Font of Spirit Magic

School conjuration (creation); Level shaman 3


Casting Time 1 standard action
Components V, S, M (gold dust worth 50 gp)


Range 30 ft.
Area 30-ft.-radius emanation centered on you
Duration concentration + 1 round/level
Saving Throw Will negates (harmless); Spell Resistance no


You amplify the effect of magic associated with your spirit and wandering spirit (any spells on the spirit magic spell lists for these spirits). When allies within the area cast these spells, they gain a +2 bonus on caster level checks and concentration checks, as well as to spell DCs. This bonus is a sacred bonus if you are good-aligned or a profane bonus if you are evil-aligned; if you are neither good nor evil, you can choose what type of bonus the spell grants when you cast it.

Section 15: Copyright Notice

Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. Stephens, and Russ Taylor.

scroll to top