Heroic Fortune

School evocation; Level alchemist 2, bard 2, cleric/oracle 2, paladin 3


Casting Time 1 standard action
Components V, S, DF, M (diamond dust worth 100 gp)


Range touch
Target creature touched
Duration 1 round/level
Saving Throw Will negates (harmless); Spell Resistance no


Note: This spell deals with hero points. See Hero Points for full details.

This spell grants 1 hero point to the target. This hero point must be spent before the duration expires, or it is lost. The bonus hero point is spent before any other hero points the target might possess.

Heroic Fortune, Mass

School evocation; Level bard 4, cleric/oracle 5
Components V, S, DF, M (diamond dust worth 1,000 gp)
Range close (25 ft. + 5 ft./2 levels)
Targets one or more creatures, no two of which can be more than 30 ft. apart

This spell functions like heroic fortune, except as noted above.

Section 15: Copyright Notice

Advanced Player’s Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

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