Halt Undead

School necromancy; Level inquisitor 3, sorcerer/wizard 3


Casting Time 1 standard action
Components V, S, M (a pinch of sulfur and powdered garlic)


Range medium (100 ft. + 10 ft./level)
Targets up to three undead creatures, no two of which can be more than 30 ft. apart
Duration 1 round/level
Saving Throw Will negates (see text); Spell Resistance yes


This spell renders as many as three undead creatures immobile. A non-intelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

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