wall. PZO1121
Sirocco   Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone. PZO1115
Spellblight Jinx   Inflict a curse similar to the spell burn spellblight on a creature. PZO9468
Baleful Shadow Transmutation   You infuse a target’s shadow with energies from the Shadow Plane. PZO9466
Illusion of Treachery, Greater   Make it seem like another is responsible for your attacks while concealing your own actions. PZO1134
Mislead   Turns you invisible and creates illusory double. PZO1110
Night Terrors   Disturb a creature’s rest with dark dreams. PZO1135
Permanent Image   Permanent Illusion, includes sight, sound, smell, and thermal effects. PZO1110
Phantasmal Putrefaction   Trick creatures into thinking their flesh is rotting. PZO1135
Programmed Image M As major image, but triggered by event. PZO1110
Psychic Asylum   Perform a lengthy mental task in a private mindscape. PRG:OA
Shadow Enchantment, Greater   As shadow enchantment but up to 5th level spells. PZO9286
Shadow Transmutation   You suffuse one subject’s body with energy from the Shadow Plane, altering its form to match a creature from the Shadow Plane. PZO9466
Shadow Walk   Step into shadow to travel rapidly. PZO1110
Telepathy   Communicate mentally with creatures within 100 ft. PRG:OA
Transfer Familiar   You temporarily grant control of your familiar to another willing creature. PZO9454
Triggered Hallucination   As scripted hallucination, but it only appears when triggered. PZO1134
Veil   Changes appearance of a group of creatures. PZO1110
Banshee Blast   Cone deals 1d4 per level and panics creatures. PZO1129
Circle of Death M Kills 1d4/level HD of creatures. PZO1110
Contagion, Greater   Infect a subject with a magical disease. PZO1117
Create Undead M Raises ghouls, ghasts, mummies, or mohrgs from physical remains. PZO1110
Curse, Major   As bestow curse, but harder to remove. PZO1117
Curse Terrain, Greater M Curse an area with six dangerous hazards. PZO1135
Eyebite   Target becomes panicked, sickened, and comatose. PZO1110
Flesh Wall M Create a wall of zombies. PZO1135
Hasten Judgment M Quicken a soul’s journey to judgment— hampering resurrection or weakening undead foes. PRG:PA
Symbol of Fear M Triggered rune panics nearby creatures. PZO1110
Undeath to Death   Destroys 1d4/level HD of undead (max. 20d4). PZO1110
Unwilling Shield M Subject shares wounds you receive. PZO1115
Wither Limb   Make one of the target’s limbs useless. PZO1135
Age Resistance   Ignore penalties from old age. PZO1117
Bear’s Endurance, Mass   As bear’s endurance, affects one subject/level. PZO1110
Beast Shape IV   You take the form of a Diminutive to Huge animal or a Tiny to Large magical beast. PZO1110
Break, Greater   Break all nearby objects. PZO1134
Bull’s Strength, Mass   As bull’s strength, affects 1 subject per level. PZO1110
Cat’s Grace, Mass   As cat’s grace, affects 1 subject/level. PZO1110
Claim Identity, Greater M This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell’s duration. PZO9469
Control Water   Raises or lowers bodies of water. PZO1110
Dimensional Blade   For one round attacks made with a held melee weapon are melee touch attacks that ignore all armor. Bludgeoning weapons deal half damage and are treated as slashing weapons. PZO9455
Disintegrate   Reduces one creature or object to dust. PZO1110
Eagle’s Splendor, Mass   As eagle’s splendor, 1 subject/level. PZO1110
Eldritch Conduit, Greater   Use multiple enemies as points of origin for cone, cylinder, line, or sphere spells. PZO9237
Elemental Body III   Turns you into a Large elemental. PZO1110
Emblem of Greed   You transform one masterwork or magical melee weapon into a +1 flaming glaive. PZO9465
Enemy Hammer   Allows you to telekinetically use a creature as a weapon. PZO1115
Energy Siege Shot, Greater   As energy siege shot, but you can affect any size siege engine. PZO1118
Ether Step   Step briefly into the Ethereal Plane to avoid attacks and dangers that would otherwise harm you. PRG:PA
Fey Form II   Assume the form of a Tiny or Large fey creature. PZO1140
Flesh to Stone   Turns subject creature into statue. PZO1110
Fluid Form   Gain DR 10/slashing, increases reach 10 ft., and breath water PZO1115
Form of the Alien Dragon I   You become a Medium esoteric or outer dragon. PZO9470
Form of the Dragon I   Turns you into a Medium dragon. PZO1110
Form of the Exotic Dragon I   You become a Medium imperial or primal dragon. PZO9470
Fox’s Cunning, Mass   As fox’s cunning, affects 1 subject/ level. PZO1110
Hardening (3.5)   Permanently increases the hardness of materials by 1 point per 2 caster levels. PZO1111
Human Potential, Mass   As human potential, except it affects multiple creatures. PZO9465
Impart Mind M Grant temporary intelligence and powers to a magic item. PZO9237
Mage’s Lucubration   Wizard Only. Recalls spell of 5th level or lower. PZO1110
Monstrous Physique IV   As monstrous physique III, with more abilities. PZO1117
Move Earth   Digs trenches and builds hills. PZO1110
Oasis   This spell redirects the flow of water in the ground toward the surface at the designated point, creating a permanent water source similar to a natural spring. PZO9456
Ooze Form II   Assume the form of a Large ooze creature. PZO1140
Owl’s Wisdom, Mass   As owl’s wisdom, affects 1 subject/level. PZO1110
Plant Shape II   Turns you into a Large plant creature. PZO1110
Sabotage Construct   As confusion, except that it affects only constructs. PZO9448
Sonic Form   Turn yourself into a creature of semisolid sound. PZO1129
Stone to Flesh   Restores petrified creature. PZO1110
Tar Pool   Converts the top layer of the ground into hot tar. PZO1118
Transformation M You gain combat bonuses. PZO1110
Undead Anatomy III   Take the form and some of the powers of a Diminutive or Huge undead. PZO1117
7th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Banishment   Banishes 2 HD/level of extraplanar creatures. PZO1110
Circle of Clarity F Emanation hampers illusions and stealth. PZO1117
Expend   Wastes creatures’ limited use magical ability. PZO1115
Magnetic Field   You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell. PZO9448
Sequester   Subject is invisible to sight and scrying; renders creature comatose. PZO1110
Spell Turning M Reflect 1d4+6 spell levels back at caster. PZO1110
Teleport Trap M You can cause those teleporting into an area to appear in a specific part of that area. PZO9226
Caustic Eruption   Burst deals 1d6 acid/level and lingers. PZO1117
Create Demiplane, Lesser F Create your own demiplane. PZO1117
Dimensional Bounce   Teleport multiple times between two designated locations. PZO1129
Hostile Juxtaposition, Greater   You may target one creature for every four of your caster levels. PZO1118
Instant Summons M Prepared object appears in your hand. PZO1110
Joyful Rapture   Negate harmful emotions. PZO1117
Mage’s Magnificent Mansion F Door leads to extradimensional mansion. PZO1110
Phase Door   Creates an invisible passage through a barrier. PZO1110
Planar Refuge M This spell enforces the rules of the Material Plane on other planes of existence. PZO9456
Plane Shift F As many as eight subjects travel to another plane. PZO1110
Rampart   Creates 5-ft.-thick earthen barrier. PZO1115
Summon Monster VII   Summons extraplanar creature to fight for you. PZO1110
Teleport, Greater   As teleport, but no range limit and no off-target arrival. PZO1110
Teleport Object   As teleport, but affects a touched object. PZO1110
Walk through Space   You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity. PZO1118
Arcane Sight, Greater   As arcane sight, but also reveals magic effects on creatures and objects. PZO1110
Insect Spies, Greater   Use magic beetles as spies and also share their senses. PZO1134
Retrocognition   Gain psychic impressions from past events in a location. PRG:OA
Scrying, Greater   As scrying, but faster and longer. PZO1110
Vision M As legend lore, but quicker. PZO1110
Crime Wave   Compel targets to commit criminal actions. PZO1134
Demanding Message, Mass   Send messages as per message with one suggestion for each creature. PZO1134
Hold Person, Mass   As hold person, but all within 30 ft. PZO1110
Hollow Heroism, Greater   Provide a greater heroism effect that you can reverse at any time. PZO1134
Inflict Pain, Mass   Inflict Pain, Mass: As inflict pain, but affecting one creature per level. PRG:OA
Insanity   Subject suffers continuous confusion. PZO1110
Lost Legacy DF/F Inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target. PZO9468
Power Word Blind   Blinds creature with 200 hp or less. PZO1110
Pox of Rumors   Curse a creature to attract nasty rumors. PZO1134
Symbol of Stunning M Triggered rune stuns creatures. PZO1110
Waves of Ecstasy   Pleasure stuns and staggers creatures. PZO1117
Archon’s Trumpet   Upon hearing a booming report, as if from a trumpet archon’s mighty horn, all creatures in the area of the burst are paralyzed for 1d4 rounds. PZO9431
Bestow Planar Infusion III   Grant a target the effects of a greater planar infusion. PRG:PA
Contact Entity IV M Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Delayed Blast Fireball   1d6/level fire damage; you can postpone blast for up to 5 rounds. PZO1110
Forcecage M Cube or cage of force imprisons all inside. PZO1110
Grasping Hand   Hand provides cover, pushes, or grapples. PZO1110
Hungry Darkness   As deeper darkness, but inflicts 3d6 force damage and 2 Con damage per round; victims continue to bleed after leaving darkness. PZO9237
Ki Shout   Target takes 1d6 sonic/level and is stunned. PZO1117
Mage’s Sword F Floating magic blade strikes opponents. PZO1110
Mydriatic Spontaneity, Mass   As mydriatic spontaneity, except it can affect multiple creatures. PZO9466
Prismatic Spray   Rays hit subjects with variety of effects. PZO1110
Scouring Winds   Winds block vision and deal 3d6 damage per round. PZO1117
Vortex   Creates a whirlpool in water. PZO1115
Create Mindscape, Greater   As create mindscape, but affecting more creatures, having a longer duration, and allowing magic alteration. PRG:OA
Dream Council   Communicate with multiple sleeping creatures. PRG:OA
False Vision, Greater   As false vision, but moves with the target. PZO1134
Invisibility, Mass   As invisibility, but affects all in range. PZO1110
Lunar Veil   Dispel light and revert lycanthropes. PZO1117
Permanent Hallucination   As scripted hallucination, but permanent. PZO1134
Phantasmal Revenge   Ghost from corpse hunts killer. PZO1115
Project Image   Illusory double can talk and cast spells. PZO1110
Shadow Conjuration, Greater   As shadow conjuration, but up to 6th level and 60% real. PZO1110
Simulacrum M Creates partially real double of a creature. PZO1110
Subjective Reality   You alter your perceptions to become convinced the target is an illusion. PZO9461
Control Undead   Undead don’t attack you while under your command. PZO1110
Create Variant Mummy   As create undead, except it creates one of the following variant mummies: bog mummy, ice mummy, or pharaonic guardian. AP81
Epidemic   Infect a subject with a highly contagious disease. PZO1117
Finger of Death   Deals 10 damage/level to one subject. PZO1110
Hunger for Flesh, Mass   Give creatures bite attacks and a hunger for their own kind’s flesh. PZO1135
Object Possession, Greater   As object possession, but the object is more powerful and you can possess a construct. PRG:OA
Plague Storm   Cloud infects creatures like contagion. PZO1117
Plundered Power M Kill a creature and steal its strongest spell-like ability. PZO1135
Symbol of Weakness M Triggered rune weakens creatures. PZO1110
Temporary Resurrection M Bring a creature to life for 24 hours, after which it dies again. PZO1117
Umbral Strike   You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). PZO9466
Waves of Exhaustion   Several targets become exhausted. PZO1110
Age Resistance, Greater   Ignore penalties from venerable age. PZO1117
Arcane Cannon F Your focus becomes a magical cannon that fires on its own. PZO1118
Artificer’s Curse   You temporarily suppress the most powerful qualities of a magical item. PZO9465
Awaken Construct M Grant a construct humanlike sentience. PRG:OA
Black Tentacles, Greater   This spell causes tall grass, weeds, and other plants to swell into Gargantuan vines and tendrils that erupt from the ground, reaching for any structure or any creature of evil alignment, functioning like black tentacles except as noted. PZO9465
Control Construct   Take control of a construct. PZO1117
Control Weather   Changes weather in local area. PZO1110
Elemental Body IV   Turns you into a Huge elemental. PZO1110
Ethereal Jaunt   You become ethereal for 1 round/level. PZO1110
Fey Form III   Assume the form of a Diminutive or Huge fey creature. PZO1140
Firebrand   Allies gain flaming weapons, immunity to your fire spells, and a one-use ray of fire attack. PZO1115
Fly, Mass   One creature/level gains ability to fly. PZO1115
Form of the Alien Dragon II   As form of the alien dragon I, except it also allows you to assume the form of a Large esoteric or outer dragon. PZO9470
Form of the Exotic Dragon II   As form of the exotic dragon I, except it also allows you to assume the form of a Large imperial or primal dragon. PZO9470
Form of the Dragon II   Turns you into a Large dragon. PZO1110
Giant Form I   Turns you into a Large giant. PZO1110
Ice Body   Your body becomes living ice. PZO1117
Legendary Proportions   You call upon the primordial power of ancient megafauna to boost the size of your target. The creature’s height doubles and its weight increases by a factor of 8. PZO9465
Magic Army   You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4). PZO9465
Magical Beast Shape   Assume the form of a magical beast. PZO1140
Memory of Function M You restore a broken object or damaged construct to a functional state, as if it were new and intact. TG
Ooze Form III   Assume the form of a Huge ooze creature. PZO1140
Particulate Form   Targets’ physical forms undergo a bizarre transformation, becoming composed of countless particles that separate and reconnect to remain whole. PZO9468
Planar Adaptation, Mass   As planar adaptation, but affects multiple creatures. PZO1115
Plant Shape III   Turns you into a Huge plant. PZO1110
Polymorph, Greater   Gives one willing subject a new, more powerful form. PZO1110
Resonating Word   Target is damaged, staggered, and stunned. PZO1117
Reverse Gravity   Objects and creatures fall upward. PZO1110
Shadow Body   Turn your body into a living shadow. PRG:OA
Shapechanger’s Gift, Greater   Temporarily change a target into an animal, elemental, fey, humanoid, monstrous humanoid, or vermin. PZO1140
Statue   Subject can become a statue at will. PZO1110
Submerge Ship   Protects a ship and all aboard from drowning and pressure, but not from damage from outside obstacles or creatures. AP56
Limited Wish M Alters reality (within limits). PZO1110
8th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Dimensional Lock   Teleportation and interplanar travel blocked for 1 day/level. PZO1110
Mind Blank   Subject is protected from mental/emotional magic and scrying. PZO1110
Prismatic Wall   Wall’s colors have array of effects. PZO1110
Protection from Spells MF Confers +8 resistance bonus. PZO1110
Spell Absorption, Greater   Counterspell a 6rd-level or lower-level spell to regain some spellcasting power. PZO9237
Spellscar   Infuse area with primal magic. PZO9237
Symbol of Dispelling   As symbol of death, except that all creatures within 40 feet are affected by greater dispel magic. PZO9267
Call Construct M Summon your construct to you. PZO1117
Create Demiplane F As lesser create demiplane, but larger and with planar traits. PZO1117
Fey Gate   Create a portal that allows travel to the Fey World. PZO1140
Incendiary Cloud   Cloud deals 6d6 fire damage/round. PZO1110
Instant Summons, Greater   As instant summons, but for multiple objects and creatures. PZO1134
Maze   Traps subject in extradimensional maze. PZO1110
Planar Binding, Greater   As lesser planar binding, but up to 18 HD. PZO1110
Rain of Arrows   You conjure a cloud of magical arrows that rain down on any creatures and objects in an area. PZO9452
Rift of Ruin   Tears a rift in reality, creating an extra-dimensional hole with a depth of 60 feet. PZO9225
Seamantle   Sheathes you in protective water/ PZO1115
Spellcrash, Greater   Target loses a 7th-level prepared spell or spell slot. PZO1129
Summon Monster VIII   Summons extraplanar creature to fight for you. PZO1110
Trap the Soul M Imprisons subject within gem. PZO1110
Wall of Lava   Wall damages foes that try to enter, periodically launches lava at nearby targets. PZO1115
Discern Location   Reveals exact location of creature or object. PZO1110
Moment of Prescience   You gain +1/level insight bonus on single attack roll, check, or save. PZO1110
Prediction of Failure   Target is permanently shaken and sickened, and may gain a spellblight. PZO1117
Prying Eyes, Greater   As prying eyes, but eyes have true seeing. PZO1110
Antipathy   Object or location affected by spell repels certain creatures. PZO1110
Binding M Utilizes an array of techniques to imprison a creature. PZO1110
Charm Monster, Mass   As charm monster, but all within 30 ft. PZO1110
Demand   As sending, plus you can send suggestion. PZO1110
Euphoric Tranquility   Makes a creature friendly. PZO1115
Irresistible Dance   Forces subject to dance. PZO1110
Life of Crime   Permanently turn someone into a crazed criminal. PZO1134
Power Word Stun   Stuns creature with 150 hp or less. PZO1110
Symbol of Insanity M Triggered rune renders nearby creatures insane. PZO1110
Sympathy M Object or location attracts certain creatures. PZO1110
Clenched Fist   Large hand provides cover, pushes, or attacks your foes. PZO1110
Curse of Night F Curse an area with eternal night. PZO1135
Polar Ray   Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. PZO1110
Shout, Greater   Devastating yell deals 10d6 sonic damage; stuns creatures. PZO1110
Stormbolts   1d8 damage/level (max 20d8) to targets. PZO1115
Sunburst   Blinds all within 10 ft., deals 6d6 damage. PZO1110
Telekinetic Sphere   As resilient sphere, but you move the sphere telekinetically. PZO1110
Scintillating Pattern   Twisting colors confuse, stun, or render unconscious. PZO1110
Screen   Illusion hides area from vision and scrying. PZO1110
Shadow Evocation, Greater   As shadow evocation, but up to 7th level and 60% real. PZO1110
Clone MF Duplicate awakens when original dies. PZO1110
Create Greater Undead M Creates shadows, wraiths, spectres, or devourers. PZO1110
Curse Terrain, Supreme M Curse an area with seven deadly hazards. PZO1135
Death Clutch   Rip out someone’s heart. PZO1135
Horrid Wilting   Deals 1d6/level damage within 30 ft. PZO1110
Orb of the Void M Sphere inflicts negative levels. PZO1117
Possession, Greater   As possession, but your body vanishes. PRG:OA
Symbol of Death M Triggered rune kills nearby creatures. PZO1110
Umbral Infusion, Mass   As umbral infusion, except it can affect multiple mindless undead creatures. PZO9466
Angelic Aspect, Greater   As lesser angelic aspect, except granting the greatest qualities of angelic creatures. PZO9431
Form of the Alien Dragon III   This spell functions as per form of the alien dragon II, except it also allows you to take the form of a Huge esoteric or outer dragon. PZO9470
Form of the Exotic Dragon III   As form of the exotic dragon II except that it also allows you to take the form of a Huge imperial or primal dragon. PZO9470
Form of the Dragon III   Turns you into a Huge dragon. PZO1110
Frightful Aspect   You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened. PZO1118
Giant Form II   Turns you into a Huge giant. PZO1110
Iron Body   Your body becomes living iron. PZO1110
Phasic Challenge   Enemy and ally can only harm and be harmed by each other. PZO9468
Polymorph Any Object   Changes a subject into anything else. PZO1110
Quintessence Mastery F,M Exercise limited control over the quintessence of an Outer Planes, creating or shaping terrain. PRG:PA
Temporal Stasis M Puts subject into suspended animation. PZO1110
Undead Anatomy IV   As undead anatomy III, but with more abilities. PZO1117
Wandering Weather   Control weather in a large area that moves with you. PZO1140
9th-Level Sorcerer/Wizard Spells
Spell Name Comp. Description Source
Freedom   Releases creature from imprisonment. PZO1110
Impenetrable Veil M Enchant a target so it is nearly impossible to detect by both magical and mundane means, granting it multiple benefits. PZO9468
Imprisonment   Entombs subject beneath the earth. PZO1110
Mage’s Disjunction   Dispels magic, disenchants magic items. PZO1110
Mage’s Excellent Enclosure   You make an impenetrable barrier of force that negates all magic within it. PZO9232
Mind Blank, Communal   As mind blank, but you may divide the duration among creatures touched. PZO1118
Prismatic Sphere   As prismatic wall, but surrounds on all sides. PZO1110
Spellbane F Prevent 1 spell per 5 levels from working in a 10-foot emanation. PZO9237
Symbol of Vulnerability M Triggered rune gives penalties. PZO1117
Wall of Suppression M Creates wall that disables magic. PZO1115
Bilocation   Exist in two places at once. PRG:OA
Clashing Rocks   20d6 damage to target creature. PZO1115
Create Demiplane, Greater F As create demiplane, but larger and with more planar traits. PZO1117
Gate M Connects two planes for travel or summoning. PZO1110
Interplanetary Teleport   Teleport to another planet. PZO1117
Maze of Madness and Suffering M Send a target into a dangerous extradimensional maze. PZO1135
Refuge M Alters item to transport its possessor to your abode. PZO1110
Resplendent Mansion   Conjure an opulent mansion several stories tall. PZO1134
Summon Monster IX   Summons extraplanar creature to fight for you. PZO1110
Teleportation Circle M Teleports creatures inside circle. PZO1110
Tsunami   Huge wave damages and sweeps up all in its path. PZO1115
Wooden Phalanx   Creates 1d4+2 temporary wood golems to fight for you. PZO1117
Foresight   “Sixth sense” warns of impending danger. PZO1110
Dominate Monster   As dominate person, but any creature. PZO1110
Heroic Invocation   Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects. PZO1118
Hold Monster, Mass   As hold monster, but all within 30 ft. PZO1110
Overwhelming Presence   Creatures bow before you as if you were divine. PZO1117
Power Word Kill   Kills one creature with 100 hp or less. PZO1110
Symbol of Strife M Triggered rune makes creatures attack. PZO1117
Crushing Hand   Large hand provides cover, pushes, or crushes your foes. PZO1110
Defending Sword, Mass   This spell functions as defending sword, except you can create one sword per 5 caster levels, each of which must defend a different creature within range. PZO9465
Icy Prison, Mass   As icy prison, but it affects 1 creature/level. PZO1117
Meteor Swarm   Four exploding spheres each deal 6d6 fire damage. PZO1110
Ride the Lightning   Transform into electricity. PZO1117
Winds of Vengeance   Gives you the ability to fly and attack with wind. PZO1115
Shades   As shadow conjuration, but up to 8th level and 80% real. PZO1110
Shadow Transmutation, Greater   As shadow transmutation, but it mimics greater polymorph instead of polymorph. PZO9466
Weird   As phantasmal killer, but affects all within 30 ft. PZO1110
Astral Projection M Projects you and companions onto Astral Plane. PZO1110
Canopic Conversion   Eviscerates target, inflicting 1d6 dmg/caster level (maximum 20d6). If kills target, spell seals his organs in jars; creating a dune mummy 1d4 rounds later. PC:OLoP
Cursed Earth M Plants die, living creatures catch diseases, or dead creatures rise as zombies. PZO1117
Energy Drain   Subject gains 2d4 negative levels. PZO1110
Massacre M Slaughter creatures in a line. PZO1135
Soul Bind F Traps newly dead soul to prevent resurrection. PZO1110
Suffocation, Mass   One creature/level suffocates to death. PZO1115
Wail of the Banshee   Deals 10 damage/level to 1 creature/level. PZO1110
Curse of Fell Seasons F Curse an area’s weather. PZO1135
Etherealness   Travel to Ethereal Plane with companions. PZO1110
Fey Form IV   Assume the form of a powerful fey creature. PZO1140
Fiery Body   You gain various fire-related powers. PZO1115
Salvage   Raise and repair a sunken ship. PZO9422
Scribe’s Binding F This spell binds a single creature into a prepared book, sustaining it in suspended animation and filling the book with its experience and knowledge. PZO9469
Shapechange F Transforms you into certain creatures, and lets you change forms once per round. PZO1110
Time Stop   You act freely for 1d4+1 rounds. PZO1110
Transmute Blood to Acid M Target takes acid damage each round, and its attackers take acid damage. PZO1117
Transmute Golem   You turn one type of golem into another. PZO9465
World Wave   Earth moves you across distances. PZO1115
Wish M As limited wish, but with fewer limits. PZO1110
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