Vision

School divination; Level shaman 7, sorcerer/wizard 7, witch 7; Bloodline dreamspun 7; Elemental School void 7; Mystery ancestor 8, apocalypse 7, ascetic 7, lore 7, occult 7

CASTING

Casting Time 1 standard action

Components V, S, M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)

EFFECT

Range personal
Duration See Text

DESCRIPTION

This spell functions like legend lore, except that it works more quickly and produces some strain on you. You pose a question about some person, place, or object, then cast the spell. If the person or object is at hand or if you are in the place in question, you receive a vision about it by succeeding on a caster level check (1d20 + 1 per caster level; maximum +25) against DC 20. If only detailed information on the person, place, or object is known, the DC is 25, and the information gained is incomplete. If only rumors are known, the DC is 30, and the information gained is vague. After this spell is complete, you are fatigued.

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