Water Shield

School evocation [acid, water]; Level cleric/oracle 4, druid 3, sorcerer/wizard 4


Casting Time 1 standard action
Components V, S, M/DF (1 cup of water)


Range personal
Target you
Duration 1 round/level (D)


This spell surrounds you in a spout of clear acid that aids in defecting attacks and damages creatures that attack you in melee. The constantly upward-rushing waters grant you a measure of protecting, shielding you so you only take half damage from acid and fire-based attacks. If such an attack allows a Reflex save for half damage, you take no damage on a successful save.

Any creature striking you with its body or a hand-held weapon deals normal damage, but at the same time the attacker takes 1d6 points of acid damage + 1 point per 2 caster levels (maximum +10). If the attacker has spell resistance, it applies to this effect. Creatures wielding weapons with exceptional reach are not subject to this damage if they attack you.

Section 15: Copyright Notice

Pathfinder 24: The Final Wish. Copyright 2009, Paizo Publishing, LLC; Author: Rob McCreary

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