Sealed Life

School abjuration; Level medium 2, spiritualist 3


Casting Time 1 standard action
Components S


Range close (25 ft. +5 ft./2 levels)
Target one creature
Duration 1 round/level
Saving Throw none; Spell Resistance yes


You seal the life force within the target, preventing it from sharing its vitality with others. Affected creatures can’t transfer damage to or from another, such as through shield other, a spiritualist’s life bond, or a summoner’s life link. Effects such as vampiric touch that steal vitality from others deal damage normally, but provide no benefits.

Sealed Life, Greater

School abjuration; Level spiritualist 6
Duration 1 minute/level

This spell functions as sealed life, except it additionally provides the benefits of death ward and renders its targets immune to effects that extract or transfer its soul, such as possession and trap the soul. This spell prevents a soul from returning to its body if it has already departed, until the spell’s duration expires.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.

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