Seismic Fissure

School transmutation [earth]; Level druid 7, shaman 7


Casting Time 1 standard action
Components V, S


Range long (400 ft. + 40 ft./level)
Effect 10-ft.-by-80-ft. fissure in the earth, 40 ft. deep
Duration instantaneous
Saving Throw Reflex negates; Spell Resistance no


With a thrust of tectonic energy, you split the earth. Each creature standing in the area where the fissure opens must succeed at a Reflex saving throw to avoid falling into the rift.

Those standing adjacent to the fissure when it is created must succeed at a Reflex save or be knocked prone by tremors. This spell is effective only when cast on an area of dirt, earth, sand, or stone.

Section 15: Copyright Notice

Pathfinder Player Companion: Wilderness Origins © 2019, Paizo Inc.; Authors: Kim Frandsen, Sasha Hall, Violet Hargrave, Andrew Mullen, Jessica Redekop, Mikhail Rekun, Sean K. Reynolds, and Rodney Sloan.

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