Nixie’s Lure

School enchantment (charm) [mind-affecting, sonic]; Level bard 3, druid 4, mesmerist 3, psychic 3, sorcerer/wizard 4, summoner 4, witch 4

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 300 ft.
Target all creatures within a 300-ft.-radius burst centered on you
Duration concentration + 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

This spell creates an unearthly and infectious song that seductively summons all who hear it. Nixie’s lure affects a maximum of 24 Hit Dice of creatures. Creatures in the area who fail their saves are lured by the song and move toward you using the most direct means available. If the path leads them into a dangerous area such as through fire or off a cliff, the creatures each receive a second saving throw to end the effect before moving into peril. Creatures lured by the spell’s song can take no actions other than to defend themselves. A victim within 5 feet of you simply stands still and for the duration of the spell remains fascinated.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.
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