School divination; Level alchemist 1, antipaladin 1, bard 1, inquisitor 1, sorcerer/wizard 1


Casting Time 1 standard action
Components V, S, M/DF (a small key)


Range touch
Target one creature
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


The target can observe for 1 full round a lock that he is aware of (or object that includes a lock, such as a chest or door) that is within 60 feet to automatically determine whether it is open, closed, or jammed.

If the target creature is trained in Disable Device, by concentrating on a lock for 3 rounds, he can also determine the quality of the lock (simple, average, good, or superior). This spell does not enable the target to see hidden locks, such as those on secret doors.

Section 15: Copyright Notice

Pathfinder Player Companion: Heroes of the Street © 2015, Paizo Inc.; Authors: John Compton, Mikko Kallio, Nicolas Logue, Michael McCarthy, Mike Myler, and David N. Ross.

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