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Third Party Shaman Spells

An “F” or “M” appearing in the Comp. column denotes a focus or material component not normally included in a spell component pouch.

Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. The word “level” in the short spell descriptions that follow always refers to caster level.

Creatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.

0-Level Shaman Spells
Spell Name Comp. Description Source
Arcane Mark   Inscribes a personal rune on an object or creature (visible or invisible). PZO1110
Bleed   Cause a stabilized creature to resume dying. PZO1110
Create Water   Creates 2 gallons/level of pure water. PZO1110
Dancing Lights   Creates torches or other lights. PZO1110
Daze   A single humanoid creature with 4 HD or less loses its next action. PZO1110
Detect Magic   Detects spells and magic items within 60 ft. PZO1110
Detect Poison   Detects poison in one creature or object. PZO1110
Guidance   +1 on one attack roll, saving throw, or skill check. PZO1110
Know Direction   You discern north. PZO1110
Light   Object shines like a torch. PZO1110
Mending   Makes minor repairs on an object. PZO1110
Purify Food and Drink   Purifies 1 cu. ft./level of food or water. PZO1110
Read Magic   Read scrolls and spellbooks. PZO1110
Resistance   Subject gains +1 on saving throws. PZO1110
Stabilize   Cause a dying creature to stabilize. PZO1110
Touch of Fatigue   Touch attack fatigues target. PZO1110
Virtue   Subject gains 1 temporary hp. PZO1110

1st-Level Shaman Spells
Spell Name Comp. Description Source
Aspect of the Nightingale   You gain a +2 competence bonus on Perform (sing) checks and a +2 competence bonus on Diplomacy checks. Once per minute, if you are subject to a charm effect that allows a saving throw, you may roll twice and take the more favorable result. PZO9267
Bane   Enemies take –1 on attack rolls and saves against fear. PZO1110
Barbed Chains M Hellish chains attack and cause a target to become shaken. PZO1135
Blend   [Elf only] Gain a bonus to Stealth and make checks without cover or concealment. PZO1121
Bless   Allies gain +1 on attack rolls and saves against fear. PZO1110
Burning Hands   1d4/level fire damage (max 5d4). PZO1110
Calm Animals   Calms 2d4 + level HD of animals. PZO1110
Cause Fear   One creature of 5 HD or less flees for 1d4 rounds. PZO1110
Charm Animal   Makes one animal your friend. PZO1110
Charm Person   Makes one person your friend. PZO1110
Cheetah’s Sprint   A wild surge of energy courses through your body and propels you into a sprint. PZO9456
Chill Touch   One touch/level deals 1d6 damage and possibly 1 Str damage. PZO1110
Comprehend Languages   You understand all spoken and written languages. PZO1110
Cure Light Wounds   Cures 1d8 damage + 1/level (max +5). PZO1110
Dancing Darkness   You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Each sphere of dancing darkness must stay within a 10-foot-radius area of one another but can otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. PZO9466
Dancing Lantern   Animates a lantern that follows you. PZO1115
Darting Duplicate   You create an illusory duplicate of yourself that opponents might waste an attack of opportunity on. PZO9468
Detect Animals or Plants   Detects kinds of animals or plants. PZO1110
Detect Chaos/Evil/Good/Law   Reveals creatures, spells, or objects of selected alignment. PZO1110
Detect the Faithful   Find others of the same faith. PZO1134
Detect Undead   Reveals undead within 60 ft. PZO1110
Discern Next of Kin   Read the target’s mind to learn about its family. PZO1129
Doom   One subject takes –2 on attack rolls, damage rolls, saves, and checks. PZO1110
Dream Feast   Dream of a rich feast and when you awake, you are sated as if you ate and drank a nutritious meal. PZO9267
Endothermic Touch DF/M This spell slows the metabolism and other bodily functions of a creature for a short amount of time. PRG:MC
Endure Elements   Exist comfortably in hot or cold regions. PZO1110
Entangle   Plants entangle everyone in 40-ft. radius. PZO1110
Frostbite   Target takes cold damage and is fatigued. PZO1117
Gentle Breeze   Light wind protects one target from clouds, gases, heat, and vapors. PZO1129
Goodberry   2d4 berries each cure 1 hp (max 8 hp/24 hours). PZO1110
Grasping Corpse M Cause a corpse to grab or trip a foe. PZO1135
Hairline Fractures   Reduce the hardness of a stone object or lower the AC of an earth-type creature. PZO9267
Haze of Dreams   Distract a target creature with dreams and visions, slowing their speed by half. PZO9267
Heightened Awareness   Your recall and ability to process information improve. PZO1129
Hex Vulnerability   Reuse a hex on a specific target. PZO1129
Hex Ward   Target gains +4 on saves against witch hexes. PZO1117
Hidden Spring   Discover a temporary spring of fresh, flowing water. PZO1140
Hide from Animals   Animals can’t perceive one subject/level. PZO1110
Hydraulic Push   Wave of water bull rushes an enemy. PZO1115
Inflict Light Wounds   Touch deals 1d8 damage +1/level (max +5). PZO1110
Itching Curse   Curse target with a distracting, unbearable itch. PPC:MaTT
Magic Stone   Three stones gain +1 on attack, deal 1d6 +1 damage. PZO1110
Linked Legacy   This spell helps build community and ensure a shared vision for the future. PPZO9410
Magic Weapon   Weapon gains +1 bonus. PZO1110
Monkey Fish   Gain a climb speed and a swim speed of 10 ft. for a time. PZO1129
Nature’s Paths   The target instinctively knows the shortest, easiest, and fastest way through the wilderness. PZO9456
Obscure Poison   Make it harder to detect a poison or a venomous creature. PZO1134
Obscuring Mist   Fog surrounds you. PZO1110
Pass without Trace   One subject/level leaves no tracks. PZO1110
Poisoned Egg   You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save). PZO9267
Positive Pulse   Energy harms undead or bolsters the living. PRG:PA
Produce Flame   1d6 damage + 1/level, touch or thrown. PZO1110
Protection from Chaos/Evil/Good/Law   +2 to AC and saves, plus additional protection against selected alignment. PZO1110
Read Weather   Precisely forecast natural weather phenomenon that will occur in your area over the next 48 hours. PZO9418
Remove Fear   Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. PZO1110
Rite of Bodily Purity M You energize your body’s immune system, improving your ability to resist toxins and ailments. PPC:DA
Rite of Centered Mind M You heighten your awareness of your own thoughts, allowing you to more easily resist outside influences. PPC:DA
Sense Spirit Magic   Gain bonuses on identifying and resisting spells associated with your spirits. PZO1129
Shadow Trap   You pin the target’s shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain. PZO9466
Sleep   Puts 4 HD of creatures into magical slumber. PZO1110
Spiked Armor   Suit of armor becomes covered in iron spikes. PZO9226
Spirit Call   For the duration of the spell, all spells from your spirit magic list that are cast within the affected area have their caster level increased by 1, and all spellcasters casting such spells receive a +4 insight bonus on their concentration checks for those spells only. PPC:ACO
Stone Shield   A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. PZO1121
Summon Nature’s Ally I   Summons creature to fight. PZO1110
Tears to Wine   This spell turns nonmagic liquids into mead or wine of average quality. PPZO9410
Thorn Javelin   Wield a javelin that sickens opponents when it strikes. PZO1129
Touch of Blindness   A touch from your hand, which is engulfed in darkness, disrupts a creature’s vision by coating its eyes in supernatural darkness. PZO9466
Twisted Futures   A creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result. PCS:GHH
Unbreakable Heart   Target gains a +4 bonus on saves against mind-affecting effects that rely on negative emotions. PZO9226
Underbrush Decoy   Create a rustling distraction to hide. PZO1134
Wave Shield   Water blunts one incoming attack or fire effect. PZO1129

2nd-Level Shaman Spells
Spell Name Comp. Description Source
Aid   +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). PZO1110
Alpha Instinct   Gain bonuses when you’re interacting with animals. PZO1140
Alter Self   Assume form of a Small or Medium humanoid. PZO1110
Amplify Stench   You amplify your natural stench special ability—its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. PRG:MC
Animal Messenger   Sends a Tiny animal to a specific place. PZO1110
Animal Purpose Training   Animal gains a new general purpose. PZO1129
Animate Dead, Lesser   Create one skeleton or zombie. PZO1117
Aquatic Cavalry   Summon hippocampi to serve as aquatic mounts. PZO1140
Augury MF Learns whether an action will be good or bad. PZO1110
Barkskin   Grants +2 (or higher) enhancement to natural armor. PZO1110
Bear’s Endurance   Subject gains +4 to Con for 1 min./level. PZO1110
Beastspeak   Speak normally while in animal form. PZO1129
Bone Fists   The bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. PPC:MaTT
Bull’s Strength   Subject gains +4 to Str for 1 min./level. PZO1110
Buoyancy   Targets easily float on water. PZO1129
Burdened Thoughts   Target creature gains heavy encumbrance and is cannot fly. PCS:GHH
Burning Gaze   Inflict 1d6 fire damage to creature by looking at it. PZO1115
Callback   Teleport a familiar or spirit animal to your side when it is injured. PZO1140
Calm Emotions   Calms creatures, negating emotion effects. PZO1110
Commune with Birds   You can ask birds a question. PZO1121
Contact Entity I M Ask eldritch entities to find and converse with you. PZO1135
Cure Moderate Wounds   Cures 2d8 damage + 1/level (max +10). PZO1110
Curse Terrain, Lesser M Curse an area with three mild hazards. PZO1135
Darkness   20-ft. radius of supernatural shadow. PZO1110
Delay Poison   Stops poison from harming target for 1 hour/level. PZO1110
Detect Magic, Greater   As detect magic, but learn more information. PZO1134
Dream Shield   You ward the target’s mind against intrusion and influence while she is unconscious. PPC:OO
Eagle Eye   Creates a magical sensor high above you. PZO1115
Eagle’s Splendor   Subject gains +4 to Cha for 1 min./level. PZO1110
Enthrall   Captivates all within 100 ft. + 10 ft./level. PZO1110
False Life   Gain 1d10 temporary hp + 1/level (max +10). PZO1110
Fear the Sun   Targets that fail the saving throw gain light blindness. If you cast this spell in the presence of bright light, any target that fails its save is blinded immediately, and dazzled starting at the beginning of its first turn. PZO9466
Flame Blade   Touch attack deals 1d8 + 1/two levels damage. PZO1110
Flickering Lights   Create an area of inconsistent lighting. PZO1135
Focused Scrutiny   Gain skill bonuses when interacting with the target. PZO1129
Fog Cloud   Fog obscures vision. PZO1110
Fool’s Gold   Those who possess gold pieces you have cast this spell on are more vulnerable to your magics. PPZO9410
Garrulous Grin   This spell plants a seed of supernatural fear deep in a subject’s mind, causing self-doubt, stuttering, and evasiveness. PPC:SpyHB
Gentle Repose   Preserves one corpse. PZO1110
Ghostbane Dirge   Incorporeal creature takes half damage from nonmagical weapons. PZO1115
Glide   You take no falling damage, move 60 ft./round while falling. PZO1115
Greensight   Grant a target the ability to see through plant matter as if it were transparent. PZO1140
Guiding Star   Know approximate distance from where you cast this spell. PZO1115
Hold Person   Paralyzes one humanoid for 1 round/level. PZO1110
Imbue with Elemental Might   As imbue with spell ability except it transfers the use of elemental assault ability. PZO1121
Inflict Moderate Wounds   Touch attack, 2d8 damage + 1/level (max +10). PZO1110
Insect Scouts   This spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight. PPC:SpyHB
Languid Venom   Delay a poison’s onset and hide its presence. PZO1134
Levitate   Subject moves up and down at your direction. PZO1110
Life Pact   Affected creatures automatically donate hp to stabilize fallen ally. PZO1129
Mindshock   You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. PPC:OO
Merge with Familiar   Merge the body of your familiar or spirit animal into your own. PZO1140
Owl’s Wisdom   Subject gains +4 to Wis for 1 min./level. PZO1110
Plant Voice   You grant one plant creature the ability to speak, hear, and understand any of the languages you know. PPC:C&C
Quick Change   Use change shape as a swift action and surprise foes. PZO1135
Raven’s Flight   You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. PZO9456
Remove Paralysis   Frees creatures from paralysis or slow effect. PZO1110
Resist Energy   Ignores 10 (or more) points of damage/attack from specified energy type. PZO1110
Restoration, Lesser   Dispels magical ability penalty or repairs 1d4 ability damage. PZO1110
Scale Spikes DF/M When the target is affected by this spell, its scales grow jagged spikes. These spikes act like +1 armor spikes. The subject is automatically considered proficient with these scale spikes. PRG:MC
Scare   Frightens creatures of less than 6 HD. PZO1110
Secret Speech   This spell grants the target the ability to send secret messages embedded within normal speech. PZO9267
Sense Fear   Perceive nearby creatures that are experiencing fear. PZO1135
Shared Sacrifice   You take only half damage from effects and attacks that deal hit point damage and the target of this spell takes the remainder. PZO9267
Shield Companion   As shield other, but affecting your companion creature. PZO1129
Shield of Shards   This defensive spell must be cast on a shield you are currently wielding, and fractures the shield into two shards. You lose the shield bonus to AC but you can direct the shards to attack adjacent opponents. PZO9467
Sickening Entanglement   As entangle, but plants have sickening sap. PZO1129
Spiritual Squire   An ally made of pure force appears in a single 5-foot square within range. On your turn, the squire can do one of the following: retrieve one stowed item from your possessions, carry an object weighing no more than 10 lbs./CL, hand you an object it is carrying, perform the aid another action on your behalf or for one of your allies, or help one creature of your choice don armor (which then takes half the normal time). PZO9467
Spiritual Weapon   Magic weapon attacks on its own. PZO1110
Splinter Spell Resistance   You create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack. PPZO9410
Spore Burst   You cause a willing plant creature’s body to sprout small, puffy mushrooms that remain for 1 round per caster level or until the creature uses them. PPC:C&C
Summon Nature’s Ally II   Summons creature to fight. PZO1110
Summon Swarm   Summons swarm of bats, rats, or spiders. PZO1110
Suppress Charms and Compulsions   You can grant a bonus to saving throws against charms and compulsions or suppress an existing, in-effect charm or compulsion. PRG:AG
Touch of Bloodletting   This spell causes existing wounds on a target to bleed profusely. PZO9267
Tree Shape   You look exactly like a tree for 1 hour/level. PZO1110
Vine Strike   Enhance one of your natural or unarmed attacks with thorny vine growth. PZO1140
Visualization of the Body M You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element. PPC:DA
Visualization of the Mind M You enhance a single aspect of your mind, nurturing and empowering it. PPC:DA
Warp Wood   Bends wood. PZO1110
Web Shelter   Create a comfortable shelter made of webbing. PZO1117
Wild Instinct   This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. PZO9456
Winter Grasp   Create a slippery sheet of ice on the ground. PZO1140
Wood Shape   Reshapes wooden objects to suit you. PZO1110

3rd-Level Shaman Spells
Spell Name Comp. Description Source
Air Breathing   The transmuted creatures can breathe air freely. PRG:MC
Akashic Communion M/DF Attempt to gain a glimpse of some specific event from the Akashic Record. PPC:MaTT
Anchored Step   Vines beneath your feet stabilize you but slow you down. PZO1129
Animate Dead M Creates undead skeletons and zombies. PZO1110
Assume Appearance F Use a creature’s corpse to adopt its form. PZO1135
Aura Sight   Alignment auras become visible to you. PZO1129
Bestow Curse   –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. PZO1110
Blindness/Deafness   Makes subject blinded or deafened. PZO1110
Call Lightning   Calls down lightning bolts (3d6 per bolt) from sky. PZO1110
Clairaudience/Clairvoyance   Hear or see at a distance for 1 min./level. PZO1110
Clear Grove   Trees, shrubs, and other thick vegetation move out of the spell’s area. PZO9456
Contact Entity II M Ask more powerful eldritch entities to find and converse with you. PZO1135
Create Food and Water   Feeds three humans (or one horse)/level. PZO1110
Cure Serious Wounds   Cures 3d8 damage + 1/level (max +15). PZO1110
Daylight   60-ft. radius of bright light. PZO1110
Deep Slumber   Puts 10 HD of creatures to sleep. PZO1110
Deeper Darkness   Object sheds supernatural shadow in 60-ft. radius. PZO1110
Dispel Magic   Cancels one magical spell or effect. PZO1110
Dominate Animal   One animal obeys your silent mental commands and orders. PZO1110
Draconic Malice   You surround yourself with a palpable aura of draconic fear and dread. PZO9470
Earth Tremor   Unleash a tremor that creates difficult terrain and can knock foes down and damage them. PZO1140
Fey Form I   Assume the form of a Small or Medium fey creature. PZO1140
Flashfire   Cause smoky fires to spring up to burn foes and set them alight. PZO1140
Flesh Puppet M Control a zombie in human guise. PZO1135
Final Sacrifice   You disrupt the conjuring energies within a summoned creature, causing it to violently explode. PPC:MSH
Find Fault   You instantly learn many of the target’s weaknesses. PPZO9410
Fins to Feet   Transform the target’s fins, flippers, or tail into legs and feet. PZO1121
Fly   Subject flies at speed of 60 ft. PZO1110
Font of Spirit Magic M When allies cast your spirit’s spells, they gain other bonuses. PZO1129
Harrowing   You use a Harrow deck to tell a fortune for yourself or someone else. ISWG
Hex Glyph M Inscription casts your hex on those who pass it. PZO1129
Hollow Blades   Target creature’s melee and natural attacks deal damage as if it were one size category smaller. PCS:GHH
Inflict Serious Wounds   Touch attack, 3d8 damage + 1/level (max +15). PZO1110
Irregular Size   Curse a creature so one set of its limbs shrivels in size. PPC:MaTT
Jealous Rage   You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have. PPC:OO
Lover’s Vengeance M You inspire yourself or a lover to a vengeful rage against a chosen enemy. PZO9226
Magic Circle against Chaos/Evil/Good/Law   As protection spells, but 10-ft. radius and 10 min./level. PZO1110
Magic Vestment   Armor or shield gains +1 enhancement bonus per four levels. PZO1110
Mantle of Calm   Neutralize the rage effects of those who have attacked you. PZO1129
Mindlocked Messenger   Target gains a message that can be given only to its intended recipient. PZO1129
Motes of Dusk And Dawn   When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You decide whether each individual mote sheds light or darkness when the spell is cast. PZO9466
Nauseating Trail   Creature leaves a trail of stinking cloud squares. PZO1129
Pierce Disguise   See through low-level magical disguises. PZO1129
Planar Inquiry   This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted. PPZO9410
Pocketful of Vipers   Ward a container with summoned vipers. PZO1134
Polymorph Familiar   Give your familiar the shape of another animal. PZO1129
Protection from Energy   Absorb 12 points/level of damage from one kind of energy. PZO1110
Quell Energy   You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. PPC:OO
Remove Blindness/Deafness   Cures normal or magical blindness or deafness. PZO1110
Remove Curse   Frees object or person from curse. PZO1110
Remove Disease   Cures all diseases affecting subject. PZO1110
Revenant Armor   When the wearer of a suit of armor warded by revenant armor is brought below 0 hp or becomes unconscious in combat, the armor animates allowing the unconscious wearer to move about under the constructs control. PZO9467
Scale Spikes, Greater DF/M As scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic. PRG:MC
See Beyond M You attune your mind and your sight to the hidden world of spirits. PPC:DA
Shadowmind   You dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark. PZO9466
Shield of Darkness   You shield yourself with darkness. PZO9466
Signs of the Land   Learn up to three details about the surrounding territory. PZO1140
Sky Swim   Target gains ability to ‘swim’ through air; if already has a swim speed, can move through air at that speed otherwise must make Swim checks to move. PZO9418
Sleet Storm   Hampers vision and movement. PZO1110
Soothing Mud   Create restorative mud that heals hit point and ability damage. PZO1140
Speak with Dead   Corpse answers one question/two levels. PZO1110
Speak with Haunt   Haunt answers one question/2 levels. PZO1129
Spirit Bonds M You know the direction, relative distance to, and condition of target creatures or objects. PPC:DA
Spotlight   You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. PZO9466
Stench of Prey   Predatory animals must successfully save or attack the target. PZO1129
Stinking Cloud   Nauseating vapors, 1 round/level. PZO1110
Stone Shape   Sculpts stone into any shape. PZO1110
Stricken Heart   Touch attack deals 2d6 damage and staggers target. PZO1129
Summon Nature’s Ally III   Summons creature to fight. PZO1110
Tail Current   Create a current in water to enhance or impede swimming. PZO1140
Tailwind   Create a current of wind to enhance or impede flight. PZO1140
Thorny Entanglement   As entangle, plus plants make ranged attacks. PZO1129
Transfer Regeneration   You bestow your regenerative abilities on the target. Your regeneration stops functioning for the duration of the spell, and the target gains your regeneration. PRG:MC
Trial of Fire and Acid   The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. PRG:MC
Wall of Split Illumination   An immobile curtain of illumination springs into existence. PZO9466
Ward of the Season   Gain emergency healing (spring), extra speed (summer), a bonus on Fortitude saves (fall) or the ability to navigate across slick surfaces with ease (winter). Elf only. PZO1121
Water Breathing   Subjects can breathe underwater. PZO1110
Waters of Maddening   Create a more potent unholy water. PZO9226
Water Walk   Subject treads on water as if solid. PZO1110
Wind Wall   Deflects arrows, smaller creatures, and gases. PZO1110

4th-Level Shaman Spells
Spell Name Comp. Description Source
Aerial Tracks   Track flying creatures through the air. PZO1134
Animal Ambassador   Grant an animal messenger sentience to deliver your message. PZO1134
Assume Appearance, Greater F Use a likeness to adopt a dead creature’s form. PZO1135
Ball Lightning   Flying lightning spheres deal 3d6 electricity damage each. PZO1115
Bloody Arrows   When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage. PPC:RTT
Borrow Corruption   Temporarily gain the effects of a corrupted creature’s manifestations. PZO1135
Bountiful Banquet   Create a luxurious feast for two creatures/level. PZO1134
Claim Identity   You steal the target’s face, transforming yourself into a flawless imitation of it. All of the target’s facial features, vocal cues, and identifying physical traits change, transforming it into an unremarkable member of its race and gender. PPC:SpyHB
Command Plants   Sways the actions of plant creatures. PZO1110
Conditional Curse   Bestow a curse that is difficult to remove without fulfilling a condition. PZO1134
Contingent Venom   As languid venom, but with a triggering condition. PZO1134
Control Water   Raises or lowers bodies of water. PZO1110
Cure Critical Wounds   Cures 4d8 damage + 1/level (max +20). PZO1110
Curse of Burning Sleep   Creature catches fire the next time it sleeps for an hour. PZO1129
Curse Terrain M Curse an area with four hazards. PZO1135
Detect Scrying   Alerts you to magical eavesdropping. PZO1110
Dismissal   Forces a creature to return to native plane. PZO1110
Divination M Provides useful advice for specific proposed actions. PZO1110
Divine Power   You gain attack bonuses and 1 hp/level. PZO1110
Earth Glide   Gain the ability to pass through stone, dirt and earth. PZO1121
False Future   Cause divinations of the future to reveal the result you choose. PZO1134
False Life, Greater   Gain 2d10 temporary hp + 1/level. PZO1117
Familiar Melding   Possess your familiar. PZO1117
Fear   Subjects within cone flee for 1 round/level. PZO1110
Firewalker’s Meditation M You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable. PPC:DA
Flesh Puppet Horde M Control multiple zombies in human guise. PZO1135
Forest’s Sense   Sense the location of a distant target that is near a plant or fungus. PZO1140
Giant Vermin   Turns centipedes, scorpions, or spiders into giant vermin. PZO1110
Glimpse of Truth   Gain true seeing for 1 round. PZO1134
Globe of Tranquil Water   Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. PZO9456
Guardian Monument, Lesser   An unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius. PPZO9410
Hunger for Flesh   Give a creature a bite attack and a hunger for its own kind’s flesh. PZO1135
Ice Storm   Hail deals 5d6 damage in cylinder 40 ft. across. PZO1110
Imbue with Spell Ability   Transfer spells to subject. PZO1110
Inflict Critical Wounds   Touch attack, 4d8 damage + 1/level (max +20). PZO1110
Innocuous Shape   Transform a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die. PPC:MaTT
Instant Restoration   You channel planar energy into a summoned creature. This spell can be cast as an immediate action when a summoned creature you control drops to 0 or fewer hit points. PPC:MSH
Life Blast   Drain life from local vegetation to launch a blast of positive energy. PZO1135
Magic Weapon, Greater   Weapon gains +1 bonus/four levels (max +5). PZO1110
Malediction F Channeling the blasphemy of fiends into your hand, you mark your target with a brief but fundamental corruption, causing its soul to be irretrievably damned should it die within the next minute. If you are lawful evil, souls are sent to Hell. If you are neutral evil, souls are sent to Abaddon. If you are chaotic evil, souls are sent to the Abyss. PZO1115
Masochistic Shadow   You animate the target’s shadow with semi-living energies drawn from the Shadow Plane. PZO9466
Neutralize Poison   Immunizes subject against poison, detoxifies venom in or on subject. PZO1110
Persistent Vigor   Gain fast healing 2, immunity to bleed, and faster recovery from diseases and poisons. PZO1129
Phantasmal Reminder   Create a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the recollection. PPC:MaTT
Planar Ally, Lesser M Exchange services with a 6 HD extraplanar creature. PZO1110
Poison   Touch deals 1d3 Con damage 1/round for 6 rounds. PZO1110
Poisonous Balm   As cure serious wounds, but leave behind a latent venom. PZO1134
Positive Pulse, Greater   A large pulse of positive energy damages undead and bolsters living creatures. PRG:PA
Rain of Frogs   Summon a swarm of poisonous frogs. PZO1117
Reincarnate   Brings dead subject back in a random body. PZO1110
Repel Vermin   Insects, spiders, and other vermin stay 10 ft. away. PZO1110
Restoration M Restores level and ability score drains. PZO1110
Ride the Waves   Target can breathe water and swim. PZO1117
Rigor Mortis   Painfully swell a target’s joints. PZO1135
Sands of Time   Target temporarily ages. PZO1117
Scrying F Spies on subject from a distance. PZO1110
Sending   Delivers short message anywhere, instantly. PZO1110
Slowing Mud   Targets are covered in mud that blinds them and acts like slow. PZO1129
Solid Fog   Blocks vision and slows movement. PZO1110
Spellcurse   Disrupt a spell affecting a target, causing the target 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it (the spells are not dispelled or modified.) PPC:MaTT
Spike Stones   Creatures in area take 1d8 damage, may also be slowed. PZO1110
Spit Venom   Spit blinding black adder venom. PZO1117
Summon Nature’s Ally IV   Summons creature to fight. PZO1110
They Know   Convince target that a nearby creature knows her greatest secret. PZO1134
Thorn Body   Your attackers take 1d6 +1 damage/level. PZO1115
Tongues   Speak and understand any language. PZO1110
Torpid Reanimation M Animate dead when a specific trigger condition occurs. PZO1135
Transplant Visage   You add or remove a creature’s face to or from your own. PZO9267
Umbral Infusion   You infuse the target mindless undead creature with power drawn from the Shadow Plane. PZO9466
Vicarious View   Plant a scrying sensor that you can use to spy on a creature, object, or location. PZO1134
Vigilant Rest   Cause a sleeping creature to retain some perception of its surroundings. PZO1140
Voluminous Vocabulary   Grant ability to speak, read, and write one or more languages for 8 hours. PZO1134
Wandering Star Motes   Outlines subject and produces light as a sunrod. PZO1115
Watchful Animal   You place a scrying sensor on your animal companion or familiar. PPC:SpyHB

5th-Level Shaman Spells
Spell Name Comp. Description Source
Ancestral Memory   Gain insight into current situation. PZO9226
Animal Growth   One animal doubles in size. PZO1110
Baleful Polymorph   Transforms subject into harmless animal. PZO1110
Ban Corruption F Eliminate the gifts of nearby corrupted creatures. PZO1135
Banishing Blade   You imbue a weapon with the ability to bull rush a creature. PPZO9410
Bind Sage   Similar to planar binding but used to call a single caulborn only. PPC:MaTT
Blight   Withers one plant or deals 1d6/level damage to plant creature. PZO1110
Blood Ties   When a target is harmed, so is the target’s relative. PZO1135
Break Enchantment   Frees subjects from enchantments, transmutations, and curses. PZO1110
Breath of Life   Cures 5d8 damage + 1/level and restores life to recently slain creatures. PZO1110
Callback, Greater   Teleport a familiar or spirit animal from miles away to your side when it is injured. PZO1140
Call Lightning Storm   As call lightning, but 5d6 damage per bolt. PZO1110
Cave Fangs M Create a trap from stalactites and stalagmites. PZO1140
Charm Person, Mass   As charm person, but affects multiple creatures within 30 ft. PZO1134
Commune M Deity answers one yes-or-no question/level. PZO1110
Commune with Nature   Learn about terrain for 1 mile/level. PZO1110
Companion Transposition   Swap places with your animal companion, familiar, or spirit animal via teleportation. PZO1140
Contact Entity III M Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Control Winds   Changes wind direction and speed. PZO1110
Cure Light Wounds, Mass   Cures 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Curse, Major   As bestow curse, but harder to remove. PZO1117
Darkvault   You ward an area’s shadows such that light cannot penetrate them. PZO9466
Dispel Chaos/Evil/Good/Law   +4 bonus against attacks. PZO1110
Dominate Person   Controls humanoid telepathically. PZO1110
Empathy Conduit   You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other. PPC:FF
Entice Fey, Lesser   Entice service from a fey of 6 Hit Dice or fewer. PZO1134
Feast on Fear   Targets are panicked, and you gain temporary hit points. PZO1129
Fey Form II   Assume the form of a Tiny or Large fey creature. PZO1140
Flame Strike   Smites foes with divine fire (1d6/level damage). PZO1110
Ghostbane Dirge, Mass   As ghostbane dirge, but affects multiple creatures. PZO1115
Grove of Respite   Creates trees and a small spring. PZO1115
Hex Glyph, Greater M Inscription casts your hex or major hex on those who pass it. PZO1129
Hunter’s Blessing   Targets of the spell gain bonuses to initiative and several skills vs. creatures of a chosen type or (creature type and subtype) and/or when within a chosen type of terrain. PZO9267
Imbue Hex   You transfer a single hex you know to the target, and give that target the ability to use the hex. PPC:ACO
Inflict Light Wounds, Mass   Deals 1d8 damage + 1/level, affects 1 subject/level. PZO1110
Insect Plague   Wasp swarms attack creatures. PZO1110
Mask From Divination   You lock a mask on the target’s face, after which it adheres tightly to the target for the spell’s duration and cannot be removed by physical force. PPZO9410
Overland Flight   You fly at a speed of 40 ft. and can hustle over long distances. PZO1110
Release The Hounds M Summon a pack of canines that respond to your commands and act in perfect unison, causing them to function like a swarm. PPC:MaTT
Rest Eternal M Dead creature cannot be revived. PZO1115
Soulswitch   You place your soul into the body of your familiar, and your familiar’s soul is placed in your body. PPC:FF
Spellblight Jinx   Inflict a curse similar to the spell burn spellblight on a creature. PPC:MaTT
Stoneskin M Grants DR 10/adamantine. PZO1110
Summon Nature’s Ally V   Summons creature to fight. PZO1110
Swallow Poison   Protect yourself from ingested poison, then spit it out in a cone. PZO1134
Tidal Surge   Create a surge of water to bludgeon foes and extinguish fires. PZO1140
Touch of Slumber   A touched creature with an attitude toward you of indifferent or better (and not hostile toward your visible allies) must succeed a Will save or fall asleep. PPC:MaTT
True Seeing M Lets you see all things as they really are. PZO1110
Vengeful Stinger   You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you. PZO9267
Vile Dog Transformation   Transform ordinary dogs into fiendish minions. PZO1135
Wall of Fire   Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage + 1/level. PZO1110
Wall of Thorns   Thorns damage anyone who tries to pass. PZO1110

6th-Level Shaman Spells
Spell Name Comp. Description Source
Alleviate Corruption M Attempt to weaken a corruption’s effect at risk to yourself. PZO1135
Antilife Shell   10-ft.-radius field hedges out living creatures. PZO1110
Awaken M Animal or tree gains human intellect. PZO1110
Baleful Shadow Transmutation   You infuse a target’s shadow with energies from the Shadow Plane. PZO9466
Banishment   Banishes 2 HD/level of extraplanar creatures. PZO1110
Bear’s Endurance, Mass   As bear’s endurance, affects 1 subject/level. PZO1110
Bull’s Strength, Mass   As bull’s strength, affects 1 subject/level. PZO1110
Claim Identity, Greater M This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell’s duration. PPC:SpyHB
Cone of Cold   1d6/level cold damage. PZO1110
Create Undead M Raises ghouls, ghasts, mummies, or mohrgs from physical remains. PZO1110
Cruel Jaunt   Sense creatures suffering from fear, then teleport close to them. PZO1135
Cure Moderate Wounds, Mass   Cures 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Curse of the Outcast   Curse someone to rub people the wrong way. PZO1134
Curse Terrain, Greater M Curse an area with six dangerous hazards. PZO1135
Dispel Magic, Greater   As dispel magic, but with multiple targets. PZO1110
Eagle’s Splendor, Mass   As eagle’s splendor, affects 1 subject/level. PZO1110
Enlightened Step M You are able to make your steps lighter than air. PPC:DA
Fey Form III   Assume the form of a Diminutive or Huge fey creature. PZO1140
Find the Path   Shows most direct way to a location. PZO1110
Fire Seeds   Acorns and berries become grenades and bombs. PZO1110
Flesh to Stone   Turns subject creature into statue. PZO1110
Flesh Wall M Create a wall of zombies. PZO1135
Green Caress   Slowly transform a creature into an inanimate plant. PZO1135
Inflict Moderate Wounds, Mass   Deals 2d8 damage + 1/level, affects 1 subject/level. PZO1110
Overwhelming Poison   Make a poison more difficult to resist. PZO1134
Owl’s Wisdom, Mass   As owl’s wisdom, affects 1 subject/level. PZO1110
Planar Ally M As lesser planar ally, but up to 12 HD. PZO1110
Prognostication   Gain cryptic information from further in the future than divination. PZO1134
Raise Dead M Restores life to subject who died as long as one day/level ago. PZO1110
Reincarnate Spy   As reincarnate, but creating a body similar to that of a chosen creature, and you secretly keep part of the body. PZO1134
Shadow Transmutation   You suffuse one subject’s body with energy from the Shadow Plane, altering its form to match a creature from the Shadow Plane. PZO9466
Slay Living   Touch attack deals 12d6 + 1 per level. PZO1110
Snake Staff   Transforms staff or other wood into snakes to fight for you. PZO1115
Speak with Soul   Hold an extended conversation with a soul. PRG:PA
Stone to Flesh   Restores petrified creature. PZO1110
Summon Laborers   This spell summons one humanoid petitioner per caster level PPC:MSH
Summon Nature’s Ally VI   Summons creature to fight. PZO1110
Wall of Stone   Creates a stone wall that can be shaped. PZO1110
Wither Limb   Make one of the target’s limbs useless. PZO1135

7th-Level Shaman Spells
Spell Name Comp. Description Source
Animate Plants   One or more plants animate and fight for you. PZO1110
Artificer’s Curse   You temporarily suppress the most powerful qualities of a magical item. PPZO9410
Cloak of Dreams   Creatures within 5 ft. fall asleep. PZO1115
Contact Entity IV M Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically. PZO1135
Control Weather   Changes weather in local area. PZO1110
Creeping Doom   Swarms of centipedes attack at your command. PZO1110
Cure Serious Wounds, Mass   Cures 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Emblem of Greed   You transform one masterwork or magical melee weapon into a +1 flaming glaive. PPZO9410
Entice Fey   Entice service from a fey of 12 Hit Dice or fewer. PZO1134
Fairy Ring Retreat   Toadstool circle leads to an extradimensional meadow. PZO1129
Harm   Deals 10 points/level damage to target. PZO1110
Heal   Cures 10 points/level damage, all diseases and mental conditions. PZO1110
Hunger for Flesh, Mass   Give creatures bite attacks and a hunger for their own kind’s flesh. PZO1135
Ice Body   Your body becomes living ice. PZO1117
Inflict Serious Wounds, Mass   Deals 3d8 damage + 1/level, affects 1 subject/level. PZO1110
Legendary Proportions   You call upon the primordial power of ancient megafauna to boost the size of your target. The creature’s height doubles and its weight increases by a factor of 8. PPZO9410
Liveoak   Oak becomes treant guardian. PZO1110
Planar Refuge M This spell enforces the rules of the Material Plane on other planes of existence. PZO9456
Plundered Power M Kill a creature and steal its strongest spell-like ability. PZO1135
Plane Shift F As many as 8 subjects travel to another plane. PZO1110
Regenerate   Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). PZO1110
Restoration, Greater M As restoration, plus restores all levels and ability scores. PZO1110
Scrying, Greater   As scrying, but faster and longer. PZO1110
Stone Tell   Talk to natural or worked stone. PZO1110
Summon Nature’s Ally VII   Summons creature to fight. PZO1110
Sunbeam   Beam blinds and deals 4d6 damage. PZO1110
Transport via Plants   Move instantly from one plant to another of the same kind. PZO1110
Umbral Strike   You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment). PZO9466
Verminous Transformation   Partially transform into a swarm. PZO1135
Vision M As legend lore, but quicker. PZO1110
Vision of Doom   As nightmare plus you can cause a second spell to be delivered when the target wakes at the nightmare’s conclusion. PZO9226
Vortex   Creates a whirlpool in water. PZO1115
Wind Walk   You and your allies turn vaporous and travel fast. PZO1110

8th-Level Shaman Spells
Spell Name Comp. Description Source
Animal Shapes   One ally/level polymorphs into chosen animal. PZO1110
Blood Mist   Mist causes Wisdom damage and rage. PZO1117
Circle of Clarity F Emanation hampers illusions and stealth. PZO1117
Create Greater Undead M Create shadows, wraiths, spectres, or devourers. PZO1110
Cure Critical Wounds, Mass   Cures 4d8 damage + 1/level for many creatures. PZO1110
Curse Terrain, Supreme M Curse an area with seven deadly hazards. PZO1135
Destruction F Kills subject and destroys remains. PZO1110
Discern Location   Reveals exact location of creature or object. PZO1110
Earthquake   Intense tremor shakes 80-ft. radius. PZO1110
False Resurrection   Appear to resurrect someone but instead allow a shadow demon to possess the corpse. PZO1134
Fey Form IV   Assume the form of a powerful fey creature. PZO1140
Fire Storm   Deals 1d6/level fire damage. PZO1110
Horrid Wilting   Deals 1d6/level damage within 30 ft. PZO1110
Inflict Critical Wounds, Mass   Deals 4d8 damage + 1/level, affects 1 subject/level. PZO1110
Irresistible Dance   Forces subject to dance. PZO1110
Magic Army   You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4). PPZO9410
Phasic Challenge   Target one enemy and one willing ally. Both targets remain visible and audible, and can see and hear other creatures, but cannot physically interact with any creature save one another. PPC:MaTT
Planar Ally, Greater M As lesser planar ally, but up to 18 HD. PZO1110
Resurrection M Fully restore dead subject. PZO1110
Soulseeker F,M Determine a soul’s location. PRG:PA
Stormbolts   1d8 damage/level (max 20d8) to targets. PZO1115
Summon Nature’s Ally VIII   Summons creature to fight. PZO1110
Sunburst   Blinds all within 10 ft., deals 6d6 damage. PZO1110
Symbol of Dispelling   As symbol of death, except that all creatures within 40 feet are effect by greater dispel magic. PZO9267
True Prognostication   Gain incredibly cryptic information from the distant future. PZO1134
Wandering Weather   Control weather in a large area that moves with you. PZO1140
Whirlwind   Cyclone deals damage and can pick up creatures. PZO1110

9th-Level Shaman Spells
Spell Name Comp. Description Source
Curse of Fell Seasons F Curse an area’s weather. PZO1135
Elemental Swarm   Summons multiple elementals. PZO1110
Energy Drain   Subject gains 2d4 negative levels. PZO1110
Entice Fey, Greater   Entice service from a fey of 18 Hit Dice or fewer. PZO1134
Etherealness   Travel to Ethereal Plane with companions. PZO1110
Foresight   “Sixth sense” warns of impending danger. PZO1110
Heal, Mass   As heal, but affects 1 subject/level. PZO1110
Judgment Undone F,M Restores a willing petitioner to its mortal life. PRG:PA
Massacre M Slaughter creatures in a line. PZO1135
Polar Midnight   Cold darkness paralyzes and deals damage. PZO1117
Shadow Transmutation, Greater   As shadow transmutation, except it can mimic greater polymorph instead of polymorph. PZO9466
Shambler   Creates 1d4+2 shambling mounds to fight for you. PZO1110
Shapechange F Transforms you into certain creatures, and you can change forms once per round. PZO1110
Soul Bind F Traps newly dead soul to prevent resurrection. PZO1110
Storm of Vengeance   Storm rains acid, lightning, and hail. PZO1110
Summon Nature’s Ally IX   Summons creature to fight. PZO1110
Tsunami   Huge wave damages and sweeps up all in its path. PZO1115
Wail of the Banshee   Deals 10 damage/level to 1 creature/level. PZO1110
Winds of Vengeance   Gives you the ability to fly and attack with wind. PZO1115