Mantle of Calm

School enchantment (compulsion) [emotion, mind-affecting]; Level cleric 3, inquisitor 3, mesmerist 2, paladin 3, psychic 3, shaman 3


Casting Time 1 standard action
Components V, S, DF


Range personal
Target you
Duration 1 round/level (D)
Saving Throw none and Will negates (see text); Spell Resistance no and yes (see text)


You surround yourself with a mantle of calm serenity. You take a –2 penalty on attack rolls, and opponents gain a +2 bonus on saving throws against spells you cast. Any creature affected by a rage effect (barbarian’s rage, bloodrager‘s bloodrage, blood rage monster ability, rage spell, skald’s inspired rage raging song, and so on) that strikes you with a melee attack must attempt a Will saving throw, without the rage effect’s bonus to Will; failure means the rage effect ends (as if it were dispelled or the creature voluntarily ended it, as appropriate).

If you become affected by a rage effect while this spell is active, this spell immediately ends. If your rage effect comes from a skald’s raging song, then it ends only for you, and you cannot re-accept the effects of the song.

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.

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