Quick Throwing

School transmutation; Level antipaladin 2, bloodrager 2, magus 2, paladin 2, ranger 2


Casting Time 1 standard action
Components V, S, M


Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
Duration 1 round/level
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)


Those under the effects of this spell become faster in the use of thrown weapons. They can draw thrown weapons (including rocks if they have the rock throwing ability) on their bodies or within their space without the need for the Quick Draw feat, allowing them to make their full normal rate of attacks with such weapons. This has no effects on other forms of ranged weapon ammunition.

Section 15: Copyright Notice

Pathfinder Adventure Path #91: Battle of Bloodmarch Hill © 2015, Paizo Inc.; Authors: Patrick Renie, with Tyler Beck, Adam Daigle, Richard Pett, Stephen Radney-MacFarland, and David Schwartz.

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