Invigorating Poison

School transmutation; Level alchemist 2, cleric 2, druid 2, shaman 2


Casting Time 1 standard action
Components V, S, M/DF (an apple seed)


Range touch
Target creature touched
Duration 10 minutes/level
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)


The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins. When a poison would cause ability damage to the target creature, the target instead gains a +4 alchemical bonus to that ability score. The spell then immediately ends, but the bonus lasts for a number of minutes equal to the amount of ability damage the poison would have caused. If the poison would deal more than one type of ability damage, each bonus has a separate duration.

If the poison has effects other than ability damage (such as unconsciousness or ability drain), these effects apply normally.

This spell affects only a single poison; if multiple poisons affect the target simultaneously, this spell prevents only ability damage and grants the appropriate bonuses for the poison that would cause the most damage.

Section 15: Copyright Notice

Pathfinder Player Companion: Dirty Tactics Toolbox © 2015, Paizo Inc.; Authors: Alexander Augunas, Mikko Kallio, Anthony Li, Luis Loza, and Andrew Marlowe.

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