Imbue With Addiction

School transmutation; Level alchemist 2, mesmerist 3, sorcerer/wizard 3, witch 3


Casting Time 1 standard action
Components V, S, M (a dose of an addictive drug or substance)


Range touch
Target one living creature
Duration instantaneous
Saving Throw Fort negates; Spell Resistance yes


The target immediately becomes addicted to the drug used as the material component during the casting of the spell. If the target was ever addicted to the drug at any point in the past, it takes a –4 penalty on its saving throw.

Section 15: Copyright Notice

Pathfinder Player Companion: Black Markets © 2015, Paizo Inc.; Authors: Ron Lundeen, Jason Nelson, David N. Ross, and David Schwartz.

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