School divination (scrying); Level bard 3, inquisitor 3, medium 3, mesmerist 3, occultist 3, psychic 3, witch 3


Casting Time 1 standard action
Components V, S


Range long (400 ft. + 40 ft./level)
Target one living creature
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


You link your senses to the target, allowing you to see and hear through its eyes and ears. As a move action you can shift your senses from yourself to the target or back again. When using the target’s senses, you are blind and deaf. When perceiving through the target, you use its normal and special senses (such as darkvision), not your own.

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Ultimate Magic. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.

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