Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one creature/2 levels, no two of which can be more than 30 feet apart
Duration 1 minute/level
Saving Throw Will negates; Spell Resistance yes
This spell sequesters the targets’ ability for higher reasoning, allowing their darker impulses to come to the fore. An affected target becomes a ravening monster—savage, bloodthirsty, and brutish. Until the spell ends, the targets have all of the following benefits and drawbacks.
- Targets’ Intelligence and Charisma scores drop to 3 (if the scores were higher), and they are unable to use Intelligenceor Charisma-based skills, cast spells, understand language, or communicate coherently.
- Targets take a –4 penalty on Will saves.
- Targets gain a +6 enhancement bonus to Strength, a +2 natural armor bonus to AC, and 2d8 temporary hit points.
These temporary hit points disappear at the end of the spell’s duration.
Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.