Shaman

Spell Level 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Third Party Shaman Spells

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

0-Level Shaman Spells
Spell Name Comp. Description Source
Arcane Mark Inscribes a personal rune on an object or creature (visible or invisible). PZO1110
Bleed Cause a stabilized creature to resume dying. PZO1110
Create Water Creates 2 gallons/level of pure water. PZO1110
Dancing Lights Creates torches or other lights. PZO1110
Daze A single humanoid creature with 4 HD or less loses its next action. PZO1110
Detect Magic Detects spells and magic items within 60 ft. PZO1110
Detect Poison Detects poison in one creature or object. PZO1110
Guidance +1 on one attack roll, saving throw, or skill check. PZO1110
Know Direction You discern north. PZO1110
Light Object shines like a torch. PZO1110
Mending Makes minor repairs on an object. PZO1110
Purify Food and Drink Purifies 1 cu. ft./level of food or water. PZO1110
Read Magic Read scrolls and spellbooks. PZO1110
Resistance Subject gains +1 on saving throws. PZO1110
Stabilize Cause a dying creature to stabilize. PZO1110
Touch of Fatigue Touch attack fatigues target. PZO1110
Virtue Subject gains 1 temporary hp. PZO1110

1st-Level Shaman Spells
Spell Name Comp. Description Source
Aspect of the Nightingale You gain a +2 competence bonus on Perform (sing) checks and a +2 competence bonus on Diplomacy checks. Once per minute, if you are subject to a charm effect that allows a saving throw, you may roll twice and take the more favorable result. PZO9267
Bane Enemies take –1 on attack rolls and saves against fear. PZO1110
Barbed Chains M Hellish chains attack and cause a target to become shaken. PZO1135
Blend [Elf only] Gain a bonus to Stealth and make checks without cover or concealment. PZO1121
Bless Allies gain +1 on attack rolls and saves against fear. PZO1110
Burning Hands 1d4/level fire damage (max 5d4). PZO1110
Calm Animals Calms 2d4 + level HD of animals. PZO1110
Cause Fear One creature of 5 HD or less flees for 1d4 rounds. PZO1110
Charm Animal Makes one animal your friend. PZO1110
Charm Person Makes one person your friend. PZO1110
Cheetah’s Sprint A wild surge of energy courses through your body and propels you into a sprint. PZO9456
Chill Touch One touch/level deals 1d6 damage and possibly 1 Str damage. PZO1110
Comprehend Languages You understand all spoken and written languages. PZO1110
Cure Light Wounds Cures 1d8 damage + 1/level (max +5). PZO1110
Dancing Darkness You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. PZO9466
Dancing Lantern Animates a lantern that follows you. PZO1115
Darting Duplicate You create an illusory duplicate of yourself that opponents might waste an attack of opportunity on. PZO9468
Detect Animals or Plants Detects kinds of animals or plants. PZO1110
Detect Chaos/Evil/Good/Law Reveals creatures, spells, or objects of selected alignment. PZO1110
Detect the Faithful Find others of the same faith. PZO1134
Detect Undead Reveals undead within 60 ft. PZO1110
Discern Next of Kin Read the target’s mind to learn about its family. PZO1129
Doom One subject takes –2 on attack rolls, damage rolls, saves, and checks. PZO1110
Dream Feast Dream of a rich feast and when you awake, you are sated as if you ate and drank a nutritious meal. PZO9267
Endothermic Touch DF/M This spell slows the metabolism and other bodily functions of a creature for a short amount of time. PRG:MC
Endure Elements Exist comfortably in hot or cold regions. PZO1110
Entangle Plants entangle everyone in 40-ft. radius. PZO1110
Frostbite Target takes cold damage and is fatigued. PZO1117
Gentle Breeze Light wind protects one target from clouds, gases, heat, and vapors. PZO1129
Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). PZO1110
Grasping Corpse M Cause a corpse to grab or trip a foe. PZO1135
Hairline Fractures Reduce the hardness of a stone object or lower the AC of an earth-type creature. PZO9267
Haze of Dreams Distract a target creature with dreams and visions, slowing their speed by half. PZO9267
Heightened Awareness Your recall and ability to process information improve. PZO1129
Hex Vulnerability Reuse a hex on a specific target. PZO1129
Hex Ward Target gains +4 on saves against witch hexes. PZO1117
Hidden Spring Discover a temporary spring of fresh, flowing water. PZO1140
Hide from Animals Animals can’t perceive one subject/level. PZO1110
Hydraulic Push Wave of water bull rushes an enemy. PZO1115
Inflict Light Wounds Touch deals 1d8 damage +1/level (max +5). PZO1110
Itching Curse Curse target with a distracting, unbearable itch. PPC:MaTT
Magic Stone Three stones gain +1 on attack, deal 1d6 +1 damage. PZO1110
Linked Legacy This spell helps build community and ensure a shared vision for the future. PPZO9410
Magic Weapon Weapon gains +1 bonus. PZO1110
Mindlink Communicate a great deal of information in an instant. PRG:OA
Monkey Fish Gain a climb speed and a swim speed of 10 ft. for a time. PZO1129
Nature’s Paths The target instinctively knows the shortest, easiest, and fastest way through the wilderness. PZO9456
Obscure Poison Make it harder to detect a poison or a venomous creature. PZO1134
Obscuring Mist Fog surrounds you. PZO1110
Pass without Trace One subject/level leaves no tracks. PZO1110
Poisoned Egg You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save). PZO9267
Positive Pulse Energy harms undead or bolsters the living. PRG:PA
Produce Flame 1d6 damage + 1/level, touch or thrown. PZO1110
Protection from Chaos/Evil/Good/Law +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Read Weather Precisely forecast natural weather phenomenon that will occur in your area over the next 48 hours. PZO9418
Remove Fear Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. PZO1110
Rite of Bodily Purity M You energize your body’s immune system, improving your ability to resist toxins and ailments. PPC:DA
Rite of Centered Mind M You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences. PPC:DA
Sense Spirit Magic Gain bonuses on identifying and resisting spells associated with your spirits. PZO1129
Shadow Trap You pin the target’s shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain. PZO9466
Sleep Puts 4 HD of creatures into magical slumber. PZO1110
Spiked Armor Suit of armor becomes covered in iron spikes. PZO9226
Spirit Call For the duration of the spell, all spells from your spirit magic list that are cast within the affected area have their caster level increased by 1, and all spellcasters casting such spells receive a +4 insight bonus on their concentration checks for those spells only. PPC:ACO
Stone Shield A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. PZO1121
Summon Nature’s Ally I Summons creature to fight. PZO1110
Tears to Wine This spell turns nonmagic liquids into mead or wine of average quality. PPZO9410
Thorn Javelin Wield a javelin that sickens opponents when it strikes. PZO1129
Touch of Blindness A touch from your hand, which is engulfed in darkness, disrupts a creature’s vision by coating its eyes in supernatural darkness. PZO9466
Twisted Futures A creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result. PCS:GHH
Unbreakable Heart Target gains a +4 bonus on saves against mind-affecting effects that rely on negative emotions. PZO9226
Underbrush Decoy Create a rustling distraction to hide. PZO1134
Wave Shield Water blunts one incoming attack or fire effect. PZO1129

2nd-Level Shaman Spells
Spell Name Comp. Description Source
Aid +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). PZO1110
Alpha Instinct Gain bonuses when you’re interacting with animals. PZO1140
Alter Self Assume form of a Small or Medium humanoid. PZO1110
Amplify Stench You amplify your natural stench special ability—its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. PRG:MC
Animal Messenger Sends a Tiny animal to a specific place. PZO1110
Animal Purpose Training Animal gains a new general purpose. PZO1129
Animate Dead, Lesser Create one skeleton or zombie. PZO1117
Aquatic Cavalry Summon hippocampi to serve as aquatic mounts. PZO1140
Augury MF Learns whether an action will be good or bad. PZO1110
Barkskin Grants +2 (or higher) enhancement to natural armor. PZO1110
Bear’s Endurance Subject gains +4 to Con for 1 min./level. PZO1110
Beastspeak Speak normally while in animal form. PZO1129
Bone Fists The bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. PPC:MaTT
Bull’s Strength Subject gains +4 to Str for 1 min./level. PZO1110
Buoyancy Targets easily float on water. PZO1129
Burdened Thoughts Target creature gains heavy encumbrance and is cannot fly. PCS:GHH
Burning Gaze Inflict 1d6 fire damage to creature by looking at it. PZO1115
Callback Teleport a familiar or spirit animal to your side when it is injured. PZO1140
Calm Emotions Calms creatures, negating emotion effects. PZO1110
Calm Spirit Postpone hostile action by a haunt or incorporeal undead. PRG:OA
Commune with Birds You can ask birds a question. PZO1121
Contact Entity I M Ask eldritch entities to find and converse with you. PZO1135
Cure Moderate Wounds Cures 2d8 damage + 1/level (max +10). PZO1110
Curse Terrain, Lesser M Curse an area with three mild hazards. PZO1135
Darkness 20-ft. radius of supernatural shadow. PZO1110
Delay Poison Stops poison from harming target for 1 hour/level. PZO1110
Detect Magic, Greater As detect magic, but learn more information. PZO1134
Dream Shield You ward the target’s mind against intrusion and influence while she is unconscious. PPC:OO
Eagle Eye Creates a magical sensor high above you. PZO1115
Eagle’s Splendor Subject gains +4 to Cha for 1 min./level. PZO1110
Enshroud Thoughts Ward yourself against thought detection and memory alteration. PRG:OA
Enthrall Captivates all within 100 ft. + 10 ft./level. PZO1110
False Life Gain 1d10 temporary hp + 1/level (max +10). PZO1110
Fear the Sun Targets that fail the saving throw gain light blindness. If you cast this spell in the presence of bright light, any target that fails its save is blinded immediately, and dazzled starting at the beginning of its first turn. PZO9466
Flame Blade Touch attack deals 1d8 + 1/two levels damage. PZO1110
Flickering Lights Create an area of inconsistent lighting. PZO1135
Focused Scrutiny Gain skill bonuses when interacting with the target. PZO1129
Fog Cloud Fog obscures vision. PZO1110
Fool’s Gold Those who possess gold pieces you have cast this spell on are more vulnerable to your magics. PPZO9410
Garrulous Grin This spell plants a seed of supernatural fear deep in a subject’s mind, causing self-doubt, stuttering, and evasiveness. PPC:SpyHB
Gentle Repose Preserves one corpse. PZO1110
Ghostbane Dirge Incorporeal creature takes half damage from nonmagical weapons. PZO1115
Glide You take no falling damage, move 60 ft./round while falling. PZO1115
Greensight Grant a target the ability to see through plant matter as if it were transparent. PZO1140
Guiding Star Know approximate distance from where you cast this spell. PZO1115
Hold Person Paralyzes one humanoid for 1 round/level. PZO1110
Imbue with Elemental Might As imbue with spell ability except it transfers the use of elemental assault ability. PZO1121
Inflict Moderate Wounds Touch attack, 2d8 damage + 1/level (max +10). PZO1110
Insect Scouts This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PPC:SpyHB
Languid Venom Delay a poison’s onset and hide its presence. PZO1134
Levitate Subject moves up and down at your direction. PZO1110
Life Pact Affected creatures automatically donate hp to stabilize fallen ally. PZO1129
Mindshock You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. PPC:OO
Merge with Familiar Merge the body of your familiar or spirit animal into your own. PZO1140
Owl’s Wisdom Subject gains +4 to Wis for 1 min./level. PZO1110
Plant Voice You grant one plant creature the ability to speak, hear, and understand any of the languages you know. PPC:C&C
Quick Change Use change shape as a swift action and surprise foes. PZO1135
Raven’s Flight You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. PZO9456
Remove Paralysis Frees creatures from paralysis or slow effect. PZO1110
Resist Energy Ignores 10 (or more) points of damage/attack from specified energy type. PZO1110
Restoration, Lesser Dispels magical ability penalty or repairs 1d4 ability damage. PZO1110
Scale Spikes DF/M When the target is affected by this spell, its scales grow jagged spikes. These spikes act like +1 armor spikes. The subject is automatically considered proficient with these scale spikes. PRG:MC
Scare Frightens creatures of less than 6 HD. PZO1110
Secret Speech This spell grants the target the ability to send secret messages embedded within normal speech. PZO9267
Sense Fear Perceive nearby creatures that are experiencing fear. PZO1135
Shared Sacrifice You take only half damage from effects and attacks that deal hit point damage and the target of this spell takes the remainder. PZO9267
Shield Companion As shield other, but affecting your companion creature. PZO1129
Shield of Shards This defensive spell must be cast on a shield you are currently wielding, and fractures the shield into two shards. You lose the shield bonus to AC but you can direct the shards to attack adjacent opponents. PZO9467
Sickening Entanglement As entangle, but plants have sickening sap. PZO1129
Spiritual Squire An ally made of pure force appears in a single 5-foot square within range. On your turn, the squire can do one of the following: retrieve one stowed item from your possessions, carry an object weighing no more than 10 lbs./CL, hand you an object it is carrying, perform the aid another action on your behalf or for one of your allies, or help one creature of your choice don armor (which then takes half the normal time). PZO9467
Spiritual Weapon Magic weapon attacks on its own. PZO1110
Splinter Spell Resistance You create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack. PPZO9410
Spore Burst You cause a willing plant creature’s body to sprout small, puffy mushrooms that remain for 1 round per caster level or until the creature uses them. PPC:C&C
Summon Nature’s Ally II Summons creature to fight. PZO1110
Summon Swarm Summons swarm of bats, rats, or spiders. PZO1110
Suppress Charms and Compulsions You can grant a bonus to saving throws against charms and compulsions or suppress an existing, in-effect charm or compulsion. PRG:AG
Touch of Bloodletting This spell causes existing wounds on a target to bleed profusely. PZO9267
Tree Shape You look exactly like a tree for 1 hour/level. PZO1110
Vine Strike Enhance one of your natural or unarmed attacks with thorny vine growth. PZO1140
Visualization of the Body M You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element. PPC:DA
Visualization of the Mind M You enhance a single aspect of your mind, nurturing and empowering it. PPC:DA
Warp Wood Bends wood. PZO1110
Web Shelter Create a comfortable shelter made of webbing. PZO1117
Wild Instinct This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. PZO9456
Winter Grasp Create a slippery sheet of ice on the ground. PZO1140
Wood Shape Reshapes wooden objects to suit you. PZO1110

3rd-Level Shaman Spells
Spell Name Comp. Description Source
Air Breathing The transmuted creatures can breathe air freely. PRG:MC
Akashic Communion M/DF Attempt to gain a glimpse of some specific event from the Akashic Record. PPC:MaTT
Anchored Step Vines beneath your feet stabilize you but slow you down. PZO1129
Animate Dead M Creates undead skeletons and zombies. PZO1110
Assume Appearance F Use a creature’s corpse to adopt its form. PZO1135
Aura Sight Alignment auras become visible to you. PZO1129
Bestow Curse –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. PZO1110
Blindness/Deafness Makes subject blinded or deafened. PZO1110
Call Lightning Calls down lightning bolts (3d6 per bolt) from sky. PZO1110
Clairaudience/Clairvoyance Hear or see at a distance for 1 min./level. PZO1110
Clear Grove Trees, shrubs, and other thick vegetation move out of the spell’s area. PZO9456
Contact Entity II M Ask more powerful eldritch entities to find and converse with you. PZO1135
Create Food and Water Feeds three humans (or one horse)/level. PZO1110
Cure Serious Wounds Cures 3d8 damage + 1/level (max +15). PZO1110
Daylight 60-ft. radius of bright light. PZO1110
Deep Slumber Puts 10 HD of creatures to sleep. PZO1110
Deeper Darkness Object sheds supernatural shadow in 60-ft. radius. PZO1110
Dispel Magic Cancels one magical spell or effect. PZO1110
Dominate Animal One animal obeys your silent mental commands and orders. PZO1110
Draconic Malice You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Earth Tremor Unleash a tremor that creates difficult terrain and can knock foes down and damage them. PZO1140
Ectoplasmic Snare Tendril of ectoplasm grapples a creature and tethers you to it. PRG:OA
Fey Form I Assume the form of a Small or Medium fey creature. PZO1140
Flashfire Cause smoky fires to spring up to burn foes and set them alight. PZO1140
Flesh Puppet M Control a zombie in human guise. PZO1135
Final Sacrifice You disrupt the conjuring energies within a summoned creature, causing it to violently explode. PPC:MSH
Find Fault You instantly learn many of the target’s weaknesses. PPZO9410
Fins to Feet Transform the target’s fins, flippers, or tail into legs and feet. PZO1121
Fly Subject flies at speed of 60 ft. PZO1110
Font of Spirit Magic M When allies cast your spirit’s spells, they gain other bonuses. PZO1129
Harrowing You use a Harrow deck to tell a fortune for yourself or someone else. ISWG
Hex Glyph M Inscription casts your hex on those who pass it. PZO1129
Hollow Blades Target creature’s melee and natural attacks deal damage as if it were one size category smaller. PCS:GHH
Inflict Serious Wounds Touch attack, 3d8 damage + 1/level (max +15). PZO1110
Irregular Size Curse a creature so one set of its limbs shrivels in size. PPC:MaTT
Jealous Rage You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have. PPC:OO
Lover’s Vengeance M You inspire yourself or a lover to a vengeful rage against a chosen enemy. PZO9226
Magic Circle against Chaos/Evil/Good/Law As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Magic Vestment Armor or shield gains +1 enhancement bonus per four levels. PZO1110
Mantle of Calm Neutralize the rage effects of those who have attacked you. PZO1129
Mindlocked Messenger Target gains a message that can be given only to its intended recipient. PZO1129
Motes of Dusk And Dawn When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You decide whether each individual mote sheds light or darkness when the spell is cast. PZO9466
Nauseating Trail Creature leaves a trail of stinking cloud squares. PZO1129
Pierce Disguise See through low-level magical disguises. PZO1129
Planar Inquiry This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PPZO9410
Pocketful of Vipers Ward a container with summoned vipers. PZO1134
Polymorph Familiar Give your familiar the shape of another animal. PZO1129
Protection from Energy Absorb 12 points/level of damage from one kind of energy. PZO1110
Quell Energy You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. PPC:OO
Remove Blindness/Deafness Cures normal or magical blindness or deafness. PZO1110
Remove Curse Frees object or person from curse. PZO1110
Remove Disease Cures all diseases affecting subject. PZO1110
Revenant Armor When the wearer of a suit of armor warded by revenant armor is brought below 0 hp or becomes unconscious in combat, the armor animates allowing the unconscious wearer to move about under the constructs control. PZO9467
Scale Spikes, Greater DF/M As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic. PRG:MC
See Beyond M You attune your mind and your sight to the hidden world of spirits. PPC:DA
Shadowmind You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466
Shield of Darkness You shield yourself with darkness. PZO9466
Signs of the Land Learn up to three details about the surrounding territory. PZO1140
Sky Swim Target gains ability to ‘swim’ through air; if already has a swim speed, can move through air at that speed otherwise must make Swim checks to move. PZO9418
Sleet Storm Hampers vision and movement. PZO1110
Soothing Mud Create restorative mud that heals hit point and ability damage. PZO1140
Speak with Dead Corpse answers one question/two levels. PZO1110
Speak with Haunt Haunt answers one question/2 levels. PZO1129
Spirit Bonds M You know the direction, relative distance to, and condition of target creatures or objects. PPC:DA
Spotlight You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Stench of Prey Predatory animals must successfully save or attack the target. PZO1129
Stinking Cloud Nauseating vapors, 1 round/level. PZO1110
Stone Shape Sculpts stone into any shape. PZO1110
Stricken Heart Touch attack deals 2d6 damage and staggers target. PZO1129
Summon Nature’s Ally III Summons creature to fight. PZO1110
Tail Current Create a current in water to enhance or impede swimming. PZO1140
Tailwind Create a current of wind to enhance or impede flight. PZO1140
Thorny Entanglement As entangle, plus plants make ranged attacks. PZO1129
Transfer Regeneration You bestow your regenerative abilities on the target. Your regeneration stops functioning for the duration of the spell, and the target gains your regeneration. PRG:MC
Trial of Fire and Acid The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. PRG:MC
Wall of Split Illumination An immobile curtain of illumination springs into existence. PZO9466
Ward of the Season Gain emergency healing (spring), extra speed (summer), a bonus on Fortitude saves (fall) or the ability to navigate across slick surfaces with ease (winter). Elf only. PZO1121
Water Breathing Subjects can breathe underwater. PZO1110
Waters of Maddening Create a more potent unholy water. PZO9226
Water Walk Subject treads on water as if solid. PZO1110
Wind Wall Deflects arrows, smaller creatures, and gases. PZO1110

4th-Level Shaman Spells
Spell Name Comp. Description Source
Aerial Tracks Track flying creatures through the air. PZO1134
Animal Ambassador Grant an animal messenger sentience to deliver your message. PZO1134
Assume Appearance, Greater F Use a likeness to adopt a dead creature’s form. PZO1135
Ball Lightning Flying lightning spheres deal 3d6 electricity damage each. PZO1115
Bloody Arrows When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage. PPC:RTT
Borrow Corruption Temporarily gain the effects of a corrupted creature’s manifestations. PZO1135
Bountiful Banquet Create a luxurious feast for two creatures/level. PZO1134
Claim Identity You steal the target’s face, transforming yourself into a flawless imitation of it. All of the target’s facial features, vocal cues, and identifying physical traits change, transforming it into an unremarkable member of its race and gender. PPC:SpyHB
Command Plants Sways the actions of plant creatures. PZO1110
Conditional Curse Bestow a curse that is difficult to remove without fulfilling a condition. PZO1134
Contingent Venom As languid venom, but with a triggering condition. PZO1134
Control Water Raises or lowers bodies of water. PZO1110
Cure Critical Wounds Cures 4d8 damage + 1/level (max +20). PZO1110
Curse of Burning Sleep Creature catches fire the next time it sleeps for an hour. PZO1129
Curse Terrain M Curse an area with four hazards. PZO1135
Detect Scrying Alerts you to magical eavesdropping. PZO1110
Dismissal Forces a creature to return to native plane. PZO1110
Divination M Provides useful advice for specific proposed actions. PZO1110
Divine Power You gain attack bonuses and 1 hp/level. PZO1110
Earth Glide Gain the ability to pass through stone, dirt and earth. PZO1121
False Future Cause divinations of the future to reveal the result you choose. PZO1134
False Life, Greater Gain 2d10 temporary hp + 1/level. PZO1117
Familiar Melding Possess your familiar. PZO1117
Fear Subjects within cone flee for 1 round/level. PZO1110
Firewalker’s Meditation M You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable. PPC:DA
Flesh Puppet Horde M Control multiple zombies in human guise. PZO1135
Forest’s Sense Sense the location of a distant target that is near a plant or fungus. PZO1140
Giant Vermin Turns centipedes, scorpions, or spiders into giant vermin. PZO1110
Glimpse of Truth Gain true seeing for 1 round. PZO1134
Globe of Tranquil Water Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. PZO9456
Guardian Monument, Lesser An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PPZO9410
Hunger for Flesh Give a creature a bite attack and a hunger for its own kind’s flesh. PZO1135
Ice Storm Hail deals 5d6 damage in cylinder 40 ft. across. PZO1110
Imbue with Spell Ability Transfer spells to subject. PZO1110
Inflict Critical Wounds Touch attack, 4d8 damage + 1/level (max +20). PZO1110
Innocuous Shape Transform a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die. PPC:MaTT
Instant Restoration You channel planar energy into a summoned creature. This spell can be cast as an immediate action when a summoned creature you control drops to 0 or fewer hit points. PPC:MSH
Life Blast Drain life from local vegetation to launch a blast of positive energy. PZO1135
Magic Weapon, Greater Weapon gains +1 bonus/four levels (max +5). PZO1110
Malediction F Channeling the blasphemy of fiends into your hand, you mark your target with a brief but fundamental corruption, causing its soul to be irretrievably damned should it die within the next minute. If you are lawful evil, souls are sent to Hell. If you are neutral evil, souls are sent to Abaddon. If you are chaotic evil, souls are sent to the Abyss. PZO1115
Masochistic Shadow You animate the target’s shadow with semi-living energies drawn from the Shadow Plane. PZO9466
Neutralize Poison Immunizes subject against poison, detoxifies venom in or on subject. PZO1110
Persistent Vigor Gain fast healing 2, immunity to bleed, and faster recovery from diseases and poisons. PZO1129
Phantasmal Reminder Create a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the recollection. PPC:MaTT
Planar Ally, Lesser M Exchange services with a 6 HD extraplanar creature. PZO1110
Poison Touch deals 1d3 Con damage 1/round for 6 rounds. PZO1110
Poisonous Balm As cure serious wounds, but leave behind a latent venom. PZO1134
Positive Pulse, Greater A large pulse of positive energy damages undead and bolsters living creatures. PRG:PA
Rain of Frogs Summon a swarm of poisonous frogs. PZO1117
Reincarnate Brings dead subject back in a random body. PZO1110
Repel Vermin Insects, spiders, and other vermin stay 10 ft. away. PZO1110
Restoration M Restores level and ability score drains. PZO1110
Ride the Waves Target can breathe water and swim. PZO1117
Rigor Mortis Painfully swell a target’s joints. PZO1135
Sands of Time Target temporarily ages. PZO1117
Scrying F Spies on subject from a distance. PZO1110
Sending Delivers short message anywhere, instantly. PZO1110
Sessile Spirit Cause a spirit inhabiting a creature or an object to go dormant. PRG:OA
Slowing Mud Targets are covered in mud that blinds them and acts like slow. PZO1129
Solid Fog Blocks vision and slows movement. PZO1110
Spellcurse Disrupt a spell affecting a target, causing the target 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it (the spells are not dispelled or modified.) PPC:MaTT
Spike Stones Creatures in area take 1d8 damage, may also be slowed. PZO1110
Spirit-Bound Blade Give a weapon ghost touch and another ability tied to an emotion. PRG:OA
Spit Venom Spit blinding black adder venom. PZO1117
Summon Nature’s Ally IV Summons creature to fight. PZO1110
They Know Convince target that a nearby creature knows her greatest secret. PZO1134
Thorn Body Your attackers take 1d6 +1 damage/level. PZO1115
Tongues Speak and understand any language. PZO1110
Torpid Reanimation M Animate dead when a specific trigger condition occurs. PZO1135
Transplant Visage You add or remove a creature’s face to or from your own. PZO9267
Umbral Infusion You infuse the target mindless undead creature with power drawn from the Shadow Plane. PZO9466
Vicarious View Plant a scrying sensor that you can use to spy on a creature, object, or location. PZO1134
Vigilant Rest Cause a sleeping creature to retain some perception of its surroundings. PZO1140
Voluminous Vocabulary Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134
Wandering Star Motes Outlines subject and produces light as a sunrod. PZO1115
Watchful Animal You place a scrying sensor on your animal companion or familiar. PPC:SpyHB

5th-Level Shaman Spells
Spell Name Comp. Description Source
Ancestral Memory Gain insight into current situation. PZO9226
Animal Growth One animal doubles in size. PZO1110
Baleful Polymorph Transforms subject into harmless animal. PZO1110
Ban Corruption F Eliminate the gifts of nearby corrupted creatures. PZO1135
Banishing Blade You imbue a weapon with the ability to bull rush a creature. PPZO9410
Bind Sage Similar to planar binding but used to call a single caulborn only. PPC:MaTT
Blight Withers one plant or deals 1d6/level damage to plant creature. PZO1110
Blood Ties When a target is harmed, so is the target’s relative. PZO1135
Break Enchantment Frees subjects from enchantments, transmutations, and curses. PZO1110
Breath of Life Cures 5d8 damage + 1/level and restores life to recently slain creatures. PZO1110
Callback, Greater Teleport a familiar or spirit animal from miles away to your side when it is injured. PZO1140
Call Lightning Storm As call lightning, but 5d6 damage per bolt. PZO1110
Call Spirit Make the spirit of one creature manifest. PRG:OA
Cave Fangs M Create a trap from stalactites and stalagmites. PZO1140
Charm Person, Mass As charm person, but affects multiple creatures within 30 ft. PZO1134
Commune M Deity answers one yes-or-no question/level. PZO1110
Commune with Nature Learn about terrain for 1 mile/level. PZO1110
Companion Transposition Swap places with your animal companion, familiar, or spirit animal via teleportation. PZO1140
Contact Entity III M Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Control Winds Changes wind direction and speed. PZO1110
Cure Light Wounds, Mass Cures 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Curse, Major As bestow curse, but harder to remove. PZO1117
Darkvault You ward an area’s shadows such that light cannot penetrate them. PZO9466
Dispel Chaos/Evil/Good/Law +4 bonus against attacks. PZO1110
Dominate Person Controls humanoid telepathically. PZO1110
Empathy Conduit You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other. PPC:FF
Entice Fey, Lesser Entice service from a fey of 6 Hit Dice or fewer. PZO1134
Feast on Fear Targets are panicked, and you gain temporary hit points. PZO1129
Fey Form II Assume the form of a Tiny or Large fey creature. PZO1140
Flame Strike Smites foes with divine fire (1d6/level damage). PZO1110
Ghostbane Dirge, Mass As ghostbane dirge, but affects multiple creatures. PZO1115
Grove of Respite Creates trees and a small spring. PZO1115
Hex Glyph, Greater M Inscription casts your hex or major hex on those who pass it. PZO1129
Hunter’s Blessing Targets of the spell gain bonuses to initiative and several skills vs. creatures of a chosen type or (creature type and subtype) and/or when within a chosen type of terrain. PZO9267
Imbue Hex You transfer a single hex you know to the target, and give that target the ability to use the hex. PPC:ACO
Inflict Light Wounds, Mass Deals 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Insect Plague Wasp swarms attack creatures. PZO1110
Mask From Divination You lock a mask on the target’s face, after which it adheres tightly to the target for the spell’s duration and cannot be removed by physical force. PPZO9410
Overland Flight You fly at a speed of 40 ft. and can hustle over long distances. PZO1110
Release The Hounds M Summon a pack of canines that respond to your commands and act in perfect unison, causing them to function like a swarm. PPC:MaTT
Rest Eternal M Dead creature cannot be revived. PZO1115
Soulswitch You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. PPC:FF
Spellblight Jinx Inflict a curse similar to the spell burn spellblight on a creature. PPC:MaTT
Stoneskin M Grants DR 10/adamantine. PZO1110
Summon Nature’s Ally V Summons creature to fight. PZO1110
Swallow Poison Protect yourself from ingested poison, then spit it out in a cone. PZO1134
Tidal Surge Create a surge of water to bludgeon foes and extinguish fires. PZO1140
Touch of Slumber A touched creature with an attitude toward you of indifferent or better (and not hostile toward your visible allies) must succeed a Will save or fall asleep. PPC:MaTT
True Seeing M Lets you see all things as they really are. PZO1110
Vengeful Stinger You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you. PZO9267
Vile Dog Transformation Transform ordinary dogs into fiendish minions. PZO1135
Wall of Fire Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage + 1/level. PZO1110
Wall of Thorns Thorns damage anyone who tries to pass. PZO1110

6th-Level Shaman Spells
Spell Name Comp. Description Source
Alleviate Corruption M Attempt to weaken a corruption’s effect at risk to yourself. PZO1135
Antilife Shell 10-ft.-radius field hedges out living creatures. PZO1110
Awaken M Animal or tree gains human intellect. PZO1110
Awaken Construct M Grant a construct humanlike sentience. PRG:OA
Baleful Shadow Transmutation You infuse a target’s shadow with energies from the Shadow Plane. PZO9466
Banishment Banishes 2 HD/level of extraplanar creatures. PZO1110
Bear’s Endurance, Mass As bear’s endurance, affects 1 subject/level. PZO1110
Bull’s Strength, Mass As bull’s strength, affects 1 subject/level. PZO1110
Claim Identity, Greater M This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell’s duration. PPC:SpyHB
Cone of Cold 1d6/level cold damage. PZO1110
Create Undead M Raises ghouls, ghasts, mummies, or mohrgs from physical remains. PZO1110
Cruel Jaunt Sense creatures suffering from fear, then teleport close to them. PZO1135
Cure Moderate Wounds, Mass Cures 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Curse of the Outcast Curse someone to rub people the wrong way. PZO1134
Curse Terrain, Greater M Curse an area with six dangerous hazards. PZO1135
Dispel Magic, Greater As dispel magic, but with multiple targets. PZO1110
Eagle’s Splendor, Mass As eagle’s splendor, affects 1 subject/level. PZO1110
Enlightened Step M You are able to make your steps lighter than air. PPC:DA
Fey Form III Assume the form of a Diminutive or Huge fey creature. PZO1140
Find the Path Shows most direct way to a location. PZO1110
Fire Seeds Acorns and berries become grenades and bombs. PZO1110
Flesh to Stone Turns subject creature into statue. PZO1110
Flesh Wall M Create a wall of zombies. PZO1135
Green Caress Slowly transform a creature into an inanimate plant. PZO1135
Inflict Moderate Wounds, Mass Deals 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Overwhelming Poison Make a poison more difficult to resist. PZO1134
Owl’s Wisdom, Mass As owl’s wisdom, affects 1 subject/level. PZO1110
Planar Ally M As lesser planar ally, but up to 12 HD. PZO1110
Primal Regression Make a creature become bestial and unintelligent. PRG:OA
Prognostication Gain cryptic information from further in the future than divination. PZO1134
Raise Dead M Restores life to subject who died as long as one day/level ago. PZO1110
Reincarnate Spy As reincarnate, but creating a body similar to that of a chosen creature, and you secretly keep part of the body. PZO1134
Shadow Transmutation You suffuse one subject’s body with energy from the Shadow Plane, altering its form to match a creature from the Shadow Plane. PZO9466
Slay Living Touch attack deals 12d6 + 1 per level. PZO1110
Snake Staff Transforms staff or other wood into snakes to fight for you. PZO1115
Speak with Soul Hold an extended conversation with a soul. PRG:PA
Stone to Flesh Restores petrified creature. PZO1110
Summon Laborers This spell summons one humanoid petitioner per caster level PPC:MSH
Summon Nature’s Ally VI Summons creature to fight. PZO1110
Wall of Stone Creates a stone wall that can be shaped. PZO1110
Wither Limb Make one of the target’s limbs useless. PZO1135
Withdraw Affliction Remove an affliction and inflict it on another creature. PRG:OA

7th-Level Shaman Spells
Spell Name Comp. Description Source
Animate Plants One or more plants animate and fight for you. PZO1110
Artificer’s Curse You temporarily suppress the most powerful qualities of a magical item. PPZO9410
Cloak of Dreams Creatures within 5 ft. fall asleep. PZO1115
Contact Entity IV M Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Control Weather Changes weather in local area. PZO1110
Creeping Doom Swarms of centipedes attack at your command. PZO1110
Cure Serious Wounds, Mass Cures 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Emblem of Greed You transform one masterwork or magical melee weapon into a +1 flaming glaive. PPZO9410
Entice Fey Entice service from a fey of 12 Hit Dice or fewer. PZO1134
Fairy Ring Retreat Toadstool circle leads to an extradimensional meadow. PZO1129
Harm Deals 10 points/level damage to target. PZO1110
Heal Cures 10 points/level damage, all diseases and mental conditions. PZO1110
Hunger for Flesh, Mass Give creatures bite attacks and a hunger for their own kind’s flesh. PZO1135
Ice Body Your body becomes living ice. PZO1117
Inflict Serious Wounds, Mass Deals 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Legendary Proportions You call upon the primordial power of ancient megafauna to boost the size of your target. The creature’s height doubles and its weight increases by a factor of 8. PPZO9410
Liveoak Oak becomes treant guardian. PZO1110
Planar Refuge M This spell enforces the rules of the Material Plane on other planes of existence. PZO9456
Plundered Power M Kill a creature and steal its strongest spell-like ability. PZO1135
Plane Shift F As many as 8 subjects travel to another plane. PZO1110
Regenerate Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). PZO1110
Restoration, Greater M As restoration, plus restores all levels and ability scores. PZO1110
Scrying, Greater As scrying, but faster and longer. PZO1110
Stone Tell Talk to natural or worked stone. PZO1110
Summon Nature’s Ally VII Summons creature to fight. PZO1110
Sunbeam Beam blinds and deals 4d6 damage. PZO1110
Transport via Plants Move instantly from one plant to another of the same kind. PZO1110
Umbral Strike You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). PZO9466
Verminous Transformation Partially transform into a swarm. PZO1135
Vision M As legend lore, but quicker. PZO1110
Vision of Doom As nightmare plus you can cause a second spell to be delivered when the target wakes at the nightmare’s conclusion. PZO9226
Vortex Creates a whirlpool in water. PZO1115
Wind Walk You and your allies turn vaporous and travel fast. PZO1110

8th-Level Shaman Spells
Spell Name Comp. Description Source
Animal Shapes One ally/level polymorphs into chosen animal. PZO1110
Blood Mist Mist causes Wisdom damage and rage. PZO1117
Circle of Clarity F Emanation hampers illusions and stealth. PZO1117
Create Greater Undead M Create shadows, wraiths, spectres, or devourers. PZO1110
Cure Critical Wounds, Mass Cures 4d8 damage + 1/level for many creatures. PZO1110
Curse Terrain, Supreme M Curse an area with seven deadly hazards. PZO1135
Destruction F Kills subject and destroys remains. PZO1110
Discern Location Reveals exact location of creature or object. PZO1110
Earthquake Intense tremor shakes 80-ft. radius. PZO1110
False Resurrection Appear to resurrect someone but instead allow a shadow demon to possess the corpse. PZO1134
Fey Form IV Assume the form of a powerful fey creature. PZO1140
Fire Storm Deals 1d6/level fire damage. PZO1110
Horrid Wilting Deals 1d6/level damage within 30 ft. PZO1110
Inflict Critical Wounds, Mass Deals 4d8 damage + 1/level, affects 1 subject/level. PZO1110
Irresistible Dance Forces subject to dance. PZO1110
Magic Army You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4). PPZO9410
Phasic Challenge Target one enemy and one willing ally. Both targets remain visible and audible, and can see and hear other creatures, but cannot physically interact with any creature save one another. PPC:MaTT
Planar Ally, Greater M As lesser planar ally, but up to 18 HD. PZO1110
Resurrection M Fully restore dead subject. PZO1110
Soulseeker F,M Determine a soul’s location. PRG:PA
Stormbolts 1d8 damage/level (max 20d8) to targets. PZO1115
Summon Nature’s Ally VIII Summons creature to fight. PZO1110
Sunburst Blinds all within 10 ft., deals 6d6 damage. PZO1110
Symbol of Dispelling As symbol of death, except that all creatures within 40 feet are effect by greater dispel magic. PZO9267
True Prognostication Gain incredibly cryptic information from the distant future. PZO1134
Wandering Weather Control weather in a large area that moves with you. PZO1140
Whirlwind Cyclone deals damage and can pick up creatures. PZO1110

9th-Level Shaman Spells
Spell Name Comp. Description Source
Curse of Fell Seasons F Curse an area’s weather. PZO1135
Elemental Swarm Summons multiple elementals. PZO1110
Energy Drain Subject gains 2d4 negative levels. PZO1110
Entice Fey, Greater Entice service from a fey of 18 Hit Dice or fewer. PZO1134
Etherealness Travel to Ethereal Plane with companions. PZO1110
Foresight “Sixth sense” warns of impending danger. PZO1110
Heal, Mass As heal, but affects 1 subject/level. PZO1110
Judgment Undone F,M Restores a willing petitioner to its mortal life. PRG:PA
Massacre M Slaughter creatures in a line. PZO1135
Polar Midnight Cold darkness paralyzes and deals damage. PZO1117
Shadow Transmutation, Greater As shadow transmutation, except it can mimic greater polymorph instead of polymorph. PZO9466
Shambler Creates 1d4+2 shambling mounds to fight for you. PZO1110
Shapechange F Transforms you into certain creatures, and you can change forms once per round. PZO1110
Soul Bind F Traps newly dead soul to prevent resurrection. PZO1110
Storm of Vengeance Storm rains acid, lightning, and hail. PZO1110
Summon Nature’s Ally IX Summons creature to fight. PZO1110
Tsunami Huge wave damages and sweeps up all in its path. PZO1115
Wail of the Banshee Deals 10 damage/level to 1 creature/level. PZO1110
Winds of Vengeance Gives you the ability to fly and attack with wind. PZO1115
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