School transmutation; Level antipaladin 2, bard 2, cleric/oracle 2, inquisitor 2, occultist 2, skald 2, warpriest 2


Casting Time 1 round
Components V, S, M (a pinch of hops)


Range close (25 ft. + 5 ft./2 levels)
Target 1 gallon of water/level
Duration instantaneous
Saving Throw Fort negates (object); Spell Resistance yes (object)


You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or wine. The alcohol doesn’t taste good, but it’s drinkable and just as effective as normal alcohol in making creatures inebriated. This spell doesn’t work on holy water, potions, magical liquids, or water that is part of a creature.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Villain Codex © 2016, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Paris Crenshaw, Dan Dillon, Crystal Frasier, Amanda Hamon Kunz, Eric Hindley, Mikko Kallio, Dale C. McCoy, Jr., Stephen Radney-MacFarland, Thomas M. Reid, Alistair Rigg, Alex Riggs, Mark Seifter, and Linda Zayas-Palmer.?

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