Vigilant Rest

School abjuration; Level antipaladin 3, bard 4, medium 3, mesmerist 4, occultist 3, paladin 3, psychic 4, ranger 3, shaman 4, spiritualist 4, witch 4


Casting Time 1 standard action
Components V, S, M (a handful of crushed glass)


Range touch
Target 1 living creature touched
Duration 8 hours (D)
Saving Throw Will (harmless); Spell Resistance yes (harmless)


While the target of this spell is asleep, she retains some of her normal powers of perception. While she tunes out harmless sounds such as the crackling of the campfire, crickets, or light breezes, she does not take the normal +10 modifier to the DC of Perception checks she attempts while asleep.

If the target detects a threat or unexplained noise while sleeping, she can wake immediately and stand up from her sleeping position as a free action.

If the target is roused but returns to sleep during the spell’s duration, she falls asleep immediately and does not count as having her sleep interrupted, even if she engaged in combat while she was awake.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.

scroll to top