Casting Time 1 standard action
Components V, S, M (250 gp of powdered amber)
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Saving Throw Will negates; Spell Resistance yes
This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you. For example, you could link yourself to a nearby chained slave so that when you are wounded, some of the damage is transferred to the slave. You must have at least as many hit dice as the target, otherwise the spell fails. A creature can only be under the effects of one instance of this spell at a time.
Pathfinder Chronicles: Gods and Magic. Copyright 2008, Paizo Publishing, LLC; Author: Sean K Reynolds.