Casting Time 1 round
Components V, S, M (a few drops of river water)
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 minute/level
Saving Throw Will negates;
Spell Resistance yes
This spell acts as the deep slumber spell, but only affects one creature of 10 Hit Dice or fewer. In addition, a creature affected by this spell awakens with no knowledge of the events that led to the spell’s casting. The target loses all memory from the 5 minutes prior to falling asleep. No effect short of a miracle or wish can restore memories lost by this spell.