Purge Spirit

School necromancy; Level medium 2, occultist 2, psychic 3, sorcerer/wizard 4, spiritualist 2, witch 4; Mystery reaper 4


Casting Time 1 standard action
Components V, S


Range medium (100 ft. + 10 ft./level)
Target one creature or haunt
Duration instantaneous
Saving Throw Will partial; Spell Resistance yes


Purge spirit rips away at the target’s spiritual substance, scattering it over a wide area and hampering the target’s ability to reform. The target takes 1d6 points of damage per caster level (maximum 10d6) and is staggered for 1 round. On a successful saving throw, the target takes half damage and is not staggered. This spell affects astrally projected creatures, ethereal creatures, haunts, incorporeal creatures, mediums channeling a spirit, and phantoms, and at the GM’s discretion can affect other spirits or creatures made of ectoplasm.

Incorporeal creatures take full damage from purge spirit.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.

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