Versatile Weapon

School transmutation; Level bard 2, bloodrager 3, ranger 2, magus 3, occultist 2, psychic 3, sorcerer/wizard 3; Elemental School metal 3; Mystery metal 4


Casting Time 1 standard action
Components V, S, M (iron filings)


Range close (25 ft. + 5 ft./2 levels)
Targets one weapon or 50 projectiles, all of which must be together at the time of casting
Duration 1 minute/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)


You transform the physical makeup of a weapon as you desire.

This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike.

Section 15: Copyright Notice

Advanced Player’s Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

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