Gentle Repose

School necromancy; Level cleric/oracle 2, shaman 2, sorcerer/wizard 3, witch 2; Domain repose 2; Mystery time 2


Casting Time 1 standard action
Components V, S, M/DF (salt and a copper piece for each of the corpse’s eyes)


Range touch
Target corpse touched
Duration 1 day/level
Saving Throw Spell Resistance negates (object); Spell Resistance yes (object)


You preserve the remains of a dead creature so that they do not decay. Doing so effectively extends the time limit on raising that creature from the dead (see raise dead). Days spent under the influence of this spell don’t count against the time limit. Additionally, this spell makes transporting a slain (and thus decaying) comrade less unpleasant.

The spell also works on severed body parts and the like.

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