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Inquisitor

Spell Level 0 | 1 | 2 | 3 | 4 | 5 | 6

Third Party Inquisitor Spells

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

0-Level Inquisitor Spells (Orisons)
Spell Name Comp. Description Source
Acid Splash   Make a ranged touch attack with an orb of acid at a target within close range which deals 1d3 acid damage if it hits. PZO1110
Bleed   Cause a stabilized creature to resume dying. PZO1110
Brand   Creates permanent brand on target creature. PZO1115
Create Water   Creates 2 gallons/level of pure water. PZO1110
Daze   A single humanoid creature with 4 HD or less loses its next action. PZO1110
Detect Magic   Detects spells and magic items within 60 ft. PZO1110
Detect Poison   Detects poison in one creature or object. PZO1110
Disrupt Undead   Make a ranged touch attack with a ray of positive energy. It deals 1d6 damage to one undead target. PZO1110
Guidance   Gain a +1 competence bonus on one attack roll, saving throw, or skill check within the next minute. PZO1110
Light   Object shines like a torch. PZO1110
Read Magic   Read scrolls and spellbooks. PZO1110
Resistance   Subject gains +1 bonus on saving throws. PZO1110
Sift   See area as though examining it. PZO1115
Stabilize   Cause a dying creature to stabilize. PZO1110
Virtue   Subject gains 1 temporary hp. PZO1110

1st-Level Inquisitor Spells
Spell Name Comp. Description Source
Alarm   Wards an area for 2 hours/level. PZO1110
Animal Purpose Training   Animal gains a new general purpose. PZO1129
Aspect of the Nightingale   You gain a +2 competence bonus on Perform (sing) checks and a +2 competence bonus on Diplomacy checks. Once per minute, if you are subject to a charm effect that allows a saving throw, you may roll twice and take the more favorable result. PZO9267
Bane   Enemies take –1 on attack rolls and saves against fear. PZO1110
Barbed Chains M Hellish chains attack and cause a target to become shaken. PZO1135
Bed of Iron   One creature touched per level are able to sleep comfortably in medium or heavy armor without suffering from fatigue the following day. PZO9426
Bless   Allies gain +1 on attack rolls and saves against fear. PZO1110
Bless Water M Makes holy water. PZO1110
Bowstaff   A shortbow may double as a club, or a longbow as a quarterstaff. PZO1118
Brand of Conformity   This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point of damage. PPC:PotH
Burst Bonds   1d6 damage/level (max 5d6) to restraints. PZO1115
Cause Fear   One creature of 5 HD or less flees for 1d4 rounds. PZO1110
Command   One subject obeys selected command for 1 round. PZO1110
Compel Hostility   Compels opponents to attack you instead of your allies. PZO1118
Comprehend Languages   You understand all spoken and written languages. PZO1110
Cure Light Wounds   Cures 1d8 damage + 1/level (max +5). PZO1110
Curse Water M Makes unholy water. PZO1110
Deadeye’s Lore   Gain +4 sacred bonus on all Survival checks and do not have to move at 1/2 speed while traveling through wilderness or while tracking. PZO1118
Desperate Weapon   Create an improvised weapon. PZO1134
Detect Chaos/Evil/Good/Law   Reveals creatures, spells, or objects of selected alignment. PZO1110
Detect Demon   You sense the presence of a specific kind of evil—that of demons, their servants, and the Abyss. The amount of information revealed depends on how long you study a particular area or subject. PZO9437
Detect the Faithful   Find others of the same faith. PZO1134
Detect Undead   Reveals undead within 60 ft. PZO1110
Disguise Self   Changes your appearance. PZO1110
Divine Favor   You gain +1 per three levels on attack and damage rolls. PZO1110
Doom   One subject takes –2 on attack rolls, damage rolls, saves, and checks. PZO1110
Ear-Piercing Scream   Deal sonic damage and daze target. PZO1117
Expeditious Retreat   Your base speed increases by 30 ft. PZO1110
Fabricate Disguise   Create a disguise in an instant. PZO1134
Forbid Action   Target obeys command to not do something. PZO1117
Forced Quiet   Target cannot make loud noises. PZO1117
Guardian Armor   Teleport armor you are wearing off of you and onto an ally within range. PZO9467
Handy Grapnel   Transform a ropelike object into a retracting grapple. PZO1134
Haze of Dreams   Target moves at 1/2 speed. PC:FoP
Hedging Weapons   Floating weapons protect you and make ranged attacks. PZO1135
Heightened Awareness   Your recall and ability to process information improve. PZO1129
Hex Ward   Target gains +4 on saves against witch hexes. PZO1117
Hidden Diplomacy   Attempt a Intimidate check to make a target act friendly toward you but not remember why after the spell ends. PPC:SpyHB
Hide from Undead   Undead can’t perceive one subject/level. PZO1110
Horn of Pursuit   Create three notes heard miles away. PZO1117
Inflict Light Wounds   Touch deals 1d8 damage +1/level (max +5). PZO1110
Interrogation   Target answers questions or suffers pain. PZO1117
Invisibility Alarm   As alarm, but reacting only to invisible creatures. PZO1129
Itching Curse   Curse target with a distracting, unbearable itch. PPC:MaTT
Keep Watch   1 creature touched/2 levels gains benefits of resting even if haven’t rested (see text). PZO9426
Know the Enemy   Gain +10 on a monster Knowledge check. PZO1117
Lend Judgment   Ally gains the benefit of one judgment. PZO1117
Linebreaker   Gain +20 foot bonus to speed when charging and a +2 bonus to bull rush or overrun. PZO1121
Litany of Sloth   Single target cannot make attacks of opportunity for 1 round. PZO1118
Litany of Weakness   Single target is fatigued for 1 round. PZO1118
Lock Gaze   Compels the target to look only at you for the duration of the spell. PZO1118
Longshot   Grants a +10-foot bonus to the range increment for any ranged weapon fired. PZO1118
Magic Weapon   Weapon gains +1 bonus. PZO1110
Mindshock   You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. PPC:OO
Nature’s Paths   The target instinctively knows the shortest, easiest, and fastest way through the wilderness. PZO9456
Open and Shut   Obfuscate whether a door is open or closed. PZO1134
Peacebond   Locks a weapon in place on the target’s body. PZO1118
Persuasive Goad   Target takes 1d6 nonlethal damage; you gain an Intimidate bonus. PZO1117
Poisoned Egg   You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save). PZO9267
Protection from Chaos/Evil/Good/Law   +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Recharge Innate Magic   Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. PZO1121
Refine Improvised Weapon   Transform improvised weapon into a masterwork simple or martial weapon. PZO1129
Remove Fear   Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. PZO1110
Returning Weapon   Grants a weapon the returning special weapon quality. PZO1118
Sanctify Corpse   Prevent a corpse from becoming an undead. PZO1117
Sanctuary   Opponents can’t attack you, and you can’t attack. PZO1110
Shield of Faith   Aura grants +2 or higher deflection bonus. PZO1110
Shield of Fortification   Target gains a 25% chance to treat critical hits and sneak attacks as normal hits. PZO1129
Spiked Armor   Suit of armor becomes covered in iron spikes. ISWG
Stunning Barrier   Magical field grants a +1 bonus to AC and on saves, and stuns one creature attacking you. PZO1129
Tireless Pursuit   Ignore fatigue while hustling. PZO1115
True Strike   +20 on your next attack roll. PZO1110
Unerring Weapon   Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit. PZO1118
Vocal Alteration   Disguise target’s voice. PZO1117
Wartrain Mount   Animal gains combat training. PZO1117
Weapons Against Evil   1 weapon/level illuminates 5′ and ignores DR 5 or less on evil creatures. PC:FoP
Weaponwand F Merge a magic wand with a weapon to wield both simultaneously. PCS:ISM
Wrath   Gain +1 morale bonus per 3 caster levels to attack and damage rolls and to caster level checks to overcome spell resistance of target creature. PZO1115

2nd-Level Inquisitor Spells
Spell Name Comp. Description Source
Abeyance M/DF You suppress the effects of a curse on a creature. AP82
Acute Senses   Subject gains a bonus on Perception checks. PZO1117
Aid   +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). PZO1110
Align Weapon   Weapon becomes good, evil, lawful, or chaotic. PZO1110
Aristocrat’s Nightmare   Temporarily curse a creature so its touch lessens the value of coins it touches. PPC:MaTT
Bestow Insight   Target gain insight bonus on skill checks and is considered trained in that skill. PZO1121
Bestow Weapon Proficiency   Grant a creature proficiency in a single weapon for short period of time. PZO1118
Blessings of Luck and Resolve   Give a morale bonus or immunity to halflings against fear effects to a single creature. PZO1121
Blistering Invective   Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. PZO1118
Bloodbath F Cause yourself and enemies to bleed. PZO1135
Bloodhound   Gives caster the scent special ability. PZO1115
Boneshaker F Momentarily control a living or undead creature’s skeleton. PZO1135
Brand of Hobbling   This spell etches a symbol of chains, a particular prison, or a lawful institution on the target, dealing 1d6 points of damage to it. PPC:PotH
Brow Gasher   Slashing weapon deals bleed damage to an opponent’s head. PZO1118
Build Trust   Gain various bonuses when interacting with the target. PZO1134
Bullet Ward F Adamantine bullets intercept firearm attacks. PZO1129
Calm Emotions   Calms creatures, negating emotion effects. PZO1110
Castigate   Causes target to be shaken and cower. PZO1115
Conditional Favor   Provide another spell whose effects reverse if the target breaks a restriction. PZO1134
Confess   Creature answers question truthfully or takes 1d6 damage/two levels (max 5d6). PZO1115
Consecrate M Fills area with positive energy, weakening undead. PZO1110
Corruption Resistance   Protects creature against damage from alignment-based attacks. PZO1115
Cure Moderate Wounds   Cures 2d8 damage + 1/level (max +10). PZO1110
Darkness   20-ft. radius of supernatural shadow. PZO1110
Death Candle   Kills dying creature; you summon a fire elemental. PZO1121
Death Knell   Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. PZO1110
Delay Disease DF Gain immunity to disease for 24h. PZO1121
Delay Pain   Ignore pain for 1 hour/level. PZO1117
Delay Poison   Stops poison from harming target for 1 hour/level. PZO1110
Desecrate M Fills area with negative energy, making undead stronger. PZO1110
Detect Magic, Greater   As detect magic, but learn more information. PZO1134
Detect Thoughts   Allows “listening” to surface thoughts. PZO1110
Fear the Sun   Targets that fail the saving throw gain light blindness. If you cast this spell in the presence of bright light, any target that fails its save is blinded immediately, and dazzled starting at the beginning of its first turn. PZO9466
Garrulous Grin   This spell plants a seed of supernatural fear deep in a subject’s mind, causing self-doubt, stuttering, and evasiveness. PPC:SpyHB
Instant Weapon   You create a masterwork melee weapon sized appropriately for you from opaque force. As a force effect, it can strike and damage incorporeal creatures. PZO9468
Discovery Torch   Object touched emanates bright light, granting Perception and Sense Motive bonuses. PZO1118
Disguise Other   As disguise self, but affects you or another. PZO1117
Distressing Tone   Sound sickens 1d4 creatures. PZO1117
Early Judgement   Depending on the creature’s alignment and its adherence to its ethos, you can provide it a brief glimpse of the reward or punishment that waits for it when it dies. PZO9418
Effortless Armor   Armor you wear no longer slows your speed. PZO1118
Enshroud Thoughts   You are warded against the mental prying of others. BoE
Enthrall   Captivates all within 100 ft. + 10 ft./level. PZO1110
Escaping Ward   Move 5 feet away from a larger attacking creature as an immediate action. PZO1121
Fairness   Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge. PZO9418
Find Traps   Notice traps as a rogue does. PZO1110
Flames of the Faithful   Gives weapon flaming property. PZO1115
Flickering Lights   Create an area of inconsistent lighting. PZO1135
Focused Scrutiny   Gain skill bonuses when interacting with the target. PZO1129
Follow Aura   Gain ability to follow the trail of the aura of an alignment. PZO1115
Force Anchor   Ranged touch attack deals a target 1d4 points of force damage per 2 caster levels (max 5d4) and becomes lodged in the target limiting it’s movement. PZO9444
Ghostbane Dirge   Incorporeal creature takes half damage from nonmagical weapons. PZO1115
Ghostly Disguise   You look like a ghost of yourself. PZO1117
Hidden Blades   Render a target weapon or up to 50 pieces of ammo invisible, granting the wielder a bonus on Sleight of Hand checks made to conceal the weapon or ammunition and to Bluff checks to feint with the weapon or ammo. PPC:MaTT
Hidden Presence   Prevent creatures from noticing your presence. PZO1134
Hold Person   Paralyzes one humanoid for 1 round/level. PZO1110
Holy Ice Weapon M Create a masterwork weapon made of frozen holy water. PZO1129
Honeyed Tongue   Roll 2 dice when using Diplomacy, take higher roll. PZO1115
Howling Agony   Screaming pain limits the target’s actions. PZO1117
Hunter’s Lore   Take 20 on Knowledge checks to learn monster’s weaknesses. PCS:ISM
Improve trap   Improve one specific element of a trap. PZO1121
Inflict Moderate Wounds   Touch attack, 2d8 damage + 1/level (max +10). PZO1110
Instrument of Agony   Weapon exudes divine fury, granting a bonus on Intimidate checks. PZO1118
Invisibility   Subject is invisible for 1 min./level or until it attacks. PZO1110
Iron Stake   Hurl a spike of cold iron at a foe. PZO1140
Knock   Opens locked or magically sealed door. PZO1110
Know Peerage   Target uses your Knowledge (nobility) ranks. PZO1134
Litany of Defense   Doubles armor’s enhancement bonus. PZO1118
Magic Siege Engine   Siege engine gains +1 on targeting and damage rolls. PZO1118
Muffle Sound   Allies gain a bonus on Stealth checks but risk verbal spell failure. PZO1129
Open Book   Make it permanently easier to learn more about a target. PZO1134
Perceive Cues   +5 Perception and Sense Motive 10 min./level. PZO1115
Protection from Chaos, Communal   As protection from chaos, but you may divide the duration among creatures touched. PZO1118
Protection from Evil, Communal   As protection from evil, but you may divide the duration among creatures touched. PZO1118
Protection from Good, Communal   As protection from good, but you may divide the duration among creatures touched. PZO1118
Protection from Law, Communal   As protection from law, but you may divide the duration among creatures touched. PZO1118
Protection From Outsiders   This spell wards a creature from attacks by outsiders with a specific racial subtype, from mental control exerted by creatures of the chosen subtype, and from summoned creatures of that subtype PZO9437
Qualm   Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing. PZO1118
Quell Energy   You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. PPC:OO
Quick Change   Use change shape as a swift action and surprise foes. PZO1135
Remove Paralysis   Frees creatures from paralysis or slow effect. PZO1110
Resist Energy   Ignores 10 (or more) points of damage/attack from specified energy type. PZO1110
Restoration, Lesser   Dispels magical ability penalty or repairs 1d4 ability damage. PZO1110
Retributive Reparations   If a creature successfully takes the item targeted by this spell while you are holding, wearing, or wielding it, the creature must attempt a Will save. If the creature fails its save, it becomes fatigued, and it must attempt a new saving throw at the end of its turn every round it does not return the item to you. PPC:OO
Returning weapon. Communal   As returning weapon, but you may divide the duration among weapons touched. PZO1118
Righteous Blood   The target creature’s innate goodness infuses its body with holy energy. PZO9437
Rumormonger   Follow a rumor to see where it spreads. PZO1134
Sacred Bond F Cast touch healing spells from a distance. PZO1115
Savage Maw   Gain a bite attack. PZO1121
See Invisibility   Reveals invisible creatures or objects. PZO1110
Sense Fear   Perceive nearby creatures that are experiencing fear. PZO1135
Sense Madness   Determine mental disturbances in nearby creatures. PZO1135
Shackle   You summon a set of Small or Medium masterwork restraints into being. PPC:PotH
Shadowmind   You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466
Shamefully Overdressed   Force target to remove equipment. PZO1134
Shifted Steps   Make a target sound as if elsewhere. PZO1134
Shield of Shards   This defensive spell must be cast on a shield you are currently wielding, and fractures the shield into two shards. You lose the shield bonus to AC but you can direct the shards to attack adjacent opponents. PZO9467
Shield Other F You take half of subject’s damage. PZO1110
Silence   Negates sound in 20-ft. radius. PZO1110
Soothing Word   Reduces effects of multiple conditions on target. Cards
Spellcurse   Disrupt a spell affecting a target, causing the target 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it (the spells are not dispelled or modified.) PPC:MaTT
Spell Gauge   Some of the spells a target creature has prepared or knows are revealed to you. PZO9418
Spiritual Squire   An ally made of pure force appears in a single 5-foot square within range. On your turn, the squire can do one of the following: retrieve one stowed item from your possessions, carry an object weighing no more than 10 lbs./CL, hand you an object it is carrying, perform the aid another action on your behalf or for one of your allies, or help one creature of your choice don armor (which then takes half the normal time). PZO9467
Spiritual Weapon   Magic weapon attacks on its own. PZO1110
Stricken Heart   Touch attack deals 2d6 damage and staggers target. PZO1129
Surmount Affliction   Temporarily suppress one condition. PZO1117
Tactical Acumen   You gain an additional +1 on attack rolls or to AC due to battlefield positioning. PZO1118
Telepathic Censure   This spell creates an invisible psychic interference that inhibits telepathic communication. PZO9437
Tongues   Speak and understand any language. PZO1110
Tremor Blast   You create a minor earthquake that can trip creatures. PZO9267
Undetectable Alignment   Conceals alignment for 24 hours. PZO1110
Unholy Ice Weapon M Create a masterwork weapon made of frozen unholy water. PZO1129
Voluminous Vocabulary   Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134
Weapon of Awe   Weapon gets +2 on damage rolls. PZO1115
Whispering Wind   Sends a short message 1 mile/level. PZO1110
Zone of Truth   Subjects within range cannot lie. PZO1110

3rd-Level Inquisitor Spells
Spell Name Comp. Description Source
Adjustable Disguise   As disguise self, but you can change the disguise as a swift action. PZO1129
Agonizing Rebuke   Cause mental distress and pain to a target if it attacks you. PZO1121
Align Weapon, Communal   As align weapon, but you can divide the duration among weapons touched. PZO1129
Anti-Summoning Shield   Within the area of effect, this spell impedes the use of spells of the summoning subschool and other effects that summon creatures. PZO9437
Arcane Sight   Magical auras become visible to you. PZO1110
Aura of Inviolate Ownership DF Attended items of target creatures are harder to take. PZO9468
Battle Trance   Gain ferocity monster special ability, temporary hit points, and a morale bonus against mind-affecting effects. PZO1121
Banish Seeming   Dispels touched illusion or a creature’s change in form. PZO1115
Blessing of the Mole   1 ally/level gains darkvision and a +2 Stealth bonus. PZO1117
Blinding Ray DF Ranged touch attack that blinds and deals damage to light sensitive creatures, + 1 ray/four levels (max 3). PZO1121
Blood Biography   Learn about a creature and how it became wounded by examining its blood. PZO1115
Blood of the Martyr   Target bleeds from orifices, enabling other creatures to sup the blood to regain hit points. PCS:Righteous
Blood Scent   Gain scent ability against injured creatures. PZO1121
Bloody Arrows   When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage. PPC:RTT
Burst of Speed   You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. PZO1118
Cast Out   Does 2d8 damage +1/level (max +15) to creature and dispels an effect. PZO1115
Claim Identity   You steal the target’s face, transforming yourself into a flawless imitation of it. All of the target’s facial features, vocal cues, and identifying physical traits change, transforming it into an unremarkable member of its race and gender. PPC:SpyHB
Continual Flame M Makes a permanent, heatless light. PZO1110
Coordinated Effort   Grants allies a teamwork feat. PZO1115
Countless Eyes   Extra eyes give all-around vision. PZO1117
Cure Serious Wounds   Cures 3d8 damage + 1/level (max +15). PZO1110
Damnation M Punish creatures for evil spells they know or that affect them. PZO1135
Daybreak Arrow   Targeted ammunition exudes radiant energy. PZO1118
Daylight   60-ft. radius of bright light. PZO1110
Deeper Darkness   Object sheds supernatural shadow in 60-ft. radius. PZO1110
Delay Poison, Communal   As delay poison, but you may divide the duration among creatures touched. PZO1118
Detect Anxieties   Learn what makes creatures anxious. PZO1134
Detect Desires   Learn what creatures desire. PZO1134
Dimensional Anchor   Bars extradimensional movement. PZO1110
Dispel Magic   Cancels one magical spell or effect. PZO1110
Disrupt Link   The target has her link with her bonded creature temporarily severed. PPC:FF
Disrupt Silence   Disrupt all silence effects in an area. PZO1134
Divine Illumination   Illuminate undead, negate channel resistance, and inflict –2 penalty vs. positive energy. PCS:ISM
Draconic Malice   You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Eldritch Fever   Target gains the eldritch ague spellblight. PZO1117
False Alibi M As modify memory, except you can modify the target’s memory only in a specific way. AP59
Fearsome Duplicate   Make a monstrously distorted duplicate of you and control it. PZO1121
Fester   Gives subject SR 12 + your level vs. healing effects. PZO1115
Find Fault   You instantly learn many of the target’s weaknesses. PPZO9410
Flexile Curse   Curse your target with a withering aura that degrades its armor and shield (if any). PPC:MaTT
Full Pouch   You cast this spell as you draw out a consumable alchemical item to use. The item divides itself into two nearly identical copies and the newly separated one is delivered into your hand. The new item functions as the original in all ways except the copied item suffers a slight reduction in quality. PPZO9410
Glyph of Warding M Inscription harms those who pass it. PZO1110
Guardian Monument, Lesser   An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PPZO9410
Halt Undead   Immobilizes undead for 1 round/level. PZO1110
Heroism   Gives +2 bonus on attack rolls, saves, skill checks. PZO1110
Hidden Speech   Gain +10 on Bluff to send secret messages. PZO1115
Holy Javelin   Deal ongoing damage to evil creatures and apply penalties. PZO1135
Hunter’s Eye   +20 on Perception checks to locate a target. PZO1115
Inflict Serious Wounds   Touch attack, 3d8 damage + 1/level (max +15). PZO1110
Insect Scouts   This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PPC:SpyHB
Instant Fake   Provide a short-term replica of an object. PZO1134
Invisibility Purge   Dispels invisibility within 5 ft./level. PZO1110
Isolate   You cause the target to become invisible and silent, but only to his allies. PRG:MC
Keen Edge   Doubles normal weapon’s threat range. PZO1110
Litany of Eloquence   Fascinates a single creature for 1 round. PZO1118
Litany of Entanglement   Entangles a creature for 1 round. PZO1118
Litany of Righteousness   A single evil creature takes more damage from creatures with a good aura. PZO1118
Litany of Warding   You gain two additional attacks of opportunity for 1 round. PZO1118
Locate Object   Senses direction toward object (specific or type). PZO1110
Locate Weakness   You roll damage twice when you roll damage for a critical hit and take the best damage. PZO1118
Magic Circle vs. Chaos/Evil/Good/Law   As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Magic Vestment   Armor or shield gains +1 enhancement per four levels. PZO1110
Magic Weapon, Greater   Weapon gains +1 bonus/four levels (max +5). PZO1110
Mantle of Calm   Neutralize the rage effects of those who have attacked you. PZO1129
Meticulous Match   Determine if two things are identical. PZO1134
Nondetection M Hides subject from divination, scrying. PZO1110
Obscure Object   Masks object against scrying. PZO1110
Pack Empathy   Create an empathic bond with allies. PZO1134
Penumbral Disguise   You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness. In addition, creatures that see you while you are in dim light or darkness are unable to discern any but the most general information about your appearance or actions. For example, they can determine your general shape (such as humanoid), as well as the gist of your actions (such as, “She was trying to break into the store”), but cannot determine your precise actions, your appearance, or any identifying information about you. In bright light, your normal appearance is revealed. PZO9466
Planar Inquiry   This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PPZO9410
Prayer   Allies get +1 bonus on most rolls, enemies –1 penalty. PZO1110
Protection from Energy   Absorb 12 points/level of damage from one kind of energy. PZO1110
Raven’s Flight   You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. PZO9456
Reaper’s Coterie DF Target touched weapon gains a +1 profane bonus on damage rolls each time it reduces a living creature to 0 or fewer hit points (max 1/2 caster lvl) for 1 rnd./lvl. PZO9468
Remove Curse   Frees object or person from curse. PZO1110
Remove Disease   Cures all diseases affecting subject. PZO1110
Resist Energy, Communal   As resist energy, but you may divide the duration among creatures touched. PZO1118
Retribution   Recent attacker is afflicted with penalties. PZO1115
Righteous Vigor   Boosts attack bonus with each hit. PZO1115
Riversight   You can view events transpiring along a natural watercourse you touch. PPC:PotR
Sadomasochism   When you are dealt damage, your attacker must roll damage for the attack twice and take the higher roll, but the attacker must also succeed at a Will saving throw or become demoralized for 1 round. PZO9267
Searing Light   Ray deals 1d8/two levels damage (more against undead). PZO1110
Seek Thoughts   Detects thinking creatures’ thoughts. PZO1115
Selective Alarm   As alarm, but only against selected creatures. PZO1134
Shield of Darkness   You shield yourself with darkness, reducing the illumination level in your space to magical darkness and granting you total concealment. PZO9466
Shield of Fortification, Greater   Target gains a 50% chance to treat critical hits and sneak attacks as normal hits. PZO1129
Speak with Dead   Corpse answers one question/two levels. PZO1110
Spotlight   You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Stage Fright   You fill your targets with the sudden fear of failure. A creature that fails its saving throw takes a –4 penalty on ability checks, skill checks, and any checks that require concentration (such as casting a spell in difficult circumstances or operating a complex device). PPZO9410
Stunning Barrier, Greater   Magical field grants a +2 bonus to AC and on saves, and stuns multiple creatures attacking you. PZO1129
Terrible Remorse   Creature is compelled to harm itself. PZO1117
They Know   Convince target that a nearby creature knows her greatest secret. PZO1134
Trial By Fire   You test a creature’s purity of convictions by exposing it to a sheet of divine fire. PPC:SpyHB
Wall of Split Illumination   An immobile curtain of illumination springs into existence. PZO9466
Ward the Faithful   Creatures of same faith gain bonuses to AC and on saving throws. PZO1115
Winged Sword   Target weapon grows small feathered wings and acts as if it had the throwing weapon special ability. PPZO9410
Witness   See through the target’s eyes and ears. PZO1117

4th-Level Inquisitor Spells
Spell Name Comp. Description Source
Aerial Tracks   Track flying creatures through the air. PZO1134
Ardor’s Onslaught   You harm creatures with a neutral alignment component. PPC:CoB
Aura Sight   Alignment auras become visible to you. PZO1129
Ban Corruption F Eliminate the gifts of nearby corrupted creatures. PZO1135
Battlemind Link   You and an ally gain attack and AC bonuses. PZO1117
Brand, Greater   As brand, but brand glows when near your holy symbol. PZO1115
Brand of Tracking   This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points of damage. PPC:PotH
Chaos Hammer   Harms and slows lawful creatures (1d8 damage/2 levels). PZO1110
Conditional Curse   Bestow a curse that is difficult to remove without fulfilling a condition. PZO1134
Coward’s Lament   If subject doesn’t attack you it receives a penalty. PZO1115
Crusader’s Edge   Weapon gains evil outsider bane quality plus other benefits against evil outsiders. PCS:ISM
Cure Critical Wounds   Cures 4d8 damage + 1/level (max +20). PZO1110
Curse of Magic Negation M Target gains the negated spellblight. PZO1117
Curse of the Outcast   Curse someone to rub people the wrong way. PZO1134
Daze, Mass   As daze, but affecting multiple creatures. PZO1117
Death Ward   Grants bonuses against death spells and negative energy. PZO1110
Deceitful Veneer   Make someone seem like an obvious liar. PZO1134
Defile Armor   As sanctify armor, but gain DR 5/good when using judgment or smite. PZO1115
Denounce   Worsens creatures’ attitudes. PZO1115
Detect Scrying   Alerts you to magical eavesdropping. PZO1110
Discern Lies   Reveals deliberate falsehoods. PZO1110
Dismissal   Forces a creature to return to native plane. PZO1110
Divination M Provides useful advice for specific proposed actions. PZO1110
Divine Power   You gain attack bonuses and 1 hp/level. PZO1110
Enchantment Foil   Trick opponents who try to cast enchantments on you. PZO1129
Fear   Subjects within cone flee for 1 round/level. PZO1110
Find Quarry   You can sense whether a particular creature is within 20 miles of your location. PZO1118
Flash Forward   At end of charge, alter time and return to your original position before you charged. PPC:MaTT
Fleshworm Infestation   Worms deal hp and Dex damage. PZO1117
Forced Repentance   Target falls prone and confesses all of its sins. PZO1115
Forceful Strike   Empower a melee weapon to deal 1d4 force damage/level and bull rush on one hit. PCS:ISM
Freedom of Movement   Subject moves normally despite impediments to movement. PZO1110
Geas, Lesser   Commands subject of 7 HD or less. PZO1110
Glimpse of Truth   Gain true seeing for 1 round. PZO1134
Healing warmth   As protection from energy, but can spend 12 points of energy absorption to heal 1d8. PZO1121
Hold Monster   As hold person, but any creature. PZO1110
Hollow Heroism   Provide a heroism effect that you can reverse at any time. PZO1134
Holy Smite   Harms and possibly blinds evil creatures (1d8 damage/2 levels). PZO1110
Inflict Critical Wounds   Touch attack, 4d8 damage + 1/level (max +20). PZO1110
Interrogation, Greater   As interrogation, except with more pain and more questions. PZO1117
Invisibility, Greater   As invisibility, but subject can attack and stay invisible. PZO1110
Judgment Light   You gain an additional effect while a judgment is active. PZO1118
Leashed Shackles   Target is restricted to a specific location. PZO1117
Litany of Escape   Teleports a friend out of a grapple. PZO1118
Litany of Sight   You can see invisible creatures and objects within 30 feet of you. PZO1118
Magic Siege Engine, Greater   Siege engine gains +1 on targeting and damage rolls for every four caster levels. PZO1118
Mark of the Reptile God DF If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage and when it is within 60 feet of you, cursing it with a -2 penalty to AC against your attacks and on saving throws to resist any spell you cast or spell-like ability you use. Additionally, each day the target remains cursed, more and more of its flesh becomes covered in reptilian scales. PRG:MC
Named Bullet   Imbues ammunition with accuracy against a specific creature type. PZO1118
Neutralize Poison   Immunizes subject against poison, detoxifies venom in or on subject. PZO1110
Order’s Wrath   Harms and dazes chaotic creatures (1d8 damage/2 levels). PZO1110
Peacebond, Greater   As peacebond, but on multiple weapons, even if they aren’t sheathed. PZO1134
Persistent Vigor   Gain fast healing 2, immunity to bleed, and faster recovery from diseases and poisons. PZO1129
Planeslayer’s Call   Allies gain benefits against outsiders of an alignment you choose. PZO1129
Protection from Energy, Communal   As protection from energy, but you may divide the duration among creatures touched. PZO1118
Quieting Weapons   Weapons make no sound and quiet their victims. PZO1134
Rebuke   Foes take 1d8 damage/two caster levels (max 5d8). PZO1115
Red Hand of the Killer   Stain the hand of a creature’s killer red. PZO1134
Replay Tracks   Reconstruct past events from a set of tracks. PZO1140
Reprobation   Marked target is shunned by your religion. PZO1117
Restoration M Restores level and ability score drains. PZO1110
Rune of Ruin   You curse a magic item, reducing it to 1/4 its normal hit point total, granting it the broken condition. PPZO9410
Sanctify Armor   +1 AC/four levels (max +5). PZO1115
Sending   Delivers short message anywhere, instantly. PZO1110
Shadow Barbs   Creates a shadowy vicious spiked chain that radiates darkness around you. PCS:ISM
Shared Wrath   As wrath, but affects multiple creatures. PZO1115
Sleepwalk M Causes creature to move while asleep. PZO1115
Spell Immunity   Subject is immune to one spell per 4 levels. PZO1110
Stoneskin M Grants DR 10/adamantine. PZO1110
Straitjacket   Restrain a creature’s arms and grant it a second saving throw against certain magic. PZO1135
Tireless Pursuers   As tireless pursuit, but affects multiple creatures. PZO1115
Tough Crowd   You fortify your allies against attempts to control or mislead them. PPZO9410
Transplant Visage   You add or remove a creature’s face to or from your own. PZO9267
Undeath Ward   You create a pale silver barrier that repels undead. PCS:Dungeons
Unholy Blight   Harms and sickens good creatures (1d8 damage/2 levels). PZO1110
Ward Shield   Touched shield grants wielder SR 10 + caster level against spells if it can be interposed between the wielder and the spell effect (not against AOE spells such as fireball, but does provide +5 bonus to Reflex saving throws against such spells.) PZO9426

5th-Level Inquisitor Spells
Spell Name Comp. Description Source
Atonement MF Removes burden of misdeeds from subject and reverses magical alignment change. PZO1110
Banishing Blade   You imbue a weapon with the ability to bull rush a creature. PPZO9410
Banishment   Banishes 2 HD/level of extraplanar creatures. PZO1110
Blood Ties   When a target is harmed, so is the target’s relative. PZO1135
Break Enchantment   Frees subjects from enchantments, transmutations, and curses. PZO1110
Castigate, Mass   As castigate, but affects multiple creatures. PZO1115
Chains of Light   Target is held immobile by glowing golden chains composed of pure light. PPC:CoP
Claim Identity, Greater M This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell’s duration. PPC:SpyHB
Command, Greater   As command, but affects one subject/level. PZO1110
Commune M Deity answers one yes-or-no question/level. PZO1110
Compelling Rant   People believe your ridiculous speech as long as you keep talking. PZO1135
Cure Light Wounds, Mass   Cures 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Decapitate F Turn a critical hit into a decapitation. PZO1135
Dimensional Blade   For one round attacks made with a held melee weapon are melee touch attacks that ignore all armor. Bludgeoning weapons deal half damage and are treated as slashing weapons. PZO9468
Dispel Balance   You gain a deflection bonus to AC vs. attacks from creatures with a neutral component to their alignment, you may banish such creatures, and you automatically dispel any one enchantment spell cast by such a creature. PPC:CoB
Dispel Chaos/Evil/Good/Law   +4 bonus against attacks. PZO1110
Disrupting Weapon   Melee weapon destroys undead. PZO1110
Divine Pursuit   Gain a movement type of your prey. PZO1117
Flame Strike   Smites foes with divine fire (1d6/level damage). PZO1110
Forbid Action, Greater   As forbid action, but 1 creature/level. PZO1117
Geas/Quest   As lesser geas, but affects any creature. PZO1110
Ghostbane Dirge, Mass   As ghostbane dirge, but affects multiple creatures. PZO1115
Guardian Monument, Greater   As lesser guardian monument, except it grants DR 4/magic. PPZO9410
Hallow M Designates location as holy. PZO1110
Inflict Light Wounds, Mass   Deals 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Lend Greater Judgment   Ally receives all your judgments. PZO1117
Litany of Thunder   A single target is deafened until the condition is removed, and is confused for 1 round. PZO1118
Litany of Vengeance   Allies attacking the target of the spell gain a +5 bonus on damage rolls for 1 round. PZO1118
Mage’s Decree   Send a message to creatures within miles. PZO1134
Mark of Justice   Designates action that triggers curse on subject. PZO1110
Profane Nimbus   Unholy energy damages good creatures that attack you and protects you from good attacks. PZO1135
Resounding Blow   Melee attack deals 1d6 more damage. PZO1115
Righteous Might   Your size increases, and you gain bonuses in combat. PZO1110
Sabotage Construct   As confusion, except that it affects only constructs. PPC:PotR
Sacred Nimbus   Holy energy damages evil creatures that attack you and protects you from evil attacks. PZO1135
Soulswitch   You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. PPC:FF
Spellblight Jinx   Inflict a curse similar to the spell burn spellblight on a creature. PPC:MaTT
Spell Immunity, Communal   As spell immunity, but you may divide the duration among creatures touched. PZO1118
Spell Resistance   Subject gains SR 12 + level. PZO1110
Stoneskin, Communal M As stoneskin, but you may divide the duration among creatures touched. PZO1118
Telepathic Bond   Link lets allies communicate. PZO1110
True Seeing M Lets you see all things as they really are. PZO1110
Unhallow M Designates location as unholy. PZO1110
Unwilling Shield M Subject shares wounds you receive. PZO1115

6th-Level Inquisitor Spells
Spell Name Comp. Description Source
Arbitrament   You harm creatures with a neutral alignment component. PPC:CoB
Artificer’s Curse   You temporarily suppress the most powerful qualities of a magical item. PPZO9410
Blade Barrier   Wall of blades deals 1d6/level damage. PZO1110
Blasphemy   Kills, paralyzes, weakens, or dazes nonevil subjects. PZO1110
Blessings of Luck and Resolve, Mass   Give a morale bonus against fear effects to multiple creatures. PZO1121
Circle of Death M Kills 1d4/level HD of creatures. PZO1110
Cleanse   As heal, but only cures 4d8 damage +1/level (max +25). PZO1115
Cruel Jaunt   Sense creatures suffering from fear, then teleport close to them. PZO1135
Cure Moderate Wounds, Mass   Cures 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Dictum   Kills, paralyzes, staggers, or deafens nonlawful targets. PZO1110
Dispel Magic, Greater   As dispel magic, but with multiple targets. PZO1110
Emblem of Greed   You transform one masterwork or magical melee weapon into a +1 flaming glaive. PPZO9410
Fester, Mass   As fester, but affecting multiple targets. PZO1115
Find the Path   Shows most direct way to a location. PZO1110
Forbiddance M Blocks planar travel, damages creatures of different alignment. PZO1110
Glyph of Warding, Greater M As glyph of warding, but up to 10d8 damage or 6th-level spell. PZO1110
Harm   Deals 10 points/level damage to target. PZO1110
Heal   Cures 10 points/level damage, all diseases and mental conditions. PZO1110
Heroes’ Feast   Food for one creature/level cures and grants combat bonuses. PZO1110
Holy Word   Kills, paralyzes, blinds, or deafens nongood subjects. PZO1110
Inflict Moderate Wounds, Mass   Deals 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Legend Lore MF Lets you learn tales about a person, place, or thing. PZO1110
Litany of Madness   A single target is confused for at least 1 round. PZO1118
Lost Legacy DF/F Inflict a powerful curse on a touched creature that causes others to quickly forget positive aspects of their interactions with the target. PPC:MaTT
Named Bullet, Greater   As named bullet, but deals 2 points of damage per caster level. PZO1118
Overwhelming Presence   Creatures bow before you as if you were divine. PZO1117
Prognostication   Gain cryptic information from further in the future than divination. PZO1134
Repulsion F Creatures can’t approach you. PZO1110
Umbral Strike   You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). PZO9466
Unconscious Agenda   Plant subconscious directive in target creature. RoRLAE
Undeath to Death M Destroys 1d4 HD/level undead (max. 20d4). PZO1110
Vision of Doom   As nightmare but you can cause a second spell to be delivered when the target wakes at the nightmare’s conclusion. ISWG
Wither Limb   Make one of the target’s limbs useless. PZO1135
Word of Chaos   Kills, confuses, stuns, or deafens nonchaotic subjects. PZO1110