Thought Echo

School illusion (glamer); Level mesmerist 1, psychic 1


Casting Time 1 round
Components V


Range touch Target living creature touched
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


When you cast this spell, you establish a mental echo of up to 25 words. Any attempt to read the surface thoughts of the target creature reads only this mental echo unless the caster succeeds at a caster level check (DC = 11 + your caster level). If you cast thought echo on yourself, the DC is instead equal to 15 + your caster level. In addition, when casting this spell upon yourself, you can change the echoed thoughts by taking a standard action and concentrating.

Each time you change the words echoed by the spell in this way, you reduce the spell’s remaining duration by 1 minute.

Thought echo does not interfere with telepathy or mind reading effects that are capable of reaching thoughts deeper than surface thoughts.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.

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