Sense Spirit Magic

School divination; Level shaman 1


Casting Time 1 standard action
Components V, S


Range personal
Area Target you
Duration 24 hours
Saving Throw none; Spell Resistance no


You gain greater sensitivity to magic associated with your primary spirit and wandering spirits (any spells on the spirit magic spell lists for these spirits, as well as spell-like abilities that duplicate the effects of those spells). You gain a +10 circumstance bonus on Spellcraft checks to identify these spells if they are cast within the area, and a +2 circumstance bonus on saving throws to resist the effects of such spells. If any of these spells require an attack roll, you are never considered flat-footed against such attacks.

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.

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